Kaivax

Kaivax



23 Jun

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    Kaivax on Forums - Thread - Direct

Yes!

There’s also (for me at least), a very strange sensation when the facts uncovered contradict my clearly faulty memories.

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    Kaivax on Forums - Thread - Direct

Story time! Gather 'round if you’d like to hear some fun history.

When the 2020 edition of Love is in the Air ended in WoW Classic, we noticed a behavior we didn’t all expect: the faction leader that won the popularity contest continued to have Kwee Q. Peddlefeet in front of them, and you could continue to target Kwee and /kiss in order to get a +200 HP buff.

We looked into this, and it appeared that this was authentic behavior. We looked at the holiday data and we tested it on our reference server, and we got the same results. In original WoW, Kwee Q. Peddlefeet was first designed to stay with the winner of the popularity content for a full year, up until the start of the next Love is in the Air.

But we then asked around (and read some posts online, both new and very old), and found people who believed that Kwee was only supposed to hang out with the winning leader for one week after the end of Love is in the Air. One of these was the original designer of the e...

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Hotfixes

June 22, 2020

WoW Classic

  • The combat log range has been increased for players who are inside dungeons and raids.
    • Developers’ notes: This was originally planned for the next patch (1.13.5), but we wanted to gain its benefits in the live game as soon as possible. The combat log range in the open world remains restricted to prevent a larger radius of stealth detection than existed in original WoW.

20 Jun

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    Kaivax on Forums - Thread - Direct

Tune in now for the EU Qualifiers.

http://YouTube.com/Warcraft

Today:

Yesterday:

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Update 5:00 p.m. PDT June 19

For the next few days, we’ll keep the PTR open as much as we can for AQ 20 testing.


19 Jun

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    Kaivax on Forums - Thread - Direct

OP updated:

June 19, 2020

WoW Classic

  • Blade of Eternal Darkness will no longer proc from non-damaging spells.
    • Developers’ notes: In original WoW patch 1.12.1, we fixed some misbehavior with Blade of Eternal Darkness that unfortunately got carried into WoW Classic. We fixed it again in the WoW Classic AQ patch (1.13.5), but decided to go ahead and bring the fix to the live game.
  • 40-player raid instances are no longer affected by the 30-per-day limit on entering dungeons.
    • Developers’ notes: We have seen only a small handful of legitimate players encountering the recently added instance limit, but we want to ensure that anyone who does hit the cap is still able to freely participate in raid content.

18 Jun

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    Kaivax on Forums - Thread - Direct

Thank you very much to everyone who joined us on the WoW Classic PTR today.

We reached our goal of filling the test realm, as well as substantially over-filling the zone.

Good times!

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    Kaivax on Forums - Thread - Direct

In the Blizzard Desktop App playscreen, select the WoW icon on the left, then go to the version dropdown on the bottom and change your version to “Public Test Realm (Classic)”.

The Install button will then install what you need to play.

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1:35 p.m. PDT –

The test realm is now open!

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1:25 p.m. PDT

Our plan is to make the test realm available in a few minutes, so that testers can begin logging in and copying their characters over (or creating a template level 60 test character).

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Updated June 17

Hello to all of the seasoned soldiers, raging barbarians, and ironclad commanders of Azeroth! The newest Shadowlands Alpha build has a number of changes for Warriors, primarily focused on talents. We’re happy with the playstyle of each spec, and our philosophy for core abilities is generally “if it ain’t broke, don’t fix it”. That said, there are a number of talents in each tree that could use some love. Some were underutilized in Battle for Azeroth (eg., Collateral Damage for Arms, and Inner Rage for Fury) and haven’t seen changes yet, or their first set of changes in Shadowlands haven’t quite hit the mark (Frothing Berserker for Fury). We’re looking forward to hearing your thoughts and feedback on the new and updated talents!

We’d like to call out that Arms’ Mastery and Deep Wounds have been redesigned. We heard your feedback that Deep Wounds’ overwhelming contribution to the damage breakdown felt unrewarding, and we agree. The new design will be a ...

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Updated June 17

For Warlock, we’re focused on improving talent choices for Destruction and Demonology, as well as adding rewards for leveling up. In particular, we’d like there to be more viable builds for these specs to experiment with. This led to changes for the highly popular talents Demonic Consumption and Grimoire of Supremacy. Please continue posting your feedback on these changes in this thread. Thank you!

Warlock

  • Demonic Gateway no longer despawns when the caster dies. When the gateway is close to despawning, it begins dissolving out of view to warn the caster and allies that they may wish to replace it.
    • Developers’ notes: We’ve heard feedback that the routine of replacing your Demonic Gateway for each boss attempt can be tedious to the point of irritating. We’ve made a change that allows the gateway to persist through death and we’ll be listening for feedback on this change.

A...

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17 Jun

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    Kaivax on Forums - Thread - Direct

Update:

A few minutes ago, we significantly relaxed the throttle on all Auction House operations except canceling auctions.

Please feel free to reply to this with you feedback on how it feels now.

Thank you!

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    Kaivax on Forums - Thread - Direct

We’ve recently completed a round of actions against players who were found to be cheating in World of Warcraft.

We rarely communicate publicly about this, because we’ve found that describing our sources and methods can make it easier for malicious actors to work around them, but we feel that it’s worthwhile to expand on the subject today, as many players have recently asked us for more details.

Including today’s actions, over the last month in the Americas, Oceania, and Europe regions, we’ve closed or suspended over 74,000 WoW accounts that were found to be in violation of our ...

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Updated June 17

  • The magnitude of the Tower Sentinel’s slowing effect is now greatly reduced when far away from the Sentinel.
  • A number of classes have received new Anima and/or updated Powers.
  • This week’s build includes numerous bug fixes and small tweaks.
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On my first realm, Frostwolf, it was an all-nighter for me. The opening happened in the early evening in my timezone, and I spent the first four hours or so just trying to get from Eastern Kingdoms to Kalimdor.

It was then another six hours at least to actually do something in Silithus.

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    Kaivax on Forums - Thread - Direct

Please join us on June 18, on the WoW Classic PTR for a stress test. We’ll turn our attention to Silithus on the PTR at about 2:00 p.m. PDT, and the stress test will begin at 3:00 p.m. PDT (6:00 p.m. EDT).

Check out all of the details here.

Thank you!

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    Kaivax on Forums - Thread - Direct

Just wanted to note here that we’ve been following threads like this one closely, looking for feedback that leads us to tuning adjustments on the throttle, and we’ve already tested something like a dozen tuning adjustments.

What we’re looking for the most is detailed feedback on your experiences in the AH recently. We really appreciate everyone who’s taken the time to share their specifics.

One of those posts by a player yesterday gave us a clue about a bug we’ve been wanting to fix – the spinny yellow “wait” circle sometimes appearing when it shouldn’t. A software engineer was able to write a fix for that bug, which we’ll hopefully be able to implement into the game later.

Again – thank you!


16 Jun

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    Kaivax on Forums - Thread - Direct

As this thread has far exceeded the purposes of the Bug Report forum, we’re closing it here.

Thank you very much to everyone who posted feedback on how the AH now feels for typical use. We’re looking into exactly how the throttle is configured to consider making adjustments that will make it feel better while meeting our stated goals.

Thank you!

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    Kaivax on Forums - Thread - Direct

Hello.

The performance reported above is expected and intended, following a hotfix that went into effect a few hours ago. The hotfix is intended to both address service issues, as well as address an imbalance between the vast majority of players and a very small minority.

Through our continuing work to address service issues as they crop up, as well as our constant efforts to find gameplay issues and fix them, we’ve observed that a small minority of all players generate the majority of Auction House traffic.

The players who generate all of the AH traffic are using addon-driven automation to gain a competitive economic advantage over other players, in addition to the increasing strain on the game service. Neither of these things is good for the game as a whole.

With this hotfix, we’ve implemented a new system that effectively gives each player a “budget” of AH actions per minute, and only kicks in once that budget has been exceeded. The system is tuned so ...

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