Juber

Juber



15 Jul

Comment
    Juber on Forums - Thread - Direct
Dear Tree-planters,

Thank you so much for your incredible participation in the Care for Tomorrow Event. Your achievements have truly impressed us, surpassing our expectations for the minigame. As we prepare for the live release, we are making a few final tweaks to ensure the best possible experience.

  • The amount of Workers per Rush Quest has been reduced to 80 (from 100)
  • The amount of Workers per Daily Quest has been reduced to 160 (from 170)
  • The total amount of Workers in Milestone Rewards has been reduced to 840 (from 1800)

We appreciate your understanding and continued support. Together, we are making a positive impact for tomorrow!  

08 Jul

Post
    Juber on Forums - Thread - Direct
logo_mini_challenges.png
Embark on a journey like no other with the Guild Expedition Challenge, ingeniously crafted by our own Baron Alaric Ironsoul. With the spotlight on one of the most cherished features, the Guild Expedition, this challenge is not merely about your prowess in combat or negotiation.

For 48 hours, starting on 9th of July, delve into an experience that will indirectly bolster your guild's quest for the esteemed Guild Expedition Championship.​


Prepare to engage in a challenge that will test your wit, strategy, and endurance. This is a golden opportunity to prove your mettle and claim victory in the face of adversity. The Baron's contest is designed for those who thrive under pressure and aspire to achieve greatness amidst the cha... Read more

03 Jul

Post
    Juber on Forums - Thread - Direct
newlogo1.png

Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.

Community Suggestions
In this update we include some of the ideas you recently voted for. Please keep in mind that some of the ideas are still in discussion and refinement, so they might get changed, postponed, or shelved depending on the information found during development.

  • FOE-81861: Searching for items in the Inventory will now also search the content of Selection Kits. They are now displayed as search results too, when the sear...
Read more

02 Jul

Comment
    Juber on Forums - Thread - Direct
A Message from Matt
Hey Everyone,

Thank you so much for your participation and support in our first Care for Tomorrow event. We appreciate all the feedback you sent and worked hard to integrate your suggestions into the final design. Additionally, the effort put into planting trees was amazing, and you were the first to reach the final World Challenge goal, showing your strong commitment to achieving a more sustainable future.
As we prepare for the Live Release, we have been working together with our partner dots.eco to ensure that the impact we, as a community, are making on the global environment is visible to each of you. Since the results of our collective impact will only be announced once all the other worlds have had their chance to contribute, we will schedule the distribution of your participation certificates along with those of the other servers.
Each of you will receive an in-game message with a link to ... Read more
Comment
    Juber on Forums - Thread - Direct
Dear Tree-planters,
tomorrow we are going to introduce changes to the Event and Building stats. Please see the list below for the full changes:
  • The total amount of Trees in the World Challenge has been adjusted to 910.
  • Wish Fountain:
    • Amount of Collections has been reduced from 50 to 30
    • Amount of Fragment rewards has been increased roughly by a factor of 10
  • Chrono Column:
    • Removed :quantum_incursion_boost: army boosts
    • Removed :quantum_actions: per rec...
Read more

21 Jun

Comment
    Juber on Forums - Thread - Direct
Dear tree-planters,
with the update on Tuesday we will apply changes to the balancing of the reward buildings. We decided to make the boosts provided less general and specialize more on the different areas of the game. We also plan to go forward with that strategy in future event. Therefore we are very excited to hear what you think about this.
As this is a major overhaul of the stats, we won't give you a list of what changed, we simply adjusted the rewards page: https://support.innogames.com/kb/ForgeOfEmpires/en_DK/3879  

16 Jun

Post
    Juber on Forums - Thread - Direct
newlogo1.png

Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.

Changes
  • FOE-77544: Collecting buildings is now easier than ever! We replaced the reward popups with a new bar, that collects every generic reward collected in the past seconds. This bar will be displayed at the bottom of your screen. After the timer expires, the bar will simply disappear.
Bugfixes
  • FOE-82356: Using the "Find friends" window did not work while aid all was running. It now works again!
  • FOE-82446...
Read more

12 Jun

Post
    Juber on Forums - Thread - Direct
a83ffdf6546cf087c29243f82701cc0c
Dear Adventurers!

We are thrilled to introduce our brand new Care for Tomorrow event!

Dr. Selena Verde needs your help to restore balance to our world through advanced technology. Together, we will embark on an incredible journey of ecological renewal and safeguard the future of all living beings.

The event will be running from June 13th to July 4th.


World Challenge: Plant over 200.000 Trees!

