HkySk8r187

HkySk8r187



06 Nov

Comment

Originally posted by AwkwardShake

I'd love to know why Duos doesn't work in any of the Asian servers. Do people just not play them? Or is there a fault in your system?

We are not aware of any problems with matchmaking on Asian servers, but we do see fluxations of player counts on certain playlists for each region. Currently, Trios is our number one played mode, followed by ranked, so that does mean that you may see fewer people playing Duos in off-peak hours and queue times could go up. You can try changing to another datacenter thought!

Comment

Originally posted by Salt_Jedi

When are you fixing this thing?

We read a lot of comments like "Fix the game", "Fix your servers!", or "This game is broken". We really do want to help, but generic questions like these are not very useful. We fix hundreds of bugs a month, constantly look at crash info on our backend, and watch videos and listen to issues posted online, but when someone simply says "Fix your game" it would be more effective to speak to your specific issue in detail.

Sometimes issues could be specific to your platform, your datacenter, your PC specs, and we also need to know what you're referring to! I promise you we are listening and trying to help, but generic "fix the game!" don't help as much as the more detailed threads we get.

Comment

Originally posted by NGamer660

Did you mean to make the new battle pass so difficult and grindy this season?

Not really, I just answered another similar question in more detail!

Comment

Originally posted by talhatoot

So this is a question based on what /u/rkrigney said in a thread last night. He wrote the following:

Today in a meeting with a bunch of leads, Chad (/u/HkySk8r187), our game director, was like, "hey, I played for six hours last night, why did I only get one level." And like three other people chimed in to go, basically, yes, Reddit is right, this feels bad, and somebody should've called it out earlier.

How is it possible that no one questioned this prior to the season release? Plenty of users have done the math on how much more you have to grind to complete the current pass, so how was it possible that all of you didn't consider the new changes problematic?

Either this is a lie or you guys don't play your own game enough prior to putting out big updates, both of which suck.

EDIT:

Others have pointed out to me that /u/rkrign...

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This is a great question, and something we are asking ourselves as well. We definitely have a bit of a blindspot when it comes to testing that we're trying to resolve, but I'll explain why it exists and what we're doing going forward.

When it comes to testing, our internal playtests are quite different than playing the live game for many reason. For one, we're playtesting with only about 200 players in a single queue, versus the millions of players in the live game. This means 2 things. First, it means that our queue times are longer between matches, so we inadvertintly play the game a bit differently knowing that we can't just jump right into another match when we die. Second, it means we have all skill levels in the same match, from highly skilled to not so skilled. This also has an impact as to how the game is played, and can change our thoughts on the difficulty of a particular challenge. That said, we absolutely do have data from the live game that we can use, so let...

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Comment

Originally posted by qthunder321

Hi! Thank you guys for everything you do!

Is it likely permanent game modes will be implemented in to apex in the future?

Will there be cross progression?

Thank you!

Thank you! I do think that in the future you'll see some other permanent modes. We're very passionate about Apex Legends, the legends themselves, and the gameplay possibilities outside of Battle Royale. I don't have anything to announce at this time, but there are certainly no shortage of ideas and prototypes here at Respawn!

Comment

Originally posted by mehmehnuts

Is cross progression in the works? ive been really bummed out when i switched from xbox to pc as i cannot carry my skins over.

Cross-progression is something I am really passionate about adding to the game, and we're discussing our options and potential solutions. It's a complex problem, especially post launch when people have multiple accounts already made on different platforms but we have some really smart people thinking about it as we speak. Hopefully sometime in the future we can support it, but it's still early development.

Comment

Originally posted by shenalDev

Arc star indicator is hard to see

I hear ya. We have an improvement for this on our todo list!

Comment

Originally posted by Lonevybe

Is the apex tracker website for kills, rank, wins, going to be accurate soon this season? I know it just started but, I’m looking forward to see my spot on the leaderboards.

The website I think you're referring to is not made by Respawn or EA. There are a few websites out there that are made by third party companies, or in some cases individuals with engineering experience who are fans of the game. Because they are developed by third parties Respawn has no control over those websites or any bugs they may have.

Comment

Originally posted by Ender112

What was wrong with last season's pass? Was only slightly rolling back the battle pass actually a negotiation tactic like some people have said?

Edit: The game director has replied to this comment, it's just been buried

Before I get into the reason for the battlepass change, I'll start by saying that the team has the player's best interests in mind, and we are not trying to play negotiation games with our players. Respawn is made up of passionate gamers just like yourself. We also aren't trying to secretly force you all into buying more battlepass levels. I promise you everyone here on the team are good people, passionate gamers, and just want whats best for the game.

