Jeto

Jeto



16 Jul

Comment
    Jeto on Forums - Thread - Direct

What an especially spicy team…

It would not be an increased total % chance. Again, not stacking traits but occurring as individual instances.

If more than one were to trigger at once, each would have their own 8% chance. Either successfully killing the enemy troop and moving on to the next, or using all attempts on one troop unsuccessfully.

Comment
    Jeto on Forums - Thread - Direct

Okay!

The Traits from Ironhawk and Taloca trigger individually and do damage individually, so it’s 4x set of damage.
This causes Orc Armor to trigger 4 times (or 1 time per instance of damage dealt).
Artillery Support and Lightning Bolt trigger first, then Orc Armor triggers afterwards.

In all of the examples above, Orc Armor is individually countering the damage done by these Traits.

In the Taloca example, the opponent’s Troop has 5 Armor at the end because Orc Armor triggered last, giving the 5 Armor.

I’ve checked with the team and this is currently working as intended. Including the example of multiple of the same Troop on a team.

Hope that is helpful in clearing that up. However, if you have feedback about how you’d prefer it to work or be described, I can pass that onto the team too and they’re open to considering it.

Jeto - Support Team Human :woman_mage:t2:...

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    Jeto on Forums - Thread - Direct

Hey!

Let’s all pause, I’m just getting some clarification from some of the Team and I’ll write up this response for everyone :sparkles:

Comment
    Jeto on Forums - Thread - Direct

Hey!

I tested this in Explore.

Ironhawk Artillery Support triggers first, doing damage to all opponents as expected. Then Orc Armor triggers. Which replaces the armor lost.
If the Orc Troop was at full armor, it appears to cancel out because it is reduced then instantly restored to full. However, both traits do trigger.

Also tested on an enemy troop with the Orc Armor trait, that had no armor. The damage is dealt to health as intended, following this Orc Armor triggers giving 5 armor.

Both these mechanics and interactions are working as they are intended to. Based on the test myself & another team member went through.

Jeto - Support Team :woman_mage:t2:


15 Jul

Comment
    Jeto on Forums - Thread - Direct

Hey all,

As @Kezef has mentioned, as it is working as described, this isn’t a bug.

But I can bring up your feedback to the team! It will be moved into Feedback in case other players want to discuss this further.

Jeto - Support Team Human :woman_mage:t2:

Comment
    Jeto on Forums - Thread - Direct

Hey!

The best way I can describe this is similar to flipping a coin…

There’s a 50% chance that it lands heads. However, when you flip the coin again it faces tails up. Next time the chance is 50%. Tails again. The next chance is still 50% and so on. The past results don’t affect the outcome or chance of the next result.

So casting that skill 6 times, due to chance, it does not guaranteed you should have received 3 copied allies.

Hope that was helpful :grinning_face_with_smiling_eyes:

Jeto - Support Team Human :woman_mage:t2:

Comment
    Jeto on Forums - Thread - Direct

Hey!

@Fourdottwoone is on it! This has been reported in the past & is a rare occurrence.

I will follow it up with the Team though.

Jeto - Support Team Human :woman_mage:

Comment
    Jeto on Forums - Thread - Direct

We are hoping for it to be out before Tuesday, but it depends on certification and we will do our best.
We won’t be altering stats at this point, as it a major change and we would rather fix this bug instead of changing things, fixing it, then changing them back.

It’s inconvenient to play at lower speeds, but we recommend doing so until the fix is released.

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    Jeto on Forums - Thread - Direct

Hey adventurers,

We have some news regarding the bug affecting the AI triggering skulls twice.

Our team has found a fix for this issue, and we are in the process of testing it. Unfortunately this fix will require a client update, which also means doing new builds. This will take a few days, and then will need to pass certification on each of our available platforms.

At this point in time we are confident that the fix will be released next week. We will also be sending out compensation for this issue after the fix has been released.

We have also updated our Known Issues Article on this bug if you want to Follow for further updates.

Thank you for reporting this issue and providing ...

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14 Jul

Comment
    Jeto on Forums - Thread - Direct

Hey all!

We have been made aware of this issue & are currently working on a solution!
It’s also been added to our Known Articles, so if any updates or fixes come through, you can check back in this article

[FURTHER UPDATE!]
Just made a thread in Official News with some more information from the Team.

Jeto - Support Team Human :woman_mage:

Comment
    Jeto on Forums - Thread - Direct

Hey @tkd117

Thanks for sending that through, appears to be the REVERSE of a bug we had previously where Warbands banners weren’t being shown and now they are ONLY being shown.

This has been reported to the team!

Jeto - Support Team Human :woman_mage:


09 Jul

Comment
    Jeto on Forums - Thread - Direct

Hey friends,

@Graeme beat me to it, it was an old bug with the Blur Quality that appears to have popped up again for some users.

I’ll let the team know!

Jeto - Support Team Human :woman_mage:t2:


29 Jun

Comment
    Jeto on Forums - Thread - Direct

As content that is unreleased isn’t final, so subject to change. Currently not a Bug as it has yet to be live. Also why I haven’t changed it to fixed, as there is always a possibility for more change later!

Adjusted to Unreleased Content instead.

Comment
    Jeto on Forums - Thread - Direct

Hey friends,

Just repro’d this myself and sent off the report to the Team!

Thanks for submitting.

Jeto - Support Team Human :woman_mage:t2:


28 Jun

Comment
    Jeto on Forums - Thread - Direct

Hey friends,

Gary beat me to it, but Shadow Shot is a Ghulvania weapon :bow_and_arrow:

Jeto - Support Team Human :woman_mage:t2:

Comment
    Jeto on Forums - Thread - Direct

Hey friends,

This is working as intended. You cast Bless to remove affect first and then cast again to apply Bless.

But I will pass on the feedback in regards to the Spell description!

Jeto - Team Support Human :woman_mage:t2:

Comment
    Jeto on Forums - Thread - Direct

Hello friends,

This is a connection issue error, we have some troubleshooting articles that may be helpful if you find it is becoming a consistent issue here

If it continues after following through those, you can always send through a Support Ticket

Jeto - Support Team Human :woman_mage:t2:


24 Jun

Comment
    Jeto on Forums - Thread - Direct

Hey friends,

Just a quick update from the Devs, there should be a fix the incorrect progress, coming soon! Hopefully it will recognise that you are playing between Steam and mobile after the update.

Note: You will need to play the game on Steam to progress that Achievement on Steam. We unfortunately can’t track progress across accounts due to Console Achievement Requirements.
As I mentioned earlier as Google Play/Apple are still tracked separate to Steam

Jeto - Support Team Member :woman_mage:t2:

Comment
    Jeto on Forums - Thread - Direct

@EmTheGem so I can pass on your account data to the development team, are you also EmTheGem on your Switch account?


23 Jun

Comment
    Jeto on Forums - Thread - Direct

Hey, Support Jeto here!

We are currently investigating the best way to get out those missing pets to those affected.
This should not be affected by the Campaign ending this week, as you can continue to play and we will get those Pets out as soon as we can.

Jeto - Support Team Member :woman_mage:t2: