JagexLight

JagexLight



23 Feb

Comment

Originally posted by Slap_The_Lemon

The new Android Client Open Beta will bring some of the new client features to mobile

What features are these? Is it just referencing runelite?

The features include, but aren't limited to:

Buff Bars

Fishing Spot Indicators

HUD Improvements (NPC Information and Combat Styles)

Agility and Slayer Helpers

Chambers of Xeric Helper

Woodcutting and Ore Respawn Timers

Increased Draw Distance

Navigation Tile Indicators

Chat Improvements

Entity Highlights for NPCs (new to mobile)

I think there's a few more but those are the major ones within the Android Open Beta, we will be looking to publish a survey to help guide us on what new features we should be prioritising based on player feedback

Comment

Originally posted by justsomerandomoldguy

Where will Skully be located? Do the keys work in both P2P and F2P?

Skully is in Ferox, located little bit East of the banker, and yes both P2P and F2P. I'll add this to the newspost!

Comment

Originally posted by Savuu

What happens to a loot key if you don't pick it up. Will the other players be able to see it and pick it up?

Just talked to a dev about it. No they will not, the key will "yeet itself" - Mod Kirby

Comment

Originally posted by Man_Get_Lost

Is there gonna be any downtime or a quick reboot of the servers? <3

It should be a quick reboot with no downtime


21 Feb

Comment

Originally posted by RightSaidJames

Are you able to use alt text attributes on the images as a partial workaround?

If that involves adding more characters into the HTML it wouldn’t work. It simply won’t let me publish anything beyond a 50k character limit. However the wiki also publishes the summaries (thank you I love you wiki) and we send them a txt file so they use text format.

Comment

Originally posted by RightSaidJames

FYI: posting these Q&A write-ups as images is terrible for accessibility because it means that screen reader users* cannot access it, and it also means that partially sighted users can’t resize the text to their liking.

*note that not all screen reader users are blind, some people use text-to-speech software because of reading or concentration difficulties

It’s something we would rather avoid also but unfortunately our news module is limited to 50k characters in HTML. There’s no real other solution that we have at the moment. 😅

Comment

Originally posted by Rickness666

How will the instances work with GIM will we be able to go in together?

All irons will be able to go in together, the instances are just for iron accounts similar to GWD

Comment

Originally posted by jequiem-kosky

Will we find out if/when singles+ is due to be released? It has been tested for a month during deadman and beta tested for a week after. Since then there has been no mention of it.

If you’re referring to the PJ Timer, that is still going ahead but needed more time in testing so it’s not coming out in this weeks’ game update. Not sure when but it is coming as soon as we can get it to you (properly tested)

Comment

Originally posted by GucciRifle

What time do you guys post your rewards blog at?

I do not know the exact time, sorry 😅 but you can join the official OSRS discord for alerts. Again just giving you my best estimate for what I know so far - it’s not my project so I don’t have direct control on it.

Comment

Originally posted by wzrddddd

if you'll happily add this can you just please add a sepulcher instance? lock behind mory elite or something

We discussed this briefly but it wasn’t something we could straight up agree to, sorry about that. There are more things to consider so it will be treated under the regular player suggestion process.

The reason why we can act a bit more swiftly with KQ is because we have effectively “messed up” KQ for Irons with a change we made (for integrity reasons) so this needs to be prioritised

Comment

Originally posted by fanahtic

What time do blogs usually post at? I always look forward to them but end up checking excessively at work since it seems like I never quite know.

I wanted it out earlier today but had some meetings pop up and some HTML issues, apologies. It’ll be either Monday PM or Tuesday AM

Comment

Originally posted by mister--g

Suggestion: may be worth doing an in game notification when things like this comes up. Just incase players aren't checking for updates/info actively.

Sounds good! I’ll check with Ayiza to confirm and try to do this moving forwards. Broadcast tools though monkaS

Comment

Originally posted by UnluckyNate

Thank you for taking the time to write up these summaries, Light! They are appreciated!

Thank you Nate!

Comment

Originally posted by lStrakle

Raids 3 rewards blog by Feb 28th lmao Jagex always pushing it to the absolute limit

We think we can get it out by tomorrow!

Comment

Originally posted by Davedayo

Thanks for the write up! I'll be honest, I'm a little disappointed in the response to the KQ problem. It doesn't affect me as I'm done with that grind, but the changes should be reverted until a more acceptable solution can be implemented. With how things stand currently, a much larger portion of the playerbase is adversely effected than how things were before.

We have an update since then! I believe we have a dev working on an Ironman only Instance within the next sprint - so it could be something coming in 2-3 weeks. Will try to keep you guys updated if there are any blockers


18 Feb

Comment

We just discussed this again today. Thanks for being patient with us and explaining the issue in more detail. We've now agreed on a time we can implement KQ Ironman Instances.

We hope to get this implemented within the next 2 weeks. It will be introduced as unpolled, similar to the way we did this with GWD. Please note: this is an estimate to our best knowledge right now. The time of implementation could change depending on if more work crops up, staff sickness, anything like that.

I'm aware that you want us to revert the changes until we have the solution in place. Since the original fix was made as an integrity change, this isn't something the team will be looking to revert, but we are working on ironman instances as a priority as we understand that this is causing you to not be able to engage with KQ.


16 Feb

Comment

Originally posted by McCheds

Do you have an update for mobile open beta for Android devices? Can you comment on a timeliness for full release for Android and iPhone? Even just quickly addressing this is good enough I'm looking forward to the release :)

28th February should be Android Open Beta now, and we will give a bit more detail in our game update newspost for next week

Comment

Originally posted by Previous-Answer3284

there's not much we could have updated you on, really, other than "it's delayed"

That would have been good.

which is already fairly obvious.

Yeah, once we were well past "late January" with no info from you guys it became pretty obvious.

You guys knew it wasn't coming out when you originally estimated, maybe weeks before the date. You'd think it would be "fairly obvious" to let people know the estimate was wrong before you were like a week past the latest possible interpretation of the estimate.

Sorry for being abrasive, but it sounds like the mindset was "they'll figure it out themselves" and now you're wondering why people are upset.

I get you. The mindset imo was more like "Well, we have a team member on this project leaving, so we're not actually sure when this beta could be, we need extra resources for testing and we also need to figure some stuff out before we give any new date that we can't keep a promise on. Plus, the initial date we gave was an estimation we made to the best of our ability at the time, and not a promise, so we'd hope people would understand any potential delay".