Dejan

Dejan



19 Apr

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e1.7.1
Singleplayer
Crashes
  • Fixed a crash that occurred on some saves due to corrupt kingdom & clan data.
  • Fixed a crash that occurred when the army AI picked the army target.
  • Fixed a crash that occurred during party upgrades due to the same horse existing in the inventory with different modifiers.
  • Fixed a crash that occurred when talking to the garrison commander while there weren’t enough troops left in the settlement to talk to.
  • Fixed a crash that occurred with giving orders before the scene was fully loaded.
  • Fixed a crash that occurred when an alley was cleared and the previous owner died of old age.
  • Fixed a crash that occurred when an agent tried to reach an invalid target.
  • Fixed a c...
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23 Feb

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    Dejan on Steam Forums - Thread - Direct
Here are the Mount & Blade II: Bannerlord related FAQ (frequently asked questions). We will update the topic with new information as needed.

What can I do if I experience bugs/crashes/performance issues or can’t launch the game?
  • If you are facing crashes or can’t launch the game, please have a look at the Common Iss...
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16 Dec

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e1.6.5
Singleplayer
Crashes
  • Fixed a crash that occurred when bartering for safe passage.

Fixes
  • Fixed a bug that caused the wrong location to be shown for prisoner heroes in the Kingdom-Diplomacy War tab.


Multiplayer
Fixes
  • Fixed a bug that caused the Steel Nasal Cap to get overridden by the default helmet of the Brigand.

Changes
  • Adjusted some perk names and descriptions.
  • Infantry Changes:
    • Reduced the cost of many Heavy Infantry classes for TDM and Siege by 10 gold.
  • Reworked many perks, weapons, and class attributes. Notable examples:
    • Vlandia Sergeant: Armor 41 -> ...
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10 Dec

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Beta e1.7.0
Singleplayer
Crashes
  • Fixed a crash that occurred due to the morale interaction system when the last shot missile of a dead agent killed a target.
  • Fixed a crash that occurred when the player interacted with objects just before the boss fight cinematic in hideouts.
  • Fixed a crash that occurred when the player died during a battle.
  • Fixed a crash that occurred on the campaign map due to a path optimization bug.
  • Fixed a crash that occurred when exchanging prisoners in towns.
  • Fixed a crash that occurred after finishing the Destroy Raiders quest.
  • Fixed a crash that occurred when talking to a companion to promote them to a noble while having no suitable fiefs to grant.
  • Fixed a crash that occu...
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12 Nov

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e1.6.4
Singleplayer
Crashes
  • Fixed a crash that occurred during a conversation with the brother in the training field.
  • Fixed a crash that occurred when the “New Campaign” button was clicked.
  • Fixed a crash that occurred while playing the Tablut board game.
  • Fixed a crash that occurred due to new items being added by mods.
  • Fixed a crash that occurred when calculating prisoner barter values.
  • Fixed a crash that occurred when a child was born.

Fixes
  • Fixed a bug that caused troops to desert from the main party.
  • Fixed a bug that allowed the player to escape before the battle without sacrificing any troops if their tactics skill level was above 200.
  • Fixed a...
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22 Sep

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Beta e1.6.3
Singleplayer
Crashes
  • Fixed a crash that occurred after creating a random clan with a console command.
  • Fixed a crash that occurred during tournaments.
  • Fixed a crash that occurred when a conspiracy caravan party entered a settlement.
  • Fixed a crash that occurred when a disbanding party entered a settlement.
  • Fixed a crash that occurred when determining deserted troops for oversized parties.
  • Fixed a crash that occurred when a player killed an agent in civilian missions.
  • Fixed a crash that occurred when the Revenue Farming quest was canceled when the quest-related menu was open.
  • Fixed a crash that occurred due to party influence cost calculations.
  • Fixed a crash that occurred...
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26 Aug

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e1.6.1
Singleplayer
Crashes
  • Fixed a crash that occurred when the player selected an heir that was at the time staying in a settlement.
  • Fixed a crash that occurred while closing the inventory screen.
  • Fixed a crash that occurred due to army management influence cost calculations.
  • Fixed a crash that occurred when a party entered a settlement.
  • Fixed a crash that occurred during the Destroy Raiders conspiracy quest on map event finalization.
  • Disabled a number of lord's hall scenes as they were causing crashes.

