For some reason we lost our vanity URL. Not sure for how long, but it’s back up.
For some reason we lost our vanity URL. Not sure for how long, but it’s back up.
1.) I noticed that Starship Troopers ELITE changes the payout bonus from 133% to 150%, but according to guidelines for 'Approved' it shouldn't modify the way players get resources. Or does it simply have to be in line with the base game payouts?
To my understanding, this is breaking the rules and should make the mod count as Sandbox. I'm not sure if they made a special exception because it's a well-known mod or if they just didn't catch it. I would assume any of your ideas for modifying payouts would also be sandbox mods.
Starship Trooper is approved, since it’s within the “realm” of the game and you have to work for it.
You can increase rewards if you increase difficulty. I don’t think doubling an objective does that. There’s no clear answer as to how it scales, afaik, but adding extra of any resource outside of the difficulty multiplier is probably a no-go.
Go ahead. If you’re not selling it and modelling it yourself, it’s not a problem. I’d love to see the end result.
More updates!
Just finished reading the first book in the series, "The Way of Kings" and couldn't help but notice some familiar words in the worldbuilding information at the back!
I know I am, but I didn’t join the crew before after that was a thing.
Xavier lives in Denmark, but he’s from Texas/Puerto Rico, as far as I remember. I believe the end was an attempt at making the dwarves sound dwarvish without jumping on all the classic dwarf tropes.
Stop downvoting Sbeve just because he got a little too drunk.
Joe Mama :D
This comment was left automatically (by a bot). If I don't get this right, don't get mad at me, I'm still learning!
oof
how do you remove deprecated mods? i installed one a long time ago and now its grayed out and I'm unable to remove it like the mod.io ones
Delete it from the folder.
Ok so originally they said it would be out in Q3, which ends September 30th. Now they've pushed it back into Q4, with 34.5 in it's place. I doubt even they know when everything will be ready. But since they pushed the smaller update separately, they must not expect the larger changes to be ready for quite some time. They usually give official dates for updates about 2 weeks in advance, so I wouldn't expect to hear anything until at least October.
Let me just clear some misconceptions up, since there's a lot of assumptions.
At first I was like “ow, my frame rate!” Then I was like “this is kinda like the Starship Troopers mod!” And it is, because you made that too!
Please forgive my ignorance but what are Q3/4?
Quarters of the year.
Q1 would be January, February, and March
Q2 would be April, May, June
Q3 would be July, August, September
Q4 would be October, November, December
Haha. Love this!
I think you mean mandatory update
Mandatory Monday
I’m fairly sure it goes under the same mattress, so pick whatever one you want the most.
There is so much "hidden" mechanics in this game, i still learn some tricks after 1.2k hours.
Can't blame the devs, they give you the very basics in tutorial, and then you learn by playing with other people willing to teach news players
Rocn and stone !
Do you know about the one where holding E while grinding on a pipe will stop you at the next intersection, so you can repair it?
I remember Mark doing this on our stream, which led to a salty comment about the devs not playing their own game.
Ah my bad, i phrased it weirdly. I guess both in terms of mission length and the designing put into it. Currently i'd place escort as the longest mission to complete, so how do you think the new mission compares in length to that? And between doretta, the fuel canisters, the pumpjacks, the refinery and all the wonderful things designed and put into those missions, how much designing would you say is put into any new models or machinery in this new mission?
Hard to say, as I haven’t played it in a while, but I know part of the design process has been making it shorter, so it’s still a work in progress. Pace wise I’d say it’s definitely different from escort.
In terms of scale, which is bigger? The new mission or the missions from update 32, escort and refinery?
Bigger how?