JagexOasis

JagexOasis



27 Jan

Comment

Originally posted by fitmedcook

After I get the bloody notes, remove the runescroll of bloodbark and read it (consume it), can I get bloody notes again? Do I have to drop the books?

Saw that they were tradeable so might be some nice dupe money from the iron.

You can get the scroll again, you won't get the book, that'll be in the PoH, but you can get the scroll if you're lucky.

Comment

Originally posted by RightEyePatches

Can you get the new prayer robes off the gold (red) keys that the fiyr remains give? Or only off the gold keys the new urium remains give you?

/u/jagexsarnie /u/jagexhusky

THe colour of key slightly effects the roll value, but as long as you're opening gold chests, you'll have a chance at the robes.

Comment

Originally posted by J4God

Where is the book to make the armor? I’ve ran around the catacombs 3 times

You need to loot it from one of the chests, you'll get a book if you're lucky :)

Comment

Originally posted by Huncho_Muncho

This effect is also stackable with the Wilderness Altar’s bone-saving effect.

What does this mean exactly?

The Wilderness altar has a 50% chance to save bones when you offer them. The Zealots robes add onto that, just afterwards. So if you don't save the bones from the altar, your robes have a chance to save the bone instead.

Comment

Originally posted by alexterm

Anyone know what the fm req is for the Urium/redwood burning?

95, the current requirement to use Redwood logs.


25 Jan

Comment

Thats super rad, I love it.


20 Jan

Comment

Originally posted by dustyscoot

When I was a kid it was my dream to work at Jagex. Never wanted to move across the pond, though.

I don't blame you, it's a long swim

Comment

Originally posted by thgril

Exactly that, yes. You can't light logs on fire anywhere in the village of Mort'ton, whereas you could up until 1-2 months ago. I've just checked and it's still the case.

I'll take a look into it, thanks for raising it.

Comment

Originally posted by thgril

Any word on being able to light fires in Mort'ton? It's a minor bug but has been around for nearly two months.

What's the issue? Is it to do with not being able to light logs on fire?


15 Jan


09 Dec

Comment

Originally posted by Osmium_tetraoxide

Kind of a fan, makes sense from a lore stand point and does get people to do it.

But at the same time do you have to unlock Morytania to craft snelms? Or have killed a dragon or done dragon slayer to craft a dragonhide body? Or yak-hide, armour, heck Xerican robes are just something your character can just make too, in the ideal world would we go back and restrict these things too?

There's some potential missed oppurtunities there for sure, it's harder to go back and restrict players being able to make something immediatly then working it into the update before it goes out. But at the same time, if we locked everything behind an knowledge unlock, when does it end, so it's a pick and chose when the time and circumstances are right.

Comment

Originally posted by thgril

Would the scrolls just be found somewhere deep in the catacombs? Or would they be a random drop from the chests?

They'd be found in the chests excluding bronze tier, with the chance to get the scroll increasing with each tier.

Comment

What are peoples thoughts on the new proposed item in Shades of Mort'ton, that's required to unlock the knowledge to create Swampbark and Bloodbark armour?

Myself and Mod West are keen on hearing you guys' opinions as we're big fans of it ourselves.


02 Dec

Comment

Originally posted by Stahlherz_A

I'll try to remember that :D

In all serious, it's easy to get caught up in the tension, take a breather between rounds if you to refocus.

Comment

Don't get hit :)

Comment

Originally posted by TheDunco

I wonder if irons can enchant zenytes/onyxs early with the castle wars potion boost.

All enchant spells should be blocked from casting when in Castle Wars to accomodate the new potion :)

Comment

Originally posted by superfire444

Does the fossil update mean we would get rare fossils at a much faster rate or we simply won’t get other fossils anymore? Because if we would get rare fossils much more often it may change my road to 99 prayer in leagues haha.

The rates of which fossils are dropped haven't changed, when you roll for a fossil, it will see which one you get, then see if it needs to be stopped and doesn't reroll or move onto the next fossil afterwards.

Comment

Originally posted by fitmedcook

Any update on when the shades of Mort'ton rework is coming out? Been delaying my prayer grind for it :)

Should be looking at first couple months of next year.