CreatureTech-PHX

CreatureTech-PHX



09 Mar

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Wow wow wow wowwwww


06 Mar

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Yup, we're aware of this and working on it!

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There will be two pages when you interact with the device. One for Shock and one for Blaze.

Each page will be for that Escalation and not both.

Hope this clears things up :)


05 Mar

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Thanks for the kind words! We have a bunch of stuff in store and are ramping up now. We hope you like what comes next :)


04 Mar


03 Mar

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Thanks for writing this down. It's really interesting to see where players, new and old, find value. I've gone ahead and passed it on to the team.

Thanks for supporting us and what we do <3


02 Mar

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Originally posted by AodanGaming

Well at least we got the patch notes before the patch. Even though this is mainly a bug/QoL patch.

Is there any plans to have discussions on Cells 2.0 with the community or a combat/balance dev blog on what directions they are looking at?

Yes, in the future. We are still in the very, very early stages of Cells 2.0. Once we hone in on it a bit more, we'll let the community know.

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wow wow wow wowwww

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Hey there, we're looking into this :)

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It's not something we have on our immediate radar, but the idea has been spitballed around the studio. We may look into this in the future, but I can't confirm anything.


27 Feb

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Originally posted by -SpaceShorts-

Ok, this is the second time in a row that I've noticed, but you need to stop fluffing up the Quality of Life section with what belongs in Bug Fixes.

Hey, so the Gameplay Bugs are bugs that impact actual gameplay mechanics. Quality of Life are bugs that are just kind of annoying to see but don't ruin a hunt.

Maybe we should rename that section if it's causing confusion. I'll bring it up.

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We will be patching to 1.1.5 tomorrow at 10am PT. There will be no downtime.


26 Feb

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I am so excited for you to share your work!

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Thanks for the idea! I've gone ahead and passed it on to the devs for you.


24 Feb

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Wooooooooooooooo


21 Feb