Looks great!
Looks great!
please quit it with the sarcasm and the passive aggressive <3, don't know if you realize how condescending it is, extra embarrassing paired with this shitty take
The <3's are sincere.
I wouldn't read these forums or post as much as I do if I didn't care about you all.
Goes to show how different a tournament and ladder meta can be. Congrats to Duckling!
Or maybe it shows how diverse the ladder meta could be...
I hope this inspires more people to play more decks and be less focused on calling certain decks OP and/or giving up on exploring more options.
<3
Great to see so many different decks in the tournament and awesome diversity in the winner's deck choices.
Congrats Duckling!
Watching it now, and the first match up has no matching decks, and the only matching champ is Ezreal.
Yeah! I'm hype for it!
Looks amazing!
One of the best memes I've seen in a while.
Made me laugh for 30 seconds.
Thanks for the clarification. I know I'm kind of a hypocrite for adding into this loop of players not liking each other's attitude, and I of course, have no problem with others having conflicting opinions than my own, I just have seen other game communities fall to the vocal part of the playerbase letting out their worse selves and don't want to see that happen here.
But you're right, I can't just assume that widespread negativity online means that that is the general face of the playerbase. I shall attempt to be more open minded and leave the community work to the professionals
Man, sometimes I envy the patience you and your team seem to possess. Glad to have you guys behind the steering wheel. <3
I think calling out negative behavior can be useful in helping us keep the amazing community we have built together.
Don't be hard on yourself.
<3
Read moreLook, the playerbase doesn't have the power to directly "fix things", with or without constructive criticism.
The one power that we as a community do have is to make so much noise that the things that annoy us actually see some changes.
It doesn't matter if you write a single thread with 10 paragraphs about why Dunekeeper is busted. It'll just get buried under other stuff that had much less effort put into.
However, if 10 different people make 10 different threads about Dunekeeper being busted, even if all of them get just enough content not to be considered baseless rants, then it starts drawing just enough people in to become some sort of trend.
It's honestly pretty similar to a protest in some way. You can't just pass laws by yourself, and if you were to send a formal letter to the prime minister/president of wherever you live with reforms, you'll literally just get ignored. However, if you get 10 people to start a dumpster fire, you might get lo...
We do surveys constantly and at different frequencies for different purposes to try and learn as much as we can. For balance and card specific information, we do surveys every month, as well as surveys after each time we release new content.
We listen to constructive and healthy feedback.
We do not react or make change from threats, hyperbole, sensationalism, any negativity toward specific people (streamer or otherwise), and any other messages that are not constructive.
There are times when complaining about issues is helpful. I completely disagree with the generality that, "see! complaining constantly works." Sometimes it will work and sometimes it won't. Being constructive, kind, and communicating clearly increases the chances of having a positive outcome.
Streamers' job is to entertain. Sometimes it is entertaining to be negative, hyperbolic, sensational, etc. And there is an audience out there that enjoys that kind of content. However, whenever a streamer (just like any other player) chooses to communicate that way, then it's very likely that their overall message is lost or ignored.
Negativity, broad generalizations, attacks on people, assuming all players share the same point, argu...
Read moreOutstanding!
Oh damn. I was kinda sad yesterday but I guess I forgive you guys :D
Speaking of which- the new labs are SICK.
The new labs are SICK! I'm still working to beat them all!
Such a quick response, thanks for proving us all wrong
It's not about wrong and right.
We are all in this together.
Thanks for hearing our voice. But Lab of Legends players are loving the update.
The new champs are so sick!
I haven't beaten them all yet, but I will!
"We also want nerfs to not completely destroy a deck or archetype." Aphelios and Heimer was destroyed by nerfs.
One day they will rise again.
Also, second comment here, but kinda different topic, so... Is it that you feel differently now, or you were vetoed? I understand you probably won’t respond, but still. The last few comments by you border on deflecting and insisting that the patch notes are okay, and then you suddenly turn on your heel and agree with everyone. Nobody’s thought process changes like that so quickly. (Mods, I have done my best to make this as non-passive aggressive as possible. Is this okay?)
I work hard to keep an open mind and learn from new information.
I'm sorry that you feel that other posts by me were a deflection. That certainly was never my intent. I'll work harder to be a better communicator going forward.
Everything I share with you all I believe or I wouldn't share it.
"Remember why we fight"
- Irelia
Hell yeah. I love that line too!
THANK YOU SO MUCH I ALWAYS BELIEVED !!!!!!!
<3
Hi everyone! Dovagedys here with some news on card updates in Legends of Runeterra.
Tl;dr - More Updates Are Coming in Patch 2.11.0
We know there has been a lot of conversation recently on the topic of live design updates, and folks are… less than satisfied with the changes patch 2.9.0. First off, in patch 2.11.0, alongside the release of our next expansion - Rise of the Underworlds, we will be releasing a large batch of card updates, including updates to both older champions and non-champion cards.
Second, we’re going to be spending time re-evaluating our current live design philosophy and plans for the future. We don’t have any specific details at this time on exact balance cadence, but we know this issue is important and we will communicate our new plan once it’s finalized.
Before we get into it, I think it’s very important to call out that we thrive on the feedback we get from all of you. Our plans and a...
Read more External link →Good memory and great post.
The majority of our buffs to cards over the last year did not impact the play rate of the card that was buffed or cause any change in the meta.
As the card pool grows larger small buffs to innocuous cards become even less impactful to the overall metagame.
We don't like the idea of doing "token buffs" to artificially create a big list of changes if we know those changes won't actually change anything.
We want the changes we make to live cards to be impactful. We also want nerfs to not completely destroy a deck or archetype.