DariusGOD2007

DariusGOD2007



24 Jan

Post
Hello everyone!

We're releasing a long-awaited hotfix TOMORROW, but we have a different announcement for you TODAY.
In the hotfix, we'll release a new server setting that disables placing locks on garage doors and after the update is applied, all locks previously placed on garage doors will disappear.

This setting was created due to current exploiting issues on official servers and the abuse of inavailability to lockpick on PVE servers.

The server setting takes effect only after server restart, so official servers will still have it enabled until the first server restart. You have time until then to save your locks or lose them.

In order for you to keep your hard-earned locks on official servers, please take them off the garage doors and place them somewhere safe.
I REPEAT, please take off the locks from the garage doors and place them somewhere safe!

The server setting is located in Server settings -> World -> M... Read more

23 Jan

Post
Hi everyone!
We'd like to invite you to participate in an anonymous player insights survey!
We'd love If you could spare just a few minutes of your time as it gives us valuable feedback on how to further improve the players experience in SCUM!

Furthermore, by participating in the survey you have a chance of winning a 100£ Amazon voucher.

NOTE: Right now we are just looking for folks from the UK/NA regions BUT we will be having more surveys for NON-ENGLISH speakers in the future so EVERYONE will get a chance to participate

Link to the survey: player insight survey[survey.euro.confirmit.com]


22 Jan

Post
Hello everyone! Let us help you get through this doomy and gloomy Monday with another
Dev update! Check out what the team has been up to this last week




  • Bug-fixing
  • Development of tools for soft surface artists
  • Reworking spawn locations for the encounter manager
  • UI tweaks


  • Bug-fixing
  • Level design optimizations


  • Light tweaking for the entire ...
Read more

21 Dec

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Ooooh, the weather outside is frightful, but another hotfix is
so delightful! And since we've no place to go, check out the bug fixes and QOL additions below!



  • Fixed a bug where prisoner would slide while resting
  • Fixed a bug where prisoner doesn't take damage after ramming a dirtbike into a collision
  • Fixed some areas of the map that didn't have water on them
  • Fixed a random server crash




  • You cannot disassemble the improvised flamethrower anymore
  • Doors will now push vehicles when opened ins...
Read more

31 Jul

Post
As we dive into this exciting week, let's begin with the latest Dev update!
While the weather is hot, that's not the only thing that'll be smokin' this week! Enjoy!



  • Localization
  • Server browser tweaking
  • Burn injuries tweaking
  • Intelligence rework
  • Character creation menu
  • Abandoned bunkers tweaking and balancing
  • Abandoned bunkers minigames
  • BCU terminal
  • Work on new enemy NPC's
  • Playtesting
  • Bug fixing


  • Abandoned bunkers functionality
    ...
Read more

24 Oct

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Just another manic monday, but at least you have a new development update to look forward to!
Check out what our team has been doing this past week



  • Halloween content implementation
  • Barber implementation and polishing
  • Additional work on modular vehicles
  • Finishing touches on the ATM interface
  • Implementation of halloween gestures
  • Final preparations for permadeath testing
  • Creation and implementation of new admin commands
  • Additional work on the farming system
  • Bugfixing

... Read more

17 Aug

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Hey everyone enjoying your summer! Well let us improve on that! We got something special planned for you this week: New features, a whole lot of bugfixes and quality of life additions.

This is going to be a long read, so get yourself comfortable, grab an ice cold beverage
and without further ado, let's dive into it.

One detail you might've noticed is that the version number got a sudden increase. Worry not this is not an error. The last digit in the second number let's us know if it is a regular update or a hotfix so that's all.





Foreign substances are: Activated charcoal, painkillers, antibiotics and mushroom toxins.

During your nature travels in our ... Read more

08 Aug

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Just because it's summertime and the livin' is easy, doesn't mean
we're not busy. Here's a brand new development update for you.



  • Foreign substances implementation
  • Texture baking
  • Further work on farming
  • Further work on modular vehicles
  • Prisoner appearance
  • Physics testing and implementation
  • VFX related to foreign substance implementation
  • Bug fixing


  • Further work on the upcoming nuc...
Read more

02 Aug

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Fresh out of the oven, a hotfix so hot it's gonna burn your hands



  • Fixed an issue where the client log would increase in size when standing near vehicles
  • Fixed fatal error when using the music player
  • Fixed a bug where the default interaction for mushrooms found in the world would be "Eat" instead of "Pick up"
  • Fixed a UI glitch in the crafting panel when examining items with extremely long descriptions
  • Re-enabled DLSS support along with FSR. DLSS is recommended for Nvidia GPU's 20xx series or above, FSR is recommended for AMD GPU's. Both provide substantial performance gains.
  • Fixed the bug on the MK18 ...
Read more

01 Aug

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Ladies and gents, another Monday - another development update. Check out what our team has been up to this past week



  • Resolving the EAC ban issue
  • Further work on FSR 2.0
  • Clothes rework
  • Armor class rework
  • Physics optimization
  • Further work on modular vehicles
  • Appearance rework
  • General bug fixing
  • Working on new features


  • Working on new POI's
  • Ongoing work on a...
Read more