Juber

Juber



11 Mar

Comment
    Juber on Forums - Thread - Direct
March 8th
Browser/General
  • :friends_tavern: Upgrading the table in your Friends Tavern caused the game to freeze. This no longer happens.
  • :expansion~2: It is no longer possible to have more expansions in your colony than available space.
  • :diamond: Login to the game is no longer blocked, when payments are not possib...
Read more
Comment
    Juber on Forums - Thread - Direct
March 7th
Browser/General
  • :x: No update today.
Beta-App
  • :x: No update today.
 
Comment
    Juber on Forums - Thread - Direct
March 6th
Browser/General
  • :x: No update today.
Beta-App
  • :x: No update today.
 
Comment
    Juber on Forums - Thread - Direct
March 5th
Browser/General
  • :x: No update today.
Beta-App
  • :x: No update today.
 
Comment
    Juber on Forums - Thread - Direct
March 4th
Browser/General
  • :expansion~2: The Credit icon for Expansions in colonies was at the wrong side. It has been moved to the left.
  • :unit: Surrendering between 2 waves will now display a white flag instead of General Grivus.
Beta-App
  • :x: No player related changes.
 
Post
    Juber on Forums - Thread - Direct
Starting with this thread, Daily Changelogs have been renamed to Daily Release Notes. Also, there will be no new thread created every week. Instead, the date will be posted for every release notes.
Please find the daily release notes for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  
Post
    Juber on Forums - Thread - Direct
newlogo1.png Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.
Changes
  • FOE-80511: We replaced the link to the forum in the right-click menu with a link to Discord and added this link to the Settings. If you haven't yet joined our Discord server, we wholeheartedly invite you to do so by clicking here. If you wish, you can still access the forum from the game. Please either open the Settings and scroll down or go to the Global tab and click Open Forum.
Improvements
  • FOE-58413: When surrendering a battle in between waves, y...
Read more

01 Mar

Comment
    Juber on Forums - Thread - Direct
Friday:
Browser/General
  • :quantum_incursions: The Quantum Incursion Settlement used the Main City Background. It will now use the correct background.
  • :castlepoints: The "Close" button for the Castle System used the wrong font color. This has been corrected.
  • :guild_expedition: Moving to the next Guild E...
Read more
Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • :research: It was possible, that the small red dot, indicating a required research for the tutorial, would stay even when you researched it. This no longer happens.
Beta-App
  • :x: No player related changes.
 

28 Feb

Comment
    Juber on Forums - Thread - Direct
Dear Kings and Queens,

After a thorough review and analysis of the changes we introduced to speed up the early ages in Forge of Empires, we have decided to revert these modifications. This decision comes as part of our ongoing commitment to ensure an optimal gaming experience for all our players.

What Happens Next?
  • The change is effective since yesterday. To ensure a smooth transition for affected players, we have adjusted their progress accordingly.
  • Players who were in the test group got automatically advanced to the next age (no resources were deduced).
  • For those who find themselves advanced an age due to these adjustments and wish to revert to their previous standing, our Customer service team is on standby to assist with a manual rollback on a case-by-case basis.
We understand that changes in gameplay can significantly impact your gaming experience, and we are here to support you through ... Read more
Post
    Juber on Forums - Thread - Direct
newlogo1.png In this update we are implementing technical improvements, bug fixes and adding content for future events. You can find highlights of these changes down below.

Improvements
  • Battles
    • FOE-80823: Manual Battles were slow, particularly the animations. We've now decreased the fadeout animation duration after completing a manual battle.
Bugfixes
  • Inventory
    • FOE-80200: Are you a perfectionist? Then you'll appreciate this bugfix: The progress bar for fragments slightly exceeded its container box when all required fragments to assemble the item were collected. We've adjusted its length to ensure a perfect fit!
  • Texts
    • FOE-80293: For some time, happiness no longe...
Read more

27 Feb

Comment
    Juber on Forums - Thread - Direct
Wednesday:
Browser/General
  • :research: Quantum Incursions have now been completely added to the technology tree.
  • :quantum_incursions: Reaching a new reward in the Quantum pass will now display a little red dot at the Pass button.
Beta-App
  • :x: No update today.
 

26 Feb

Comment
    Juber on Forums - Thread - Direct
Dear Adventurer,
it is time for another adjustment. This time we decided to simplify the Quantum Action costs. Instead of having increasing costs to move and do an action per level, you now have to use the same amount for every level. Moving costs 2000 and interacting 3500 Quantum Actions.

Your Forge of Empires team  
Comment
    Juber on Forums - Thread - Direct
Tuesday:
Browser/General
  • :production: Background Animations will now appear without an added delay. They will also now start at a random animation progress.
  • :quantum_incursions: The message button will now blink, when you get a new message In Quantum Incursions!
  • :goods~1: Cultural Goods for the Vikings Settlement were ordered incorrectly in the building menu for expansions. They are now in ...
Read more
Comment
    Juber on Forums - Thread - Direct
Friday:
Browser/General
  • :quantum_incursions: Having the window to select an Incursion could cause an Internal Error, when someone else selected one. This will no longer happen.
  • :upgrade_gold:From now on, you can reach the Discord Server by right clicking in the game, in the options, as well as from the start page. The forum is still accessible, for example by opening the "global" menu from the main menu on the bottom left.
Beta-App
  • :x: No update today.
  ...
Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • :x: No player related updates.
Beta-App
  • :x: No player related updates.
 
Comment
    Juber on Forums - Thread - Direct
Wednesday:
Browser/General
  • :quantum_incursions: Army boosts were not correctly applied visually to your Quantum Incursion troops.
  • :quantum_incursions: It was possible for buildings in Quantum Incursions to grant their population twice. This should no longer happen, however if it does, please make sure to report it!
  • :friends_tavern:...
Read more
Comment
    Juber on Forums - Thread - Direct
Monday:
Browser/General
  • :reconstructionmode: Finishing the tutorial using a guest account did not display the "Add an E-Mail" prompt. It will now be displayed again.
  • :GB_GT: The Galata Tower was missing from the era highlights of the Early Middle Ages. We have added it.
Beta-App
  • :x: No player related updates.
 
Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

21 Feb

Comment
    Juber on Support Forums - Thread - Direct
Bigbartxc90 said: Still doesnt work
Could you please clarify what's not working and if you have tried this already:
Juber said: Then you don't have enough population. Please place a...
Read more