Fixes
  • Fixed a bug that prevented the renaming of crafted weapons.
  • Fixed an alignment issue for the name input area in the weapon crafted popup.
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19 Aug

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e1.6.1
Latest Changes:
Singleplayer
Crashes
  • Fixed a crash that occurred when encountering a party that was already on the way to join the player's army.
  • Fixed a crash that occurred when the last remaining lord/lady was executed.
  • Fixed a crash that occurred if the selected heir was in a caravan party.
  • Fixed a crash that occurred when an attack without a guard action was made.

Fixes
  • Fixed a bug that caused disabled storyline heroes to spawn.
  • Fixed a bug that caused the troops that join the rival gang leader quest fight to be removed from the player’s party.
  • Fixed a bug that prevented the relation bonus from being given upon the successful completion of the Headman Needs...
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Beta e1.6.2
Singleplayer
Crashes
  • Fixed a crash that occurred during scene loading.
  • Fixed a crash that occurred when loading older save files.
  • Fixed a crash that occurred while calculating party influence cost.
  • Fixed a crash that occurred while loading a save that had the Rival Gang Moving In issue active.
  • Fixed a crash that occurred after abdicating leadership of a kingdom while the kingdom had just mercenary clans.
  • Fixed a crash that occurred during large battles.
  • Fixed a crash that occurred during the Rival Gang Moving In issue.
  • Fixed a crash that occurred when loading a save file with incorrect mapfaction data of storyline heroes.
  • Fixed a crash that occurred when declaring war ...
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01 Jun

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e1.5.9
Singleplayer
Crashes
  • Fixed a crash that occurred due to never-ending looter map events.
  • Fixed a crash that occurred when killing the Family Feud quest NPC after persuading the target notable.
Fixes
  • Fixed a bug that caused player heroes to be duplicated in the main party.
  • Fixed a bug that caused the player to spawn as one of the bodyguards when talking to a hero in the main party.
  • Fixed kingdom decisions that had no plausible decision outcomes in edge cases.

Multiplayer
Crashes
  • Fixed a crash that occurred when joining a multiplayer game.

Known Issues
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29 Apr

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Main e1.5.9
Singleplayer
Crashes
  • Fixed a crash that occurred when hovering over a stone pile with a mouse while the order screen was open.
  • Fixed a crash that occurred when trying to use an anvil in a civilian mission.
  • Fixed a crash that occurred when creating a new lord party.
  • Fixed a crash that occurred during the Prodigal Son quest if the quest target escaped the house before the player killed the thugs.
  • Fixed a crash that occurred after giving the "gather all companions" command.
Fixes
  • Missing attributes have been restored on family members' encyclopedia pages.
  • Fixed a bug that caused the "Fortitude Tonic" perk to increase hero death chance in battles.
  • Fix...
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21 Apr

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Main e1.5.9
Multiplayer
Crashes
  • Fixed a crash that occurred after the initial Skirmish match loading process.
Fixes
  • Fixed a bug that caused the multiplayer lobby to freeze for several seconds during login.
Changes
  • Both range and melee troops AI has been improved in Captain mode. It will now make more accurate attacking and defending behaviour decisions.

Both
Fixes
  • Fixed a bug that caused ranged units not to swap to a melee weapon when the player charged towards them.

Known Issues
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14 Apr

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Main e1.5.9
Singleplayer
Crashes
  • Fixed a crash that occurred when opening the launcher.
  • Fixed a crash that occurred when talking to an army member.
  • Fixed a crash that occurred when trying to edit the gold amount on the barter screen.

Fixes
  • Fixed a bug that prevented the colour grade selection from working correctly in photo mode.
  • Fixed the incorrectly displayed name of the army leader in the pillaging menu which occurred if the army leader had died during the siege.

Multiplayer
Changes
  • Improved stability of the intermission screen.

Known Issues
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08 Apr

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Main e1.5.9
Latest Changes: Singleplayer
Crashes
  • Fixed a crash that occurred due to following parties with no members after defeating an army.
Previous Beta Hotfixes:
06/04/21
  • Fixed Sturgian speed bonus while on snow getting calculated incorrectly.
  • Fixed a save-load problem that occurred while clearing heroes without skills in the save file during loading.

30/03/21
Singleplayer
Fixes
  • Fixed an issue that occurred when starting a conversation with a daughter-in-law/son-in-law while they were in the player's party.

Multiplayer
Changes
  • Lobby Chat System - Currently in test mode and only accessible by selected people.
    ...
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05 Feb

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    Dejan on Steam Forums - Thread - Direct
Hello,

We have informed you about this update in the 1.5.7 patch notes in the Modding section:

Refactor: The way 'Equipment', 'Equipment Template', 'Skill Template' and 'Body Properties Template' are added to an NPCCharacter and an MPCharacter has been changed.

https://steamcommunity.com/games/261550/announcements/detail/3026951354699203509

29 Jan

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    Dejan on Steam Forums - Thread - Direct
Our community has always been known for organizing various tournaments & events. We've set up a new board on our forums that allows you to oversee all the upcoming, ongoing and completed events. Go to it by clicking on the link below.

Mount & Blade II: Bannerlord Tournaments & Events[forums.taleworlds.com]
Should you decide to host your own tournament or event, make sure to post about it in that section. More people will hear about it and be able to join it!

25 Dec

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Main e1.5.5
  • Fixed a multiplayer crash that occurred when a player joined a Captain game when the new round had already started.
  • Fixed a multiplayer server crash that occurred when a player died.
  • Fixed a crash that occurred when the UI update was called before the UI was properly created.
  • Fixed a bug that caused the multiplayer server and clients to crash.
  • Fixed the scene names on the loading screens.
  • Fixed a crash that occurred while loading the launcher.

Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

... Read more

24 Dec

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Main e1.5.5
Latest Changes:
  • Xauna, Nord Town and Castle of fen Altai multiplayer scenes have been changed to their winter versions.
  • Fixed a bug that caused the “Art of the Trade” quest dialogue to override other quests’ dialogue.
  • Fixed a bug that caused eliminated clans to retain settlement ownership.
  • Fixed a bug that made the player’s family members stuck in the player’s settlements as prisoners.
  • Fixed a bug that caused friendly NPCs to refuse to give a quest and treat the player like an enemy.
  • Ensured only kingdoms are shown in the kingdom diplomacy screen.

Previous Beta Hotfixes: 15/12/20
  • Improved the Athletics skill of Battanian Oathsworn unit.
  • Fixed a crash that occur...
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Beta e1.5.6
Singleplayer Crashes
  • Fixed a crash that occurred when clicking on a militia or caravan's portrait in the settlement overlay menu.
  • Fixed a crash that occurred while unlocking perks.
  • Fixed a crash that occurred when the main hero spoke with a disbanding party.
  • Fixed a crash that occurred while executing prisoners.
  • Fixed a crash that occurred in conversation with Radagos while “Rescue Your Family” quest was active.
  • Fixed a crash that occurred when dead notables still had caravans.
  • Fixed a crash that occurred when changing the culture of a character during character creation.
  • Fixed a crash that occurred by crafting pieces that were missing from game files.
  • Fixed a crash that occurr...
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03 Nov

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Main e1.5.3
  • Fixed the issue in the multiplayer lobby UI where the "suggest" button didn't get updated to the "invite" button properly when the player had been promoted to the party leader.
  • Fixed a crash that occurred when the players reached the maximum character level.
  • Fixed a crash that occurred when the player finished fighting on the Seonon Waterfront.
  • Fixed the issue of companions being able to upgrade bandit troops to regular troops without the "Disciplinarian" skill.
  • Fixed a number of multiplayer crashes.
Known Issues
https://forums.taleworlds.com/index.php?threads/known... Read more