JagexDoom

JagexDoom



29 Aug

Comment

Originally posted by Pernyx98

I'm so sorry mods, its gonna be a long week

4 day working week, though, we did have Monday off!

Comment

Originally posted by Twitchvictim

please someone tell me you wont be able to push zammy enrage with the 20% damage reduction thingy on?

Just like with the Golden Security Buff from the Golden Cape Hunt, any buffs we introduce with Hero Passes that could benefit bossing will disable entries into Kill Times and Leaderboards to keep the integrity of those stats intact.

Comment

Originally posted by NexGenration

Glad you saw and liked my post :)

one thing to note is that i mentioned the Twitch channel isn't listed on the website, but everything else is. It could simply be added here.

Also, maybe one suggestion would be to add a new tab at the top of that part of the page shown in the screenshot, so it would be "News", "Videos", and "Livestreams". That way they are listed on the website in a format that anyone can check to see if there's a new stream they missed the live viewing of and haven't watched the recording of yet, but without cluttering the rest of the website

Great points, will see if I can ever corral our web-wranglers to make those changes in the future, I like that idea! (Gotta update that Twitter... no, X, logo... sigh)

Comment

Originally posted by awsd-7

  • *opens patchnotes*
  • ctr+F
  • "bone s"
  • *sighs*
  • *opens game*
  • nope
  • *sighs*
  • *checks list of known issues*
  • *sighs*

u/JagexDoom

here

see you next week

https://preview.redd.it/dxt387x6s1lb1.png?width=633&format=png&auto=webp&s=97cc38d460796d04b22dc79d958c5eb8a582b432

Happy to confirm that it's on Mod Ryan's "Will Fix" list.
The future is a mystery to us all. 🔮🧙‍♂️

Comment

Originally posted by Charming-Piglet-1594

Idk he makes streams super awkward and uncomfortable. Belabors stuff and takes forever to get to the point

He’s improved somewhat tho

Sorry to hear that's how I come across - is there anything I can do to improve?

Comment

This is very lovely to see - I would also like streams to get a little more presence on the website but we do have very regimented plans for which rotating banners go where at the top of the website, etc. I try and get the broadcasts out in-game ahead of streams, and we do have them as VoDs on YouTube (simulcasting on Twitch atm is a no-no) but we generally only publish specialised ones, just so people's subscription boxes on YouTube aren't bombarded! Something to think about for sure. Thanks for this feedback!


26 Aug

Comment

Originally posted by Swordbreaker925

For cooking they could always do chef knives of some kind. Maybe a knife mainhand and cutting board offhand. Or wisk. Or honestly any kitchen utensil, but they gotta make them interesting items the way they did the other offhands.

Imcando whisk when?

Please no more Imcando tools, I've not got a single one yet!

Comment

Two months in and already an Archaeologist?! Welcome to RuneScape! You're more than welcome to enjoy Archaeology now that Necromancy is released.

Zamorak knows I've got so much more to uncover with Archaeology, and Divination, Farming, Invention, Crafting, Prayer, Magic, Fishing, Cooking... Just about every skill! Everyone's journey is unique to them, and nobody should be tearing you down for how you go about exploring Gielinor.

When I started playing RuneScape again last year (before I donned the crown) I was asking the most obvious noob questions, and got great answers. Those players are still out there, in the thousands, at any given moment. I would not let a vocal minority of players tarnish your experience.

As a reminder, you can report players who aren't adhering to the rules of RuneScape by the "Report a Bug" button when you press Esc.

In the meantime, keep digging, keep exploring and keep doing your own thing. Necromancy will be there when y...

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Comment

Originally posted by BeeSpecialist5280

How about a hulk fist for the main hand, or an iron man glove, only available for ironmen

I see what you did there!


25 Aug

Comment

Originally posted by CrasherED

Mod dooms news posts are the highlight of my week every time

You reading them is the highlight of mine.

Comment

Originally posted by TamerGamer66

Still happening to a lot of us. Any progress on a fix? Very annoying bug

I would have to check with the team investigating, I've not had an update.

Comment

Originally posted by Spieler42

yeah, but at least give us a few different looks for each of the skeleton, possibly locked behind numbers of souls you got.

Oh we've got plenty of ideas, don't worry!

Comment

Loving how many suggestions we're seeing for the possibility of Conjure Overrides in the future but... this one does not spark joy.


22 Aug

Comment

Originally posted by Parabellim

Saw that comment as well, so I stocked up on thousands of the cheap ones lol

You have way too much faith in me to get suggestions implemented... 😂

Comment

Originally posted by Dogtag

I haven't changed any settings in the Necromancy menu since the update went live (edit: actually that's a lie, I changed the ritual display component durability setting earlier today).

The Auto Attack setting is currently flagged on and hasn't been touched at all.

Good to know, thanks for confirming that!

Comment

Originally posted by rs_kes

Had the same issue with "conjure Skeleton" on the first slot aswell.

Make sure to report this bug in-game so Jagex can pick it up. More people that report the issue, the higher priority it gets.

/u/jagexDoom

Just to check before I flag this one up, have you checked the Necromancy Auto Attack Settings menu? Doing my due diligence!

Comment

Originally posted by rude_ooga_booga

Hey u/JagexDoom

Life transfer doesn't seem to be working correctly with vengeful ghost (and possibly other conjures) at least with the t95 conjure lifespan boosting armour effect.

A newly spawned vengeful ghost has 60 seconds lifespan but when using life transfer at 40 seconds left, the ghost's duration only gets increased up to like 45 seconds. Its life bar evem states +21s but it always seems go gain less time

Hmm - sounds like something for the team to investigate, I'll get this one logged!

Comment

Happy to be here and able to deliver feedback to the team. It's thanks to their expertise that they're able to make such meaningful changes so quickly!

Comment

Originally posted by Wayward_Angel

u/JagexDoom

The Tome of Um doesn't pick up dropped ashes if your inventory is full. Could this be fixed?

Can flag this one up to the team - will try and replicate it myself and get that logged.