JagexSarnie

JagexSarnie



24 Oct

Comment

Originally posted by NotSoAv3rageJo3

did nobody really think that only showing shitty options because "october" , youre releasing a brand new take on your game and are gonna leave a sour taste over trying to put some dumb seasonal take on the reveal.

There is a lot to unpack with this project and we're only just starting on sharing parameters, features and more. Our main reveal was at the Summer Summit and these future newsposts, Stages and more will be to exist alongside everything else.

Comment

Originally posted by Psymonthe2nd

I really don't understand Jagex's desire for alternatives to the main game, instead of focusing efforts on the main game. Deadman mode was already Streamer-man mode, and this seems to be Youtube-man mode. Feels like this is a major blunder to spend so much development time on.

Appreciate the concerns for the main game and it's something we are very much aware of among both teams!

The main game will still be the core and foundation for everything Old School and we see this as a seperate project that can compliment the main game. This is part of the reason the team doesn't have any current Old School Devs as we don't want to take them away from the core game for this.

I would massively appreciate it if you could put your concerns in the survey. Cheers fam!

Comment

Originally posted by Doctor_Kataigida

Love the parameters, especially no currencies! Can't wait to see what else the team cooks up.

Also, looks like the "question" that links to the Discord is preventing me from completing the survey.

That's great to hear! Click below to join & check out the Project Zanaris section:

https://discord.gg/OSRS *

This question is required.

Edit: Looks like the discord "question" is fixed!

Thank you! I've changed this now :) - Edit: you might need to refresh

Comment

Originally posted by Rick_Lemsby

It’s a bit bleak that the blog only gives examples of negative things to apply per player. In the next update, could we get some examples of things you can beneficially apply to players like xp buffs or new content?

We've teased a few that stuck with the spookiness of October and there will be plenty more to come in the future!

Comment

Originally posted by DivineInsanityReveng

Filled the whole survey in but couldn't submit as the discord link at the end was a "required question".

Thank you for letting me know fam - I've fixed this now!

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Originally posted by BoulderFalcon

I'm noticing almost everything discussed in the blog focuses on server rules that disable features, penalize dying, wipe your inventory, etc.

Will there also be options for adding accelerated rates or other buffs? I think a big appeal of leagues is the addition of some hilariously broken mechanics and I would hope these servers don't double down on the ToA/Colosseum style of additions that only serve to make things more difficult.

We've only teased a small handful of parameters that stuck with the vibe of the Spooky Season itself and over the coming months you'll no doubt see many, many more showcased :)

Comment

Originally posted by Melodic-Piccolo1202

I can play private servers for free that are much more modable what even is the point of this? Why divide the community even more?

Private Servers have and will always be against the Rules of RuneScape and our Terms of Service.

Comment

Originally posted by OldManBearPig

Are there any words on costs and how this will function?

Like will there be a fee to host? Will we need a separate client to play? Will we need to pay separate membership, etc.?

I assume a blog will eventually detail all this?

We'll look to update you on costs and similar topics in a future edition of the preview posts - but as of this current moment, we haven't got any updates just yet!


09 Oct

Comment

Originally posted by CincyCj

Would your guidance be to maybe give things 6 weeks, going forward, before engaging with it at all to avoid potentially wasting time? I’m one of the unlucky few that jumped in after the initial rebalance and would like to avoid this circumstance in the future. Any guidance you or the team could provide would be valuable as it would save players like myself and lot of time.

What I would say to this is that our QA team is full of fantastic people that do an amazing job on the game, and you'd be surprised to know how many things don't make it through to the live game thanks to them.

However, regardless of the amount of people or expertise in that role or of the game the J-Mods have, nothing can compare to 1000s upon 1000s of players, all with different play styles and mindsets tackling a piece of content.

With the way our game works, how old it is and just the sheer amount of content packed inside it - it's easy to see how the spaghetti of our game can create problems seemingly untouched by code we've built in. We don't set out for you lovely lot to actively find bugs/problems with content but and I can't state this enough, we truly appreciate how much you all as players respect the games integrity and are ready to shout out when you see there's a problem.

In terms of the actual question, I would highly encourage people to play o...

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Comment

Originally posted by UIM-Herb10HP

It says Blue Dragons have a weakness to Fire. This should be Water, correct, /u/JagexSarnie?

Not within that dungeon, all the creatures are weak to fire. I will be asking the team if we can make either a subtle design change, name change or both to make it slightly clearer.

Comment

Originally posted by purpleslug

Cheers Mod Sarnie, I'm going to celebrate reading the news post by having my lunch sandwich.

What's in the Sarnie, that's the real question?

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Originally posted by KOWguy

Awesome updates, love it!

"Goading Potions are now correctly mentioned under the Dwarf Weed section of the Gielinor's flora - herbs book."

Shouldn't it be under Harralander?

Yah, this has been changed

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We've added the information to the Game Status Page from the newspost and tweaked the information in their to be more accurate.

Comment

Originally posted by RSWarlock

This is fixed in the changelog but not the main newspost FYI^

Doubley-fixed now - this was on me and my tired baby brain - thanks for flagging!

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Originally posted by Remarkable_Canary248

Mod Sarnie, hope your day is going well.

Thanks fam, it is so far and I hope your day is going well too!

Comment

Originally posted by BeastFormal

What does a “few fletches” in between storm damage mean? Previously the target was at least one, but is it now a random small number, or a set minimum? Love everything about this update!

After you get hit, you won't get hit again for at least 10 ticks!

Comment

Originally posted by Shot-Cheek9998

Does pheonix necklace and ring of life work?

Yes, these should both work within Wintertodt :)

Comment

Originally posted by cookmeplox

Introducing: the Reward Pile!

I'm gonna be honest I read this as "Reward Pie" and then got extremely disappointed that I was wrong

Important feedback - will action immediately!

Comment

Originally posted by BossRarkleyOSRS

Please could you reveal the squirrel pet rate from the varlamore agility course?

It's now in the newspost but so you don't have to have a look:

Finally, the Wyrm Agility Course can give you the wonderful Squirrel Pet and here's what you can expect at a base rate:

  • Basic Course: 1/28,503
  • Advanced Course: 1/25,406