IntrepidStudios

IntrepidStudios



23 Nov

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Originally posted by TheBlunderguff

Dredgehorn (frog), Maelstrom's Crown (jellyfish), and Jaded Drudger (horse jade thing) are all cosmetic mount skins that were limited time cash-shop items.

The Verdant Voyager (Crocodile) is actually supposed to be a caravan skin and not a mount. So the mount might be in-game achievable. Perhaps /u/IntrepidStudios can let us know. Is the Verdant Voyager shown at the stream mislabelled?

Hiya - looks like our crocodilian friend's item name in the video might have been causing some confusion! To clarify, the "Verdant Voyager" is indeed a caravan cosmetic skin - so the appearance will cover both your caravan and attached mounts.

Each creature we share has different possibilities as a mount, pulling a caravan, being a combat creature, and more to build out the world of Verra. This means other takes on our croc bro may help you skitter across the sands along you...

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Originally posted by TwiceToe

There will probably be more than that https://ashesofcreation.wiki/Arenas

Yup, we've previously shared plans for instanced arenas featuring a variety of different group sizes, and including a ladder system! That wiki page has a great breakdown :D

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Originally posted by Greypelt7

Intrepid is going to offer slider option setting to turn down particle effects, but it has to be deved at the most intense version of the effect since it's much easier to scale down particle effects than to scale them up.

Yup! You can check out more on where we've shared our thoughts around providing you rendering/particle effect options here, including the possibility of a "default player appearance" in some large-scale battle situations.

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You can check out a bit more on where we've shared our plans for crafted items here, including crafters being able to assign different skills/abilities/stats to gear, as well as having the ability to influence what their items look like!


21 Nov


19 Nov

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Originally posted by NiKras

At this point I don't even care, cause I know people will keep asking for this. Give me a "mute everyone around me" button and I'll be happy.

While we haven't shared any plans for prox chat (other than tavern chat), we definitely appreciate seeing all the feedback folks are sharing on all sides here <3

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Originally posted by TheBlunderguff

I think the human characters looks too much like ESO's models, which is something I have complained about in a long time. The models are slim and generic which just gives an uncanny look.

However.. It does look like Intrepid is going heavy on the fantasy with the other races, which I think is very much in the majorities interest. See the dwarves that have become bulky and the orcs which also looks like they will have the classic fantasy look to them.

With that in mind, I will remain positive. I have hopes that they can make the human races look a bit more fantasy-esque or distinct still.

Some of this might be due to the fact that you're seeing preset characters so far - rather than the full range of what's possible with character creation!

Hopefully once you all get your hands on the tools available to you in the character creator, you'll feel like you can make a more "distinct" human character as well <3


17 Nov


16 Nov

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Originally posted by Panhead15

Did Intrepid just respond to my stupid troll comment… 🤦‍♂️

no


15 Nov

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Originally posted by Panhead15

It’s like walking but faster

🏃‍♂️💨 gotta go fast

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Originally posted by Croian_09

I've always loved utility spells, especially those that require skill to use effectively. As long as no one class is completely overloaded with CC and they're balanced as well as possible.

What's an example of a utility spell you've always wanted to see in an MMO?

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Originally posted by Buttercup_Clover

If you're talking about the guild name being shown where your character name is, then I don't remember a way to toggle that. There are a lot of settings and things missing though because it was only alpha 1. It may be a thing further into development.

Nope, there wasn't a way to toggle or adjust this during recent Alpha One testing - but as noted, the UI was very much placeholder and there will be more adjustments and settings to come in the future!


12 Nov

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Originally posted by Durabigael

My only negative thought about season , it s how fast they go …. 1 week for each nahhhh should be a full month at least

Previously we've also noted that events may elongate or radically change seasons for a zone - so not necessarily always a week!

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Originally posted by KourteousKrome

I prefer a minimal and immersive* UI by default but the option to expand the UI significantly in the settings. This way hopefully you solve for most use cases without sacrificing immersion or complexity.

*Here I mean a UI that feels like it fits within the universe, rather than just strictly a flat, minimal UI. Kingdom Come: Deliverance is a great example of this, and uses subtle effects like cracked monastic paint and gilt to make it feel like a piece of medieval art.

What info do you consider essential for your most minimal approach?

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Originally posted by NiKras

Yeah, that's definitely one of the features Intrepid should pick up from FF14. Just having some good emotes and animations can add hundreds of hours of player interaction, which is obviously great for an mmo.

What's an emote you've always wanted to see in a game? 🤔


11 Nov

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maybe it just really likes bread? 🤔

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o/ welcome frand! Glad to hear you've been enjoying our monthly development update streams 🧡 we definitely have a whole lot of fun making them for you!

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Originally posted by NiKras

Was about to complain about the lack of beard but the last pic saved you from the downvote.

Complain anyways, all of them should have glorious beaded beards >:(

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Originally posted by ScarecrowsBrain

A freehold by the coast line, and a tiki tavern beside it.

Margaritas anyone?

o/ we'll take you up on that offer 🍹