Work together with your world to reach the ambitious goal of planting over 200.000 trees in total! Every contribution not only helps our environment but also rewards you with valuable in-game rewards, including exclusive event buildings like the ... Read more

09 Jun

Comment
    Juber on Support Forums - Thread - Direct
Sl8yer said: The limit of fp buildings you can collect is 99???? When on earth would you collect 99 buildings that just give 1 fp? By spending 5 diamonds you can collect what so far seems to be an unlimiteds number of fp producing buildings.
added a "from"  
Comment
    Juber on Support Forums - Thread - Direct
Thunderdome said: Here's the million dollar question: do you still have that 1 2fp package after you hit it 6 times and you got 12fp on the bar then closed it to get 10fp instead?

If you answered "no" to that, then it's a bug in that sense that you lost a package after the game's error. Game should have returned that unused package.
The window closes once you have 10 FP in your bar. You can't use 6 2FP packages in a row there.  
Comment
    Juber on Support Forums - Thread - Direct
The replace button will only save the last full army used in the last fight.
If you don't have enough unattached units to replace them with anymore, you get the error message displayed above.  
Comment
    Juber on Support Forums - Thread - Direct
You are adding the FPs via the "Buy Forge Points" window. This window always closes and can't be acessed anymore, when you have 10 or more in your bar.
As I said, Forge Plus does not change anything about that.  

08 Jun

Comment
    Juber on Support Forums - Thread - Direct
Forge Plus does not increase the limit of how many Forge Points you can buy. It is always at 10.
Forge Plus increases how many FP from producing buildings you can collect. The limit is 99 and is increased to 1000 when having Forge Plus.  

05 Jun

Comment
    Juber on Forums - Thread - Direct
Dear pirates, the Summer Event is almost over, so it is time for some balancing changes!

Event Buildings
  • The Ascended Golden Dragon Gong received a 1% :quantum_coins: Quantum Coin boost
  • The Ascended Zheng's Golden Bell received a 1% :quantum_supplies: Quantum Supply boost
Daily Specials
  • We removed the 300% :att_boost_attacker:...
Read more

04 Jun

Comment
    Juber on Forums - Thread - Direct
Dear adventurers, we hope you enjoyed the first Incursion of the new :rank: Championship.
During the past 2 weeks we analysed the interactions on the Map and went through your provided feedback. Based on those we made some adjustments.
You can find the updated announcement here: Quantum Incursions 2nd Championship
Those will be applied to the first :quantum_incursion_boost:... Read more

02 Jun

Post
    Juber on Forums - Thread - Direct
newlogo1.png
Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.

Changes
  • Buildings
    • FOE-82489: Finish Special Production items do not work on limited buildings. To show this, we added information about that to the items' info screen.
  • Settlements
    • FOE-82457: We decided to replace the Finish All Supply Production items in the early Polynesia Settlement Quests with a Finish Single Supply Production.
  • Keyboard Shortcuts
    • FOE-82214: In ...
Read more

25 May

Comment
    Juber on Support Forums - Thread - Direct
This is the bugs forum, please post ideas in the ideas forum.  

21 May

Post
    Juber on Forums - Thread - Direct
Hi everybody! Shortly, we will open a testing phase for an army management improvement functionality. It means that during the test period, randomly selected users will be able to replace injured or fallen units with new units of the same type with a click of a newly added button.

We are sorry for any inconvenience you might experience due to the test. While we always aim to avoid it, testing new features in such a manner is crucial for verifying the performance of a feature and its effects on player behavior. For more information, please refer to our earlier post on testing: ... Read more

17 May

Post
    Juber on Forums - Thread - Direct
53e07e8de90d12bd09224114b87b22c2
​ In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below.
Improvements
  • FOE-82160: We added several new keyboard shortcuts!
    • Army Management: A - Attack, B - Auto Battle
    • GBG Window: A - Attack, N - Negotiate, B - Buildings
    • In addition, we plan to add more shortcuts with future updates.
  • FOE-82087: Not logging in for a while will now automatically change plundered buildings to be ready for collection again.
Bugfixes
  • FOE-81551: It was possible to collect a building just after it finished construction. It now needs to fi...
Read more

15 May

Comment
    Juber on Forums - Thread - Direct
Dear History Makers!
As you might have noticed, we made some changes to the secondary buildings in the Event. On the live servers they are now limited buildings and decay into their level 1 variants. The level 1 variant and upgrade kits are no longer available as rewards.
Currently on beta, everyone still has those buildings with the old stats and upgrades. Therefor we will execute a migration to change all of those buildings to the new variants to completely remove those old buildings from the game. In detail, we will make the following adjustments:
  • All old Lilac Gardens, Ethereal Fountains and Fromage Pavilion buildings and upgrade kits will be removed
  • You receive 1 Lilac Garden - Lv.2 - Active for every old Lilac Garden Lv.1 and Lv.2
  • You receive 1 Ethereal Fountain - Lv.2 - Active for every old Ethereal Fountain - Lv.1 and Lv.2
  • You receive 1 Fromage Pavilion - Lv.2 - Active for every old Fromage Pavilion - Lv...
Read more