OwlcatStarrok

OwlcatStarrok



06 Dec

Comment

Update: A tooltip bug. It shows the amount of XP for a level incorrectly, but the mechanics are unaffected. Will be fixed soon.

Comment

Originally posted by SACES97

Can we expect a fix today?

Already in works, so it may be possible, yes.

Comment

Originally posted by OwlcatStarrok

Please send a bugreport and PM me the e-mail you used, as I said in another thread. We'll investigate asap.

Update: it's a UI bug, the game shows the amount of XP required for a level incorrectly. The levelup itself works when the real number of XP required is reached.

Comment

Originally posted by BurningMartian

Wait, the Devastator coming back to life was a bug? There's so many things that come back in this game, I just wrote it off.

Not exactly a bug, but it was decided to redesign it a little.

Comment

Originally posted by bizwaz

good and all but you cannot level up now with this new patch.

All the saved files are like this.

Thanks.

Please send a bugreport and PM me the e-mail you used, as I said in another thread. We'll investigate asap.

Comment

Please send a bugreport with ALT+B and PM me your e-mail that you specified in the report window. We're investigating.

Comment

Aaand the header is a bit misleading, it's 1.1.4d, not 1.1.4f. Apologies :-)

Comment

Originally posted by OwlcatStarrok

Crusaders!

A new patch 1.1.4d is here! We fixed an issue with Arueshalae’s romance ending, and hopefully a lot of Commanders will be much happier now; we’ve made some fixes to the way touch attack works in the turn-based mode, and also made it so that the negative effects will be displayed first on your characters’ portraits.

But beware of possible plot spoilers!

Quests

A dialogue with the vescavor queen in chapter 5 could be initiated multiple times - fixed;

Azata's mentor won't be present after switching to the path of Legend anymore;

In Camellia's final quest, if either she of the player had an animal companion, the animal didn't appear in the garden - fixed;

In the fifth chapter, if the entire group was invisible, Hal refused to start a conversation - fixed;

Seeking Forgiveness quest didn't fail upon finishing the 3rd chapter - fixed;

Some players, who didn't complete the Dusk of Dragons qu...

Read more

Turn-based mode

If the player lost control of their mount while it was carrying its rider to execute a command (e.g. from Confusion), turn-based mode could get stuck - fixed;

Sometimes turn-based mode UI would not reappear after a cutscene interruption - fixed;

The battle could get stuck, when a character was killed by a status effect, and passed the turn to its caster (mostly happened with poisons) - fixed;

The mount could attack automatically, when you only hover the mouse over the potential target - fixed;

Touch spell could get stuck if you moved cursor quickly over another character's portrait after casting it - fixed.

Items

Clemency of Shadows didn't always summon spiders - fixed;

Elemental Imbuement didn't work as intended - fixed;

Items that give a DC bonus now also work with hexes (such as Glass Amulet of Clarity and Slumber);

Skinned Leather Cloak no longer aff...

Read more
Comment

Crusaders!

A new patch 1.1.4d is here! We fixed an issue with Arueshalae’s romance ending, and hopefully a lot of Commanders will be much happier now; we’ve made some fixes to the way touch attack works in the turn-based mode, and also made it so that the negative effects will be displayed first on your characters’ portraits.

But beware of possible plot spoilers!

Quests

A dialogue with the vescavor queen in chapter 5 could be initiated multiple times - fixed;

Azata's mentor won't be present after switching to the path of Legend anymore;

In Camellia's final quest, if either she of the player had an animal companion, the animal didn't appear in the garden - fixed;

In the fifth chapter, if the entire group was invisible, Hal refused to start a conversation - fixed;

Seeking Forgiveness quest didn't fail upon finishing the 3rd chapter - fixed;

Some players, who didn't complete the Dusk of Dragons qu...

Read more

03 Dec

Comment

Originally posted by IncredibleGeniusIRL

They've been working on it for a few weeks. It's a particularly resistant bug. I expect them to fix it soon though.

Yep, unfortunately we have a lingering issue with certain Mac hardware setups that we have been trying to solve for weeks. Mostly it's black screen/crashes at commander's tent, Lost Chapel, Gwerm's mansion and a couple of other locations. A whole dedicated team is busy with it for a while now, but there's no consistent solution yet, and some Mac users still suffer.

Truly sorry that it takes so long, you can be sure we're doing all we can there. It's indeed particularly resistant :(


02 Dec

Comment

Originally posted by OwlcatStarrok

I'll ask the QA guys to check. It was fixed and should work by now.

Confirmed, there are still indeed cases when it doesn't work, it's being worked on for the upcoming patches.

Comment

Originally posted by egamruf

Why wouldn't they change the tooltip then?

u/OwlcatStarrok is there any chance of getting this tooltip changed if it's true that it's now effectively just intended?

Hello, would help if you posted the screenshots of the feats in question.

Comment

Originally posted by AndreaColombo86

In case anybody stumbles upon this thread looking for the information: it definitely doesn't work as of 1.1.3. I tried it on my main and her animal companion as they stood right next to each other in combat, and neither the AC bonus nor the bonus to attack rolls applied at all.

I reported it already via Alt+B, but since it's a regression I'll namedrop /u/Owlcatstarrok for good measure.

I'll ask the QA guys to check. It was fixed and should work by now.


01 Dec

Comment

Reasonable feedback, I've passed it over to the crusade team.

Comment

Devs are like: "How's that even possible o.O"


30 Nov

Comment

Originally posted by skaffen37

Huh? I’ve completed an Azata run on mac and am halfway through my demon one. Only performance in Chapter 5 was atrocious with framerate drops to what felt like 1 FPS in some large battles, otherwise no problems.

It's only reproduced on some specific combinations of hardware. You got lucky, I presume.

Comment

Originally posted by stillestwaters

Any idea of a timeframe or anything ? I guess it’d be hard to see at this point if there’s not much progress.

Works are