Lucía Prieto

Lucía Prieto



17 Jun

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Hello Tamers! We’re here today, as is our custom, to share some insight about the process behind the latest Breeder (remember: the Backer tier, not Mimit) additions to the world of Temtem!
For those unfamiliar with the term, Breeder Backers are Kickstarter Backers whose unique perk was to design a Temtem line, and a route. Follow the links to read more about previous Breeder tems and ...

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24 May

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  • The second Mythical Lair is now open, and its Mythical Temtem ready to be faced.
    • The entrance to the lair is locked behind the new “Through a Gate, Darkly” sidequest, which can be started near the Sacred Lake.
  • A new area to explore has been added to Cipanku. This area is also related to the new quest and lair.
  • A new optional route has been added in Tucma Subsurface, accessible from Quetzal: discover the Gardens of Aztlan.
    • This route has been designed with the help of one of our Breeder backers from Kickstarter, Soma.
  • 👥We’ve revisited the Koish Fishing activity ...
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20 Apr

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These patch notes might include spoilers, including Temtem names and bits of the Main Quest. Read at your own discretion.

 

  • Fixed the error caused by the luma version of #146, Waspeen. Returned the luma versions of #145 and #146 back to the game.
  • Fixed the Mechanical Heat error. Reverted the change we made where using Mechanical Heat translated into Fire Flame.
  • Dr. Sasaya’s rematch team was lacking proper SVs for some tems. It has now been properly configured.
  • ?Fixed the softlock caused by using a multitarget technique on an enemy Temtem with the Evading status.
  • ?Fixed the softlock caused by using Cooperation with a Temtem that had the Team Elusive trait.
  • Fixed not being able to select an island if we closed the map too fast after discovering a new island.
  • Fixed a softlock if we pressed the hotkey for the map while having the world map opened t...
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13 Apr

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The wait is over, and Cipanku is finally here! Behold the wonderfully pink new island, and everything new it brings to Temtem. Want to take a quick look at it? Check its trailer:

Please, be aware the trailer contains spoilers about new Tems, techniques, and story bits. If you want to do a blind run for Cipanku we recommend not watching it.

Cipanku comes bearing the usual set of new tems, techniques, gears, traits… but it also holds the key to a couple of very relevant new features, including Lairs and the first Mythical Temtem. This is also only the first step on the Cipanku cycle, so expect a couple more surprises later down the road. Let’s dig in!

The first Mythical Temtem

To meet the first Mythical Temtem ever, you’ll need to go through its Lair first. Lairs are a totally new, highly cooperative feature that will require you to form parties with othe...

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  • This update represents the first part of the Cipanku update. We plan to release a couple more content updates during the Cipanku cycle, including access to some currently closed areas on the island, new features and improvements, and more.
  • This update is fully translated already. Enjoy!
  • This patch includes changes to experience, which have cause your Temtem to magically level up. This is intended, and will not cause issues evolving. Please read below for more info.
  • The Luma versions for M145 and M146 are not currently in-game due to technical issues. They will be added in the next...
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08 Apr

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Hello again, Tamers!

After a year and a bit of Kickstarter Alpha testing and a very hectic stress test, Temtem launched into PC Early Access on January 21, 2020. Now, a little over a year later, we’re excited to share that the upcoming Cipanku update will be, by far, our largest update.

With Cipanku closer than ever (keep reading to find out exactly how close), we feel like it’s an excellent time to make a quick recap of what has gone down, in terms of features, during this first year of Early Access.

So, what’s been added since the PC Early Access launch? Well, here’s the multitude of things we’ve been working on since we may have last seen you! Click the links if you want to know more about a specific feature or patch.

...

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10 Feb

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Hello tamers! We hope that you’ve had a good start to 2021 and that, whatever you’re doing in this weird year, you’re having a blast doing it.

We’re writing today to share some insights on the current state of the project, our hopes for the future, and some questions you’ve been sending our way.

First and foremost, let’s talk about the elephant in the room: is our current roadmap up to date? Unfortunately, and as most of you know already, it is not.

We made the current roadmap right after our Early Access launch in February of last yearbefore we knew the sort of year 2020 was going to beand while we’ve always stressed the fact that the roadmap was not set in stone, it certainly doesn’t match reality anymore. We’ve had to twist and change our plans quite a few times since the EA launch, sometimes because of good stuff, other times not so much. I’m s...

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21 Dec

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  • With the recent addition of PS5 as a platform, some bugs or features might affect only one of the platforms. From now on, they’ll be marked as such in the patch notes, so please watch out to avoid confusion.
  • This patch has a known issue for PS5. Users can see some other players invisible, the nickname/title for the player will be displayed but the character will be invisible. This will be fixed on the next PS5 patch, but since the PlayStation Store is closed for new patches during the holidays, that could take a couple of weeks to arrive.

...

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08 Dec

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Hi Tamers!

Today we launched successfully on PlayStation 5!! And we want to extend a super warm welcome to all the new players that are just landing on the Airborne Archipelago!

If you’re feeling a bit overwhelmed, don’t worry, it can happen! Our Game Director, Guillermo “YaW” Andrades recently gave some tips and tricks on how to become a successful tamer. Read them on the PlayStation blog right here.

We’ve also compiled some useful resources for anyone beginning the journey today:

🔸...

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02 Dec

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These patch notes contain story spoilers. Read at your own discretion.

  • 👥The Koish in battle will now be under the same lighting the Koish in the board is. This will hopefully make their identification much easier!
  • Tie situations in Dojo Rematches will now work exactly like in a PVP match.

  • We’ve made some tweaks to certain...
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12 Nov

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  • Tems avoiding damage due to a trait will no longer perform the animation of being hit.

  • We’ve made some changes to Radars:
    • Rare Tems’ radars now generate new spawns faster, approximately twice as fast as it originally was. We know this is one of the biggest issues the community had raised about radars and we understand that. Our goal with rare Tems is that they should be, in fact, rare and since radars remove a bit of that rarity we wa...
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10 Nov

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  • Added a report player feature.
  • Added a new setting to display the players’ platform along with their nickname (off by default).
  • Added 4K UI resolution support and a new setting to select between 1080 and 4K UI.
  • Added a new indication for AFK players.
    • The character will now sit on the floor and an asleep icon will be displayed in their name.

  • #029 – Goty
    • Added Bestial Charge to the egg technique learnset.
  • #117 – Droply
    • Added Waterjet to the egg technique learnset.

...

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30 Oct

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  • 👥Added a new particle on radar-spawned Temtem that will be visible over everything else.
    • This should make radar tems easier to detect even in populated places.
  • 👥Crystal Shrine’s spawn density has been changed to match the density of the rest of the Shrines.
  • 👥Postal Service icon added to the map.
  • ...
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28 Oct

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Hey Tamers!

You might have already heard, but we have very exciting news to share, because we’re dipping our feet into consoles a bit sooner than expected!
Temtem will be coming to PS5 in Early Access, as early as December 8! Preorders are now open, so go grab your copy and start experiencing Temtem on console this very year.

First of all: the trailer!

Pre-ordering Temtem now will grant you an exclusive in-game title, cool PSN avatars, and, of course, a ticket to the Early Access. Plus, it’s cheaper! Check...

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Post

A bug on the radar was causing players to be wrongfully banned. We’ve fixed it in this patch, and have unbanned those affected by it. We apologize for the inconveniences caused. We’ll continue reviewing and monitoring all the new situations caused by the addition of novel features.

  • Fixed Earth Koish not having Earth Stream in their learnset.
  • Fixed Water Koish not being able to learn Water Stream and Cold Geyser.
  • Fixed Trait Hacks...
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27 Oct

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  • One new Tempedia entry: #143 Koish.
    • Koish is a very unique Water Temtem that features 12 subspecies including one for each Temtem type (Water/Fire, Water/Nature…).
    • Apart from the 12 different subspecies, Koish also presents a set of unique mutations in each individual Temtem which creates 10,368 different unique combinations.
  • 👥 Added Fishing:
    • Players can now get a Fishing Rod at the Nuru Lodge after completing Kisiwa’s main quest.
    • The Fishing Rod can be used in any water zone that currently features a Temtem spawn.
  • The Nuru Lodge now hosts a new weekly activity.
    • Th...
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08 Oct

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With the release of version 0.6.9 (nice), we’ve launched into the world two new and very exciting things: the latest breeder tem, and two breeder routes, the first two we’ve done. We’re also taking this chance to talk about a previously released breeder tem.

Platypet

As I’m sure you already know, for the highest tier’s reward we gave some players the chance to create their own Temtem, just the way they wanted. ...

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05 Oct

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  • The translations for all the dialogues have been added. You can now play the entirety of the Kilima Range and the Housing quest in any of the supported languages.

  • Updated Handcuffs’ description to better describe the effect.

  • 👥...
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23 Sep

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  • This patch includes translation for all the new content except for the dialogues, into all of the supported languages: Spanish, French, German, Portuguese, Japanese, Chinese, and Korean.

  • We have disabled the encounters near the music crystals in the Barafu Glacier. Play the song of your people, now without interruptions.

...

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22 Sep

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Hello, tamers!

Cutting it close for Summer, the long-awaited housing patch is finally here. As previously mentioned, this update is part of the Kisiwa cycle, with one more patch still to arrive, filled with exciting, unexpected content.

What’s new?

Let’s start with the most anticipated and awaited feature of this patch, housing. Let’s dive right in, there’s a lot to unpack here!

Neighborhood...

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