Juber

Juber



20 Feb

Comment
    Juber on Support Forums - Thread - Direct
beelzebob666 said: not today it seems :p
Yeah, should have added "usually" :D  
Comment
    Juber on Support Forums - Thread - Direct
Fury the Avenger said: BUT an update was just done 2 minutes ago and problem is still there.
There was no update today yet. The update always happens at 11 AM Hamburg time.  

19 Feb

Comment
    Juber on Forums - Thread - Direct
Friday:
Browser/General
  • :quantum_incursions: It was sometimes possible to select more than 2 goods/military buildings in the Quantum Settlement. This is no longer possible.
  • :quantum_incursions: Under certain conditions, it was possible to start a battle on a donation node. This will no longer be possible.
  • :quantum_shards:...
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Comment
    Juber on Forums - Thread - Direct
Friday:
Browser/General
  • :quantum_incursions: We have replaced the assets for the QI Passes in the shop to make them better stand out from regular event passes.
  • :st_patricks_pot_of_gold: Starting manual QI battles could cause issues in the St. Patrick's Day Event. This no longer happens.
  • :quantum_incursions:...
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Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • :guild: Some players were unable to leave their guild. This has been fixed and leaving and joining guilds is now possible again for everyone.
  • :quantum_incursions: You can no longer buy the Quantum Pass, if you have not yet unlocked Quantum Incursions.
Beta-App
  • :ranking: Wh...
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Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • :attacking_all: Enemy units did not have the displayed army boosts in Quantum Incursions. You should now notice them being stronger.
  • :infiltration: Error messages did not display the error anymore and only "Exception" or "Error". They will now display the error.
  • :quantum_supplies: ...
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Comment
    Juber on Forums - Thread - Direct
Wednesday:
Browser/General
  • :infiltration: After finishing a manual battle, the fadeout animation is now way shorter
Beta-App
  • :x: No player related updates.
 
Comment
    Juber on Forums - Thread - Direct
Wednesday:
Browser/General
  • :x: No update today.
Beta-App
  • :x: No update today.
 
Comment
    Juber on Forums - Thread - Direct
Tuesday:
Browser/General
  • :quantum_incursions: Army boosts were not correctly applied visually to your Quantum Incursion troops.
  • :quantum_incursions: It was possible for buildings in Quantum Incursions to grant their population twice. This should no longer happen, however if it does, please make sure to report it!
Beta-App
  • :roadtovictory:...
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Comment
    Juber on Forums - Thread - Direct
Tuesday:
Browser/General
  • :quantum_incursions: You no longer have to reload, when you have the Quantum Incursion feature open, while the current incursion ends.
Beta-App
  • :x: No player related updates.
 
Comment
    Juber on Forums - Thread - Direct
Tuesday:
Browser/General
  • :population: It was possible to have negative population in the Quantum Incursions settlement, preventing login. It is no longer possible to have negative population.
  • :quest: It was possible for the questgiver tab to disappear during the tutorial, preventing progress. This will no longer happen.
  • :production:The text "Move to Node" still had a translation tag attached to it. I...
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Comment
    Juber on Forums - Thread - Direct
Monday:
Browser/General
  • :quantum_incursions: Healing Quantum units was not possible in the army management. It is now possible again.
Beta-App
  • :x: No player related updates.
 
Comment
    Juber on Forums - Thread - Direct
Monday:
Browser/General
  • :st_patricks_pot_of_gold: One Quest in the St. Patrick's Day Event referred to it being the 2023 Event. This has been adjusted to 2024.
  • :buildings: Placing buildings in the QI Settlement counted towards main city Quests requiring you to place buildings. This was not intended and has been fixed.
  • :quantum_shards:...
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Comment
    Juber on Forums - Thread - Direct
Monday:
Browser/General
  • :st_patricks_pot_of_gold: Progress in Quantum Incursions counted towards the league in the Event as well. This was not intended and has been fixed.
  • :buildings: After selecting a Military/Goods building in Quantum Incursions, the building menu would not update correctly. Now you don't need to reload anymore.
  • :goods_of_next_age:...
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Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  
Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  
Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

17 Feb

Comment
    Juber on Support Forums - Thread - Direct
angelgail said: if its not a bug what is it ? still going on this morning
It's an issue caused by an external extension you installed, not a game issue.  
Post
    Juber on Forums - Thread - Direct
discord_banner.png
​ Hello Forge Fans!

Exciting news from the great expanse of history! Our latest Forge of Empires adventure is setting sail towards the illustrious Polynesia!

This addition marks more than just a new settlement. We are embarking on a comprehensive enhancement of the Cultural Settlements feature. This first series of upgrades, set to roll out with Polynesia, aims to enrich your strategic experience.

Prepare for Impactful Changes

As we gear up for the launch, we'd like to share that all existing cultural settlement buildings will receive substantial buffs. Our Emissaries, too, are getting an upgrade to bolster their contributions to your city.

An overview of the detailed changes can be found ... Read more
Post
    Juber on Forums - Thread - Direct
newlogo1.png In this update we are implementing technical improvements, bug fixes and adding content for future events. You can find highlights of these changes down below.

Bugfixes
  • The Filter popup in the Event History window (Town Hall >> News >> Event History >> Click on the button in the top left corner) was misaligned slightly. We brought it back to order.
  • If you played the Mughal Empire Settlement, you might've encountered an error when trying to remove a chained building from the Embassy. This will no longer happen, and the buildings will unchain willingly.
  • Certain offers could be reflected incorrectly in the buff bar on the right side of the screen, duplicating the offer icon unnecessarily. Now every icon you click should represent a unique offer.
  • ...
Read more