Okay!
The Traits from Ironhawk and Taloca trigger individually and do damage individually, so it’s 4x set of damage.
This causes Orc Armor to trigger 4 times (or 1 time per instance of damage dealt).
Artillery Support and Lightning Bolt trigger first, then Orc Armor triggers afterwards.
In all of the examples above, Orc Armor is individually countering the damage done by these Traits.
In the Taloca example, the opponent’s Troop has 5 Armor at the end because Orc Armor triggered last, giving the 5 Armor.
I’ve checked with the team and this is currently working as intended. Including the example of multiple of the same Troop on a team.
Hope that is helpful in clearing that up. However, if you have feedback about how you’d prefer it to work or be described, I can pass that onto the team too and they’re open to considering it.
Jeto - Support Team Human ...
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