JagexGoblin

JagexGoblin



02 Aug

Comment

Originally posted by Noksdoks

So with this all info released, does it seem possible to do a raid solo without max gear and no invocations on? The raid seems super cool and i dont want to miss out on it bcs i dont have friends to play with.

yes


01 Aug

Comment

YT series that inspired me to make an 807, immediately get 2 Cooking after one drink too many doing Witch's Potion and decide to become an 808 (Combat Only Except For Accidentally 2 Cooking).

Beast account, mammoth accomplishment!


25 Jul

Comment

Originally posted by wheresmyspacebar2

When they finalllyyyyy moved away from talking about spite voting and how it's a thing holding PVP back, there were good points raised that should have been spoken more about.

They spent far too long just going on about spite voting and just came across as sour.

It was really REALLY telling when they were discussing the sorta 'PVP' they get up to now at the start of the stream and the main 2 places were outside the entrance of rev caves or in the Wildy slayer caves. One of the 'positives' raised about Wildy Slayer Caves was that even though it's Multi, very little teams go in there and it's 'only' slayers.

Iirc, one of the Jmods even said they went there now because they used to kill people venny but now it was bad because people 'Just tank in Karils and Bulwark or call their friends in'.

Like they said, they get annoyed when people with better gear than them logs onto them, they don't wanna fight and will just get a freeze off and then log off under...

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Hey!

So I think a lot of this comment is aimed at me, and it's sometimes hard for me to properly/fully articulate in a livestream with 6 people because of my ADHD - I constantly get worried I'm taking up too much time or that what I'm saying might not be particularly relevant etc. So wanted to add a little context that maybe got lost in the medium:

I should've been clearer when prefacing, but as somebody whose main experience was with BH, I'm not the best PKer. When talking about south caves, the point I raised was that the standard of player there is - in my experience - a little lower than at north caves. For somebody playing on pures/med levels, I generally have fights that feel a little more my speed than I would at north caves.

Wildy Slayer Caves are an interesting one, the point I was trying to make is that even though they're multi it's fairly uncommon to see a team log in so it's not a huge risk even as a solo PKer (not that I mind if ...

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19 Jul

Comment

Originally posted by tarktan

Please make Oda a shoutcaster for the next DMM.

He would obviously have to conform to a different style than what he's used to but he knows the game and could explain for onlookers what is happening.

Phreak of LoL used to be a top player but was never better than when he was in the announcer booth.

Not sure how much say I have on the Oda front, but he's v good when he gets flowing on something.

Unfortunately Phreak is far from my fave member of the LCS talent lineup for your comparison, but I'll let it slide...

Comment

This is very good, superb animation. Would love to see more like this!!


16 Jul

Comment

Originally posted by FFFFlee

Beyond "recent Q&A", Ash mentioned a long time ago, probably with Wolf still on the team, that Acorn, or someone else (A female mod that wasn't a main cam personality whom has since left), did have some idea for stuff.

You might be thinking of Maz!

Comment

Originally posted by SlothyPotato

holy f**k

at least I know I've been seen lol I'll take it

Alas, I alone cannot manifest what you seek. Ash did mention on a recent Q&A that there for sure were plans that just never came to fruition at the time and obviously production roadmaps are sometimes a little tight and don't leave much room for this kind of thing.

Perhaps your commitment, fearlessness and uplifting spirit shall one day be immortalised in some way, shape or form.

Godspeed. Perhaps the real use for your rare fossils are the friends you made along the way?

Comment

πŸ¦€ subreddit mods won't respond to this πŸ¦€let the man joke πŸ¦€ i don't think they're getting a use any time soon πŸ¦€ but i could be wrong πŸ¦€ don't quote me on that πŸ¦€

Comment

Originally posted by 1675lifes

Any reason you took over from mod light / ayiza?

last I checked Ayiza was still my boss and Light is still killing the game on the daily!


15 Jul

Comment

This is super cool! Love seeing so much coming out of UE5, never found myself unimpressed with anything I've seen shared from it.

Sick work!

Comment

Originally posted by earshloper

You're cool goblin, when'd you start?

Started on the tail end of March this year and it's absolutely flown by!

