DannyArt_HLL

DannyArt_HLL



31 Jul

Comment

Originally posted by djolk

I do enjoy the Easter eggs!

🤗 Cheers Mate! We do too!

Comment

Originally posted by djolk

HLL devs: let's take away access to some buildings that our player base says are very important and add this holy hand grenade instead.

Eastereggs have always been a part of games and movies. They barely take any time to make and give much joy. Plus we have repeatedly mentioned the building from Carentan is coming back asap in Discord ;). We've got ya back!

Comment

Originally posted by TechnicalAnimator874

By « these ones » do you mean there are other achievements made to be beat the DEVs?

Time will tell 😏...


30 Jul

Comment

Originally posted by DannyArt_HLL

Ah, these ones will be special, you will take it up against DEVs their records! Thats a massive respect gainer!

Plus getting the Desmond Doss Achievement is already a massive accomplishment, respect!

Comment

Originally posted by TechnicalAnimator874

Bro why you do me like that? I thought I made it to the top ;-;

Ah, these ones will be special, you will take it up against DEVs their records! Thats a massive respect gainer!

Comment

Originally posted by colin70000

Demond Doss was awesome when I first got it. Beating u/DannyArt_HLL 's new achievement is a serious task though 😭

It truely is a challenge, but I am confident and absolutely sure someone with your vast skillset will unlock it in no time ;).

Comment

Originally posted by Imaginary_Chip_31

Can I ask about ETA for update 13 yet?

Thats gonna be a while ;). No worries, there is plenty of great content to play for a while inside of U12!


29 Jul

Comment

Originally posted by DrMrBurrito

If we are on the topic of typos, then these achievements needs to be fixed too.

"Its over two thousand!" should be "It's over two thousand".

"Cleanup down isle 3" should be "Cleanup down aisle 3

Jep, all typos are listed and have a pending fix. There is no ETA yet, but we are aware ;). Thanks!

Comment

Hi there! We are indeed aware of this bug and have fixed it locally. Will be available asap!

Comment

Simply flag any activity with !admin and server admins will be on it ;).


28 Jul

Comment

No worries! We are aware and locally made a fix already ;).

Comment

OP, in Discord, can you flag this with Greg?


27 Jul

Comment

Originally posted by TappyTanker

UPDATE: Turns out it was a bug and a local fix has been applied.

Can confirm! Thanks for reporting!

Comment

Originally posted by gas-chibi

Hey there you a dev right do you guys got somewhere to ask questions or should I just message you directly

In general you can ask anyone questions, but if they are gameplay or indepth game wise, it might be best to ask Gothic or Corex in Discord ;).


26 Jul

Comment

Originally posted by Candid_Angle3518

I dont have it turn on dx12 but i have try today -USEALLAVAILABLECORES and it feels like it is working almost no stutter

Oeeeeh, niiìce!

Comment

Originally posted by Raasu_

I'm making a note here, huge success.

Its hard to overstate my satisfaction...

Comment

Jeeesh, so they killed your dog eh?

Comment

Originally posted by Suntreestar420

Thankfully there were no enemies, was able to capture the point. Thanks for helping make such an amazing game!

Awwwww, thank you for the kind words! Massive teamwork!


25 Jul

Comment

Originally posted by Zestyclose_Tie_9938

Did you bother to actually test all the doorways / windows / invisible walls? Some environments are still a broken mess.

Did you send them to T17 Support with Screenshot or Video and with TacMap location?