Jaaxxxxon

Jaaxxxxon



12 Nov

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We're always looking into map balance. Luckily we can adjust objectives etc. pretty easily, without having to mess with the actual map itself (which requires a lighting/postproccess rebuild and a lot of work) so this is something we can definitely improve on.


11 Nov

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Originally posted by UrMumGai

Then you hit their parry twice and their stamina is gone, because you could read their feints. You still have a lot to learn, young one.

better yet, watch them feint spam, read it all, start laughing and hit em with a 'come at me bro'

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Originally posted by bettercallconnolly

Why isn't there a tool that just gives a player an immediate 30 minute ban if they type the gamer word, then?

We're looking into some of this, but automated systems can be really dumb sometimes.

IIRC saying 'minigun' in GTA 5 would get you banned or the message censored, so things like that - false positives can occur, and it'd be mega lame to get even temp banned by an automated system that's just stupid. That being said we're looking into it.

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Originally posted by Banana_Cake1

How did Triternion decide to not filter this in the first place? There are literally rudimentary chat boxes online 20 years ago that had this. Really curious as to the reasons behind this decision-making.

We had a narrow release window (before all the big games came out that would have dwarfed us) and we took it. I was pushing for a filter super hard but we just didn't have the time.

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Hit chat button, use chat filter.

I dont like this racism sh*t but we have tools in place to mitigate it


10 Nov

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loadouts are stored in appdata/mordhau. look for game.ini

not needed normally however it's always nice to have a backup of your loadouts in case an update nukes them

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if we ever added em i would only seeing it viable as an objective/pickup weapon. no plans atm though

my personal take:

fuse-lit early hand cannon thing - 1 tap heads, 1 shot chest on anything lower than heavy, non fatal shots ragdoll. 2-3 shots total, when you click lmb you light it, and it goes off somewhere between 3-5 seconds randomly. garbage sway too so you just have to track the target, and a big audio/visual indicator (smoke/sparks) that you're about to get yeeted. also if you drop the gun (melee/projectile damage received) during the fuse burn animation it'd still be active, so start running.
edit: ridiculous proj speed and sh*t accuracy too, just to spice things up

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Originally posted by Th00nk

Sure that was nice, but jesus christ that fight was really something...

op was just out-stamming to yoink the shield

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I already responded to it but the comments were just political talk, rule 9 is right there 👉
Mordhau isn't the place for politics, even if it's a legitimate issue.

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sometimes i go into public matches and ask if people want to see a magic trick and then hit em with the 20x speed

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Originally posted by danieldsamaral27

Got it. Where is it best for me to reach you guys in private?

[email protected] send us an email!

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Originally posted by wazzerwiffle

Well said. Also when are you steaming again? I miss post apocalyptic IKEA simulator.

Idk man I just haven't been feeling up to it. Been kinda burnt out on life lmao

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Originally posted by Jaaxxxxon

freedom of expression is cool and all but please don't advocate for going in and trolling chinese servers because 'china bad'.

Look as long as you're not RDM'ing or whatever cool, you do you. Just don't ruin Chinese players' experience because you don't like their government


09 Nov

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Originally posted by Hemingway___Ernest

Why are neutral drags the scariest at top tier play as opposed to fake accelerations into drags?

mm they're not necessarily superior to fake accels, but you get more vision of your enemy/surroundings, and they don't telegraph what you're doing. A fake-accel drag is either going to be a super fast accel or a big drag.

Neutral drags, you don't really know until it happens right?

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Originally posted by danieldsamaral27

So it would seem. I just hope the devs take a look at this.

while this doesn't seem super exploitable, if you find something in the future send it to us in private 👍
in any case, we're taking a look at it.

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Originally posted by Jorlaxx

Blunts in this game do not get damage increases against lesser armoured opponents. It is honestly retarded balance, but it is what we got.

Mace does 50 dmg against tier 3, then 51, 52 ,53 against tier 2, 1, 0. You are telling me a mace does 6% more damage against no armour versus plate armour? WHAT!? The damage in real life would be exorbitantly higher. like 10x higher. Shitty design.

blunt weapons are set up in a way where they have a 'flat' damage model. You don't get much more damage against lighter armor, but what you do get is a weapon that can easily 2-shot enemies. For example, poleaxe alt mode can 2 shot with a headshot and a hit to the chest, whereas a greatsword won't.

> The damage in real life
> sh*tty design.

I don't know where you got the assumption this is a realistic game. If we were making a simulator, this would be bad design, sure. Instead we're making a game that has some depth in what gear and playstyle you can use, and a competitive/skill-based focus.

Imagine playing CS:GO and your opponent buys armor, now that smg/pistol/shotgun you have won't do any damage because pistol rounds and buckshot don't penetrate armor IRL. That'd be terrible right? Now go play Escape From Tarkov and that's a game designed around that realism, and it works pretty well.

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i wouldn't compare it to the warhammer - warhammer is a headshot weapon, and has lower chest damage.

armor is not meant to be realistic in this game - adding armor will allow you 1-2 more mistakes before dying, but we're not going for 'rock-paper-scissors' gameplay where swords are useless against plate (like in reality).

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freedom of expression is cool and all but please don't advocate for going in and trolling chinese servers because 'china bad'.


06 Nov

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Originally posted by PopularFault

I was unable to play Feitoria until yesterday.

Today I was happily removing some heads without a care in the world when suddenly the BIG COMMANDER moved from my blind spot to the front with no warning and executed me.

He was so f**king huge it scared the shit out of me.

Also in another game I parried his attack and still lost hp. How do you beat him ? Chambering ?

Attrition. He's got chip damage so you just gotta gang up on him and hope for the best :D