I wrote Angel of Death when I was back in QA and since joining dev have learnt a lot. With that I've always wanted time to go back and give her that extra level of polish she needed which is long overdue. With the RS Gamejam happening this weekend this was my opportunity to give Nex (Or as players call her 'money bird') some love.
Below the current changes I have made to the Angel of Death boss fight. Please understand that these are subject to change based on your feedback and i'm also aware that some of these are slight nerfs but for game health and future players these had to happen at some point and nerfs are never going to be welcomed with open arms!
Boss kill times are wiped upon login.
Boss kill times will only be tracked when there are 7 players or less in a fight (this is logged at the very start of the kill to prevent players logging to bring the player count down at the end of the fight)
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