Jatheish

Jatheish



16 Feb

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Originally posted by [deleted]

[deleted]

Edited to anchored boats now, so sailing they'll still be a threat.

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Originally posted by thetacticaldonut

just checking because duration doesn't mean anything but time to me, so damage could be the same over less time.. thanks. I was guessing that was the case, just wanted to be sure.

aye aye, all good. Was verified by our team too :)

Comment

Originally posted by thetacticaldonut

oil jar duration... does that include damage? or does the dmg just happen in 30% of the time?

Damage would be reduced as it won't last as long

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Originally posted by Davey716

What about nerfing grenades? This shit is out of control

They'll receive some changes w/ this update.

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Originally posted by Baisius

Anchor damage reduction needs a timer on it. Nothing major, could be as low as one or maybe five minutes. But with this change, you're gonna have a bunch of ships insta-anchoring to try and avoid damage.

Another solution would be to only make it in effect in your territory.

So the damage resistance won't apply until the boat has fully anchored and there is a little bit of time on that. We are open to making further changes to improve this if necessary though :).

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Originally posted by [deleted]

[deleted]

just me multiboxing

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Appreciate the feedback folks. We've still got a lot of work we want to do, including the major redesigns. Day at a time! If anything is bs, don't hesitate to let us know - we may/may not agree, but we'll be paying attention. We don't reply to everything, or things take a bit more time then you'd like, but just want to reassure you that we are aware of what's happening and will respond via a patch appropriately (if necessary :P).

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Originally posted by Bowtie16bit

Fantastic!

I didn't know the speed bonus didn't do anything; just spent a ton of resources and mythos building a speed bonus mythical armor set lol.

GG me

Sorry, it wasn't meant to be in the game :(