Comment

Originally posted by Huncho_Muncho

I promise you though that (before TOA release at least) getting 2 or 3 friends together and learning TOB as a group is some of the most fun you can have in OSRS

If it were only that easy for everyone :p If you dont have any friends who play osrs then TOB can be super inaccessible. At least with COX and TOA, you can go in solo and learn.

Make friends who play OSRS! It's an MMO, find a chill clan, ask some people in a Twitch chat or a random Discord, try We Do Raids, ask on the subreddit!

Perhaps sometimes easier said than done, but I've made so many lifelong friends in this community well-before I started at Jagex by just getting stuck in and putting myself out there.

Maybe a controversial take, I wish there were more group-only content. Feels like a little bit of what makes MMOs so special (to me, at least) gets lost in the mix from time-to-time

Comment

Originally posted by Manser50

Friends???

In this economy?

Comment

Originally posted by Raisoshi

This blog felt a bit misleading, when you say "everything" I assumed something like the final blog, with new information including exact release date.

I understand not being able to commit yet, and saving stuff for us to discover after launch, but that is not everything we need to know, the post even says so when it says there's more stuff to be added

I think that's why quite a few people are complaining in the comments, thanks for the update though

The premise is that it'll serve as a one-stop-shop or culmination of info that we've released that we'll be updating as/when. So that if you're checking it a week or so before release it'll be a single page showing everything we've shared and you can be sure you've not missed anything tucked away in another blog or post from a little while ago.

I've left a few other comments concerning release date, but completely understand the frustrations people are having!

Comment

Originally posted by bumamotorsport

I hope so Cox is the only raid ive tried the others feel too far out there.

For what it's worth if you can do CoX you can literally do anything with enough practise.

Most PvM in OSRS at a 'floor' feels like a mental block when I have friends talk about how they can't do x, y or z. Everything in the game can at least be cleared without needing to lose 0 ticks or accurately prayer flick, just gotta spend some time sticking with it and letting what's happening sink in.

I promise you though that (before TOA release at least) getting 2 or 3 friends together and learning TOB as a group is some of the most fun you can have in OSRS and would highly recommend you give it a go!

Comment

Originally posted by Baruu

The reason is understandable, but a large number of us would like to take time off work, or find child care, etc.

We're now a month out from mid-August. For many it's already at the time to request off. 1-2 weeks of notice isn't going to work for a lot of people.

Its comparatively a small thing in the long run, and obviously nothing is set in stone, but for the most hyped update in 4 years, it is an important thing for a lot of us.

The soonest we can know, even if it's a Thursday at 1 am, would be greatly appreciated.

I totally get it, I've taken time off of other roles before for WoW xpacs, Destiny xpacs, DLCs for other titles etc.

At the same time, it's not like we're doing it to be deliberately difficult. We want to be able to share a date that we're 100% certain we can deliver on. It'd be even worse if we released a date, people got time off of work and then we had to move it back or risk releasing something missing that last bit of polish.

It's important for us to get a date out as well and give as many people a heads-up to get stuck in as possible, and holding off on announcing the release date isn't a decision we take lightly or enjoy making. We just want to make sure it's right and not set an expectation we're not able to meet.

As soon as we're set on a date, we'll make a huge splash to make sure everybody knows and it shouldn't be too long to go.

Comment

Originally posted by [deleted]

[deleted]

They're being worked on by a different team to TOA, and that team is currently still acting on short-term feedback points for the PvP Arena.

Hoping you can expect to hear more on them soon, but providing a status update on one project doesn't mean there aren't multiple others ongoing, we're just not likely to put out a blog if we don't have enough to fill it with or if it's going to compete with other posts (i.e. we don't want readers to get fatigued and start engaging with our newsposts and providing us feedback less frequently).

Comment

Originally posted by iansuzuki51

How will this raid compare in difficulty to TOB and cox?

The hope is that at a base level (without invocations) TOA should feel in-line with CoX (in my opinion it's a little more accessible, but more engaging throughout vs. CoX rooms). With the invocation system, TOA should be able to scale to literally the hardest content in the game.

Always a little hard to tell without it being out in the world though, who knows what kind of things players will come up with that we've never even considered messing with in internal playtests!

Comment

Originally posted by gitanas_nauseda

Final boss teasers ,when??

Likely keeping those pretty close to our chest the whole way through unfortunately, still want there to be a little magic in the equation!