I posted this in another thread recently bit I'll drop it here as well just to ensure OP has seen it:
We hear you but there is no simple or quick fix in terms of how to address this from a technological standpoint, but we will be keeping a close eye on it based on the level of feedback ya'll have given us.
It isn't falling on deaf ears.
Awesome! That is a really good game for the FDG.
Welcome back Captain!
They won't be here for a little ;) Server transfers will begin after the application process closes.
As per the FAQ: your transferred acc will be given a new email within the server and you will be able to contact support to get it changed to something else.
Those will transfer with your account.
Just following up on a few of your concerns/questions:
On the Mighty Jingles, the audio seems bugged, it mis-identifies ships?
This is a feature of this voice pack that reflects a quality of this CC. The Mighty Jingles is known for getting the ships confused and often calling them the wrong thing. It is working as intended.
Who are these commanders?
These commanders represent two CCs, one from the EN language, one from the RU. These CCs won the CC Contest "The Ring" which the grand prize was to be immortalised as in-game commanders in the game.
Why do these commanders not have special skills?
Typically cosmetic commanders do not offer special skills. Furthermore, special skills require further balancing and testing by the development team. These commanders are valued by their unique voicepacks offered.
Why do they come with only 3 points?
I can 100% confirm as a WG employee that all proceeds, 100%, all $10 from the patch purchase will go to the USS Batfish where their staff will determine how best to use the funds to save the ship. If you are cautious, you are of course welcome to donate to the GoFundMe directly which is being administrated by USS Batfish staff. Regarding some of your other concerns previously raised; if you'd like to DM me about them we can have a civilized conversation about it instead of taking over a thread promoting an important cause.
To everyone else, thank you for supporting the cause so far, a great amount of money has already been raised but we're still a way off of our goal of raising the needed money for the Batfish repairs. If you haven't purchased the patch yet, I encourage you to make the purchase. If you already have, consider making a donation to the GoFundMe and help save this historical submarine.
To help with the eff...Read more
Sorry in advance for the long messaging, hitting all of your unanswered questions in one go:
Merging accounts is not possible at this time.
It is unlikely we would offer it either as the function could be easily abused for various EULA breaking functions.
I'm not sure I 100% understand your question, but here are some facts around what you're talking about:
You should not be able to run two instances of the game at the same time
We do not offer account merging
If you would like to change your username you can do this in the Account Management section on the homepage.
This feature isn't really intended for those who are already in the server that related to their origin but more for those who may have moved or live between two places, such as our Aussie friends. They may have originally made their accounts on the ...Read more
Please see the related article as it explains who they are, why they are commanders, and how to get them:
I’m aware, it’s just a standard template I use when I create these.
While I’m sure majority of you would’ve known what I meant, I have amended it for clarity.
I’m also aware I need to do prizing first the last few contests, I’ll get them taken care of tomorrow.
(Instrucciones en español / Instruções portuguesas )
Captains and Commanders! We're back and do I have a challenge for you!
We all like getting medals and awards for accomplishing great acts, in game is no different, so
We would like to see you aim for achievements in your favorite ship this week!
Between the November 18th 12:00 UTC and 25th 12:00 UTC, earn any two achievements in any ship in a single Random/Ranked game and post your battle results screen as so:
*please note only one entry per person, multiple replies will not increase your chances.
Three randomly selected winners will receive:
7 Days Warships Premium
5x This is your day, Commander. Camos
So following up on this as seems to be a popular topic the last few weeks and I have some additional details to share:
Coop has the same settings for the battle modes as Random battles do. Therefore the concept of “Mercy rule” is not unique to Coop, however we recognize it occurs more in this mode.
In that we recognized Coop battles tend to finish when one of teams reach 0 points much less often then Random battles.
E.g: Coop tier VIII battles end by eliminating the whole team in 79% – 92% battles (depending on battle mode).
In Random it is true for 17% – 44% of battles.
Since Coop and Random battles work on the same system, making a change would separate these modes, and require individual development going forward.
We are not adverse to doing this but would like to explore alternative options first.
When the event ends you will receive those slots back as well as the 3 that came with the 3 starting ships.
We never announce release dates ahead of time. The answer is just that, we know shes there, we're just not ready to release her yet and are saving her for another day.
First of all - yes we understand your concerns about T4 CV and are constantly looking into how to improve the situation for all, without breaking the game for some people.
The most obvious, but flawed solution is giving hard cap for CV's - while it may help in some cases, it would actually make MM worse overall, without getting to the root of the problem.
With current CV popularity, matchmaker would just keep those CV in the queue, and then would just match them into weird battles, for example with 2 CV per side, and 2 not-cv ships per side, with 4 ships in the team.
Trying to solve everything only with balance, aka "Nerfing CV's into the ground" would also be a bad way to deal with this situation, so even with reducing the efficiency of ships we are exercising caution - for example with recent Hosho nerf - we did it, and now we are observing how it affected the game. Further adjustments may be needed.
So ...Read more
This issue was confirmed to be related to Sansonetti, it has now been fixed.
We develop many ships concurrently, sometimes we release them straight after their development, other times we hold them back to release at another time, on the rare occasion ships need to return to development to be re-conceptualized.
We're currently holding onto Leone for a later date for release.
So she will be come... Soon™
When you have repeated team killing or team damaging in close succession, punishment will be increased exponentially. Since your three games seem to be quite close together this is why you were punished harsher the second and third times.
This was my mistake. I meant to write that Cross-Regional CB are disabled while patches occur, NA Regional will be available.
Thanks for keeping us honest!
I can't really speak to what the Devs will do in this case. I simply do not know.
I also don't know what we can change on a technical side of things without messing with everything else.
While the answer itself may be simple, how we get there could be a little harder.
Currently, what were previously static features on these destroyers are being updated ahead of submarines. Due to this, some DD models that previously had Depth Charge model elements may be removed as we update them in anticipation of Submarines.
Sorry to hear you're having issues with the patch.
I would suggest closing out of the WGC from the task bar and relaunching WGC which will then resume your download from its last place.
Its likely the WGC just got stuck on something and needs resetting.
I edited your post to remove some personal data you accidentally added and to give the topic a clearer title.
So every ship has a flat service cost associated with it that will need to be paid after each game regardless of whether you play well or poorly, these are known as "Service Costs".
To offset your service costs you need to play well be taking care of game objections or damaging/sinking enemy ships.
Flags and camos can help improve your credit earning ability and get you back in the positive when playing games.
If you'd like to include a "service report" SS from the end of battle screenshots I can detail this better too.
Welcome to the forums.
Heyo! Could you please make sure you add this to the bugs thread and we will ensure to report this.
We identified an issue with this feature a little while ago. We are hoping to get it resolved and reinstated in the next sound update which will be in early 2020.
We included an update this patch to the reticule: "The gun sight reticule has been switched to utilize new technology, which opens the doorway to future changes in the game. Its visuals now look neater and cleaner". When I tested elements this morning my reticule worked fine, if you could please provide more details on what is going on with your reticule and which one you are using I can investigate for you.