Hello, the team is looking into this matter:
Read moreHello, the team is looking into this matter:
Read moreHey there @Trappist01x, the team is working hard to address these issues in a timely manner, apologies for the frustration they’ve been causing.
Hello @Octavia_blake, thank you for sharing your feedback and concerns with us!
We’re aware of the issues you’ve reported and they are being looked into by the developers, we’re pushing towards a patch to be released as soon as possible.
Hello @jistsomeguy, our development team does receive the crash reports and they’re invaluable, so please don’t hesitate in sending them!
Hello @Targett99, thank you for reaching out!
Does this happen with legacy thralls, post-update thralls or both?
Has this occurred more than once and do you recall any possible event that could lead to this behavior, such as a purge?
What type of server are you playing on?
Does MystikalBS’s suggestions work out for you?
Unfortunately we’re unable to provide any accurate estimates as we have no direct control over this process, apologies for the inconvenience.
Hello @Tytan, does the issue still occur after the daily server restart?
Does it persist even if you engage in further combat with the thrall?
Would it be possible to share a video of the issue?
Hello @Turgron, have you looked on the event log with its parameters set to max proximity, max days passed and any relevant options ticked?
Be sure to look thoroughly at all the timestamps since you last used it until you noticed it disappeard.
Unfortunately, we’re unable to provide any refunds of materials or equipment lost, as there is no MMO-like admin support for the game in official servers.
Welcome to the forums @Nightwarrior!
The team is already aware of this issue and it will be addressed in an upcoming update, apologies for the inconvenience.
Hello @jesstheripper, could you share a few additional details with us in order to determine what could be behind the performance issues:
A video would be very much appreciated!
Thnaks for poinitng this out @speedice!
Thanks! We’ll register the issue for the developers and will add further data that might be shared to this post.
Hey @Dzonatas, thank you for pointing this out and linking to a related thread as well, we’ve registered the issue for the developers.
Hello @Crow_Maximum, thank you for sharing your feedback!
It’s currently intentional that only the followers that are actively following your character get XP. We’d suggest creating a new post in the suggestions board to get a discussion going regarding this mechanic.
Hey @blunadz6196, there’s an actual issue with the UI showing more slots than intended, which will be addressed in an upcoming patch.
As Multigun has mentioned, the one horse limit per stable is intentional.
Hey @jot29, that’s a different issue than the one being reported by the OP as he’s using legacy thralls.
The developers are already aware of the video and the base stats/scaling of these thralls is being looked into.
There’s a new setting in the General section of the Server Settings tab named ‘Vocal Visibility Duration’.
Setting it to 0, which should be the default value, will disable this feature.