Dan_Felder

Dan_Felder



30 Sep

Comment

Originally posted by RedShirtKing

I appreciate the insight here, but I'm not sure the analogy fully holds. From a player's perspective, Riot are the ones who are ultimately in charge of maintaining the quality of both the restaurant (Eternal) and home-cooked meals (Rotation). As a player who will only be interested in the Eternal format because that's the only place I will be able play my favorite champion, it is unclear to me how "cutting costs" by focusing more on the meals at home doesn't lead to issues with me continuing to eat my favorite dish at the only restaurant I can still go to.

In this analogy, bug fixing is the diapers - not the restaurant.

Comment

Originally posted by TheSkilledRoy

Extremely confused about the line in particular "Playtesting and tech quality/keeping bugs down becomes significantly harder."

How does rotation solve bugs? All it does is offload them onto Eternal formats. And if the goal is to ensure that Eternal will be supported... wont you have to solve those bugs anyways? Or will it just be ignored.

That's a list of stuff that makes the overall game more difficult to manage as more cards are added to the game. Rotation doesn't solve all those bullet points, but the presence of those factors increases the need for tools that make managing the card pool easier overall.

Basically, imagine you have a kid and so you know your expenses are going to go up as a new parent. So you decide to save some money by eating at home more often than going out to dinner. This doesn't make the need to buy diapers disappear, but the cost of diapers is one reason it's important to look for ways to save elsewhere.

Rotation isn't supposed to remove the need for bug fixing, bug fixing was just brought up as one of the many increasing costs of development time as more cards are added.


28 Sep

Comment

“For you, it was shoulder day. For me, it was Tuesday.

We are not the same Darius.”

-Garen


25 Sep

Comment

When folks say they're climbing the ladder with Nami, I have no idea how.

She doesn't even have feet.

Is TF using a rope to hoist her?

Comment

Originally posted by Cryotivity

Disappointing

What a pointed comment. ;)


24 Sep

Comment

Originally posted by Alitaher003

PERMIT THE KERMIT

ALLOW THE JOWLS

Comment

Originally posted by Aerhart941

Let’s not get too crazy now

Dude likes pie

Comment

Originally posted by HuntedWolf

This is so weird, I literally watched this exact YouTube video yesterday…

Common misconception, kench’s belly’s gravity just curves spacetime until you remember the future.

Makes scheduling a roadmap tricky.

Comment

Originally posted by Rekirts45

How long have you guys be holding those up?

DON’T TIME THE RHYMES

Comment

Originally posted by kid20304

UNEARTH THE GIRTH

UNLOCK THE WOK

Comment

Originally posted by HuntedWolf

How would that work with Tough?

Marge: “Now Kench, don’t you eat this pie.”

Basically like that.

Comment

For some reason they rejected my Darius finger guns icon pitch :(

Comment

Originally posted by KaiSa_Soze_

Inb4 Riot has added him 1 hp and called it a day.

I advocated strongly for giving him +1.14 power.

Comment

Originally posted by Ev_Blue

UNCLOG THE FROG

UNLEASH THE FEAST

Comment

We've been trying to get him into a patch for months but he wouldn't leave Noms till now. Noms is our cafeteria.

... Was our cafeteria. It's a bit kenched up at the moment.


19 Sep

Comment

The sword must've been holding them up.


18 Sep

Comment

Originally posted by Waterstealer

I thought he farms blood. Or is that where he gets the iron?

Rhaast looking at iron ranks: “it’s free real estate”

Comment

Rhaast farms iron.

Comment

Originally posted by MarcosLuisP97

Kayne wins you games, yeah, but the issue is always getting there. Unless you have extreme luck with draws and powerups, getting thereis difficult, especially on higher star bosses. You early game is really bad.

Kayns’s early game is very weak compared to other decks but his late game and inherent healing is so good that you don’t need to worry about drafting for power when you play him, your top end is already so powerful you can afford to draft stuff that shores up the early game instead.


17 Sep

Comment

Originally posted by Definitively-Weirdo

I still think rotating champions is a very bad idea, BUT rotating followers and spells might be necessary on the near future. We're already noticing how there's a lot of constraints from card designs and how they can break the game if not played carefully. While design is limitless, there's something known as regional restrictions, so you can't make X region be good on an scenario they're not intended to be.

Think on how A LOT of champions or even entire playstyles just can't compete with the massive amount of disruption you had to generate on recent times to held back absurd lategame threats like the Dreadway or Aurelion Sol. And well, printing comparable power level cards can also result in powercreep through optimized decks, and making weak cards makes the expansion feel worthless, so it's a lose-lose situation that only something like rotating the pool of cards can really solve.

Yeah, there are no perfect answers for sure. That's the main reason I like having rotation as another tool without a mandated time-frame when something is automatically rotated because it's been out for X months like many other games.

Sometimes players may prefer to keep playing cards they like, just in another format. I play a mix of eternal and standard formats in most cardgames.

Having a second format gives us more options for how to cater to different preferences. If we want to affect all formats at once, we can rebalance or redesign the card. If we just affect one format, we can use rotation.