Jaaxxxxon

Jaaxxxxon



24 Oct

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Originally posted by JohhnyJ21

holy shit does bbno$ play mordhau?

apparently yeah and he loves it 😍

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Originally posted by King_Kodo

'Feitoria soon' for like 2 months now 🤔

but now its soon™

map is p much done, we ran into a few collision issues today which should be fixed without having to alter lighting (which takes 3 days to rebuild) and the other bugs we've found have been resolved for the most part

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Originally posted by RaisinsInMyToasts

Yeah I could of sworn we heard feitora soon in august

our frame of reference is the cosmic scale. soon could be 2 minutes or 2 million years don't judge

Serious note though, this is why we don't give deadlines. Game dev isn't easily quantified/predictable, sometimes things just take way longer than expected. We'd rather push a really good map out than release something that just isn't fun.

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Originally posted by ImmortalGodWizard

Or add new modes where the graveyard and other side of river are useable. I had no ides the graveyard had full interiors and functional doors until someone had the bright idea of camping there during horde (which was a lot of fun)

We've discussed making alternate FL/INV setups on maps that utilize different sections. That being said we'd need to do some work on the maps to accommodate the players. Like sure there are some buildings and a graveyard on Grad but the map isn't set up for people to fight over there around objectives.

Something we're aware of though, and we may look into it more seriously in the future.

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Originally posted by seitung

Hey Jax, any chance the old maps are going to get an optimization pass? only like 10% of Grad is part of the playable area.

Yeah this is something we're looking into. 64p modes are especially hard on the CPU, but atm most of the work is on Feitoria although a few more gameplay related tweaks are in the works for other maps.

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Originally posted by payl0ad

If you don't mind me asking, what's taking so long? I remember someone on the dev team saying you're being supported by Epic on this so I originally (like, 3 months ago) thought it can't really take long. I'd completely understand if you simply can't allocate more resources to it, literally just curious.

So mod tools will require a lot of work by marox to do, who's the lead and only game programmer. Dominator is another coder but he handles backend/server stuff. What this means is that he would have to focus on the SDK and we would see a drop in other gameplay-related features that require coding. This is fine, but we need more base content that can keep the game afloat while the SDK is worked on. It makes much more sense to get more content in the game that is sustainable in the short term, and then knock the SDK out. The other way would mean no content and then an SDK, so for example if we'd been working primarily on the SDK we wouldn't have gotten a lot of the improvements recently, invasion, ranked, etc. and we'd be stuck in a major content drought until the SDK was wrapped up.

FWIW, I can't recall any info on Epic supporting our SDK, but I may be off the mark here.

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Hey, super sorry about this. Had a guy impersonating people all night :/

PM me a link to your Steam profile and I'll get this reverted 👌


23 Oct

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Originally posted by Bruce_VVayne

I hope there will be someone who could help us. If he ever sees, u/Jaaxxxxon maybe

We are looking into it. I keep bugging the team about more server locations. .👍

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Originally posted by BarryMcKockinner

What does this mean?! Feitoria and new helmets? Any word on mod tools so we don't have to wait months for every content update?

Mod tools are long term, still working on em. 👌

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Playtest, we found some bugs that need to be fixed but things are progressing well. :)

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Originally posted by orangesheepdog

WORLD

IS

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Originally posted by Starce3

Thanks for the response can I see your feet now

Only on my top tier patreon or whatever

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yeah this is a steam tuesday thing. we can't prevent it 🤷‍♀️

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ragdolls are jank af, we're aware. we'd like to fix them relatively soon™ but other things are higher up on the list to deal with first.


22 Oct

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I am giggling profusely.


21 Oct

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Originally posted by BenitoTortellini-

how does he have undies instead of shorts

linen hosen with skin tone colored legs 👌

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that's not an animation issue, that's a net-related issue. either ping/latency/packet loss/bad server/maybe bad netcode, but this isn't something intended, and the animation has nothing to do with it.

potentially could have been a parry if you were looking more at the weapon in the last part before the attack hit, but that still doesn't explain how your parry went right through in the beginning.