A tiny bit more clarity on this. We call them ‘Combat’ updates rather than bosses, so that encompasses dungeons, Slayer, raids, EDs, PvP, quality of life, as well as bosses. So those ‘slots’ in a year dedicated to combat will not necessarily all be out-and-out bosses.
I’d also say that, being a God Wars year, we’ve spent slightly more on each combat update than we might in the average year. Only slightly. I think we would push up Skilling more in the average year.
But yeah, the number of combat updates in 2021 is indicative, and it’s still a bigger focus than it was before.