There were really 2 changes to the battle pass, each had its own reason. First, we streamlined the challenge system to reward stars, and 10 stars is a battlepass level. We implemented this change with the intent to simplify how the battlepass works and more clearly indicate what a challenge is worth. The second change was to the difficulty or time investment needed on the challenges. We've seen in our data that most players were completing the battlepass about 2/3 through the season and then not having much left do to in th...

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Comment

Originally posted by My_nama__jeff

Hi guys, just wanna say that this season has been such a breath of fresh air particularly because of Olympus. Horizon has also been such a great legend so far so keep up the good work.

(also pls fix the battle pass, it's kinda impossible for causal players)

Thank you! The team is very excited to have just launched such a big season!


23 Oct

Comment

Originally posted by Hetfeeld

What's up Chad thanks for interacting on reddit. I was curious how your reddit user name is supposed to be pronounced

cheers

Haha I get that a lot. It's "Hockey Skater 187". I grew up playing hockey, and still play (well except during pandemics). I've had this username since I was around 9 years old and just stuck with it ever since. Goes back to the Prodigy and AOL days!

Comment

Originally posted by TMillo

I'd love to believe that's the case, but they've kept very tight lipped about it. It would be great if a Dev just told us if it's coming or not ever planned to, so anyone moving say Xbox to PS5 or PS4 to PC could plan ahead

It's something we are very passionate about, and we're looking at our options available. Much harder post-launch since users may have multiple accounts to merge or use. Easier with Steam because it's at launch. We'll give an update when we have something to talk about.


22 Oct

Comment

Originally posted by intalo

You guys could've tweeted it and put in the game's news tab saying that S7 is coming earlier than planned and the double XP event is planned.

I thought it was a bug when I saw people talking about the date changes but I was hoping so much that it was true but only this confirmed to me that it's in fact true that S7 is coming in 2 weeks.

We could have, yes. Sorry we missed the communication piece it was a bit of a misstep on our part while trying to sort out some things with Fight or Fright and Season 7.

Comment

Originally posted by Liminal-Nominal

I gotta say, the communication around the season end date change was horribly bungled. I had just finished boosting TWO battle passes to levels I thought I could finish, only to have this happen.

Wasted money feels bad. It's a bait-and-switch, regardless of the intention.

Agree the communication was bad. We are discussing internally and will be better going forward. We hope to make up the gap with increased XP at the end of the season.

Comment

Originally posted by Mohatax995

Regarding the bp, now that you decreased the days left to complete it, can we at least get a double xp week or something? And please for next seasons can you try to make it easier to complete? Right now its too grindy, a lot of people struggle to complete it including me. People have jobs, school, hobbies, etc. Having double xp events every weekend during the last month of every season would help a lot.

We are planning double XP for end of season due to us reducing the time by a few days, and also you can expect a slight season 7 retune


21 Oct

Comment

Originally posted by Gerninho

So its been one month since season 6, has there been any progression on the issue?

Lots of progress and work being done internally to fix audio issues. 7.0 will contain a handful of fixes, as well as additional debugging to help with some of the harder to catch issues. Several other improvements being worked on now that will come just after 7.0.


02 Oct

Comment

Originally posted by RigidbodyisKinematic

That's unfortunate, it would be nice for you guys to not feel like you can't change a system just because people get upset. I like it when you guys take risks.

Oh I guarantee you we continue taking risks :)

Comment

Originally posted by DFogz

There's an added challenge for us that we have different aim assist settings between PC and console,

Please correct me if I'm wrong, but isn't the increased aim assist on PC due to those players playing against M+K users? If matchmaking were input based and all controller players were playing together there'd be no need for the increased aim assist. Could the values not simply be adjusted to match consoles?

Changing aim assist for millions of players 1.5 years post launch is something that can really upset people, as is making console aim assist match PC. Needs some time. Everyone came at us with pitchforks with the TTK change I’m not wanting to go through that again with aim assist.


01 Oct

Comment

Originally posted by Stalwart_Vanguard

Sorry I'm confused, does that mean PC players are just not involved in Crossplay then? So that console players aren't being matched with PC players?

Console and PC players can party up together and play in PC lobbies, but PC players wont be matched into console lobbies.

Comment

Originally posted by IRANwithit

Disabling the option to switch inputs while in match and matching based off of input (like Warzone or Fortnite do) would have probably been better for PC players. All modes but trios take a long time to fill up in my area (Salt Lake City Server?)

Still, I immensely appreciate you guys for getting crossplay out. Along with Steam I think it will be a big boost in the PC player base. Thank you!

We talked about that, and are considering it. There's an added challenge for us that we have different aim assist settings between PC and console, so more discussion is needed on our end. Definitely appreciate the feedback on this. Our priority was to get this feature out the door. Now that we've done that we can listen and tweak.