Hello, this is the reason why we don't encourage datamining - besides potential spoilers it leads to dissapointment when you see unfinished or draft bits of content and begin to expect them to 100% go live, and then your expectations may be ruined.
This particular bit was a possible option that we explored for EE (and let's be honest, the one I was pointing to, in my old post), and the narrative designers even had spare time to write a draft for it, but unfortunately we weren't able to allocate enough resources from other departments to actually implement this in time for EE. Thus it never went beyond a text draft and never got directly teased or announced.
Generally, with game development, feature cut happens all the time, and it's a normal part of the process (albeit always painful for the authors). Usually players never see what was removed, but this time the information slipped out, and that of course makes it frustrating.
In the end, yes, sadly it's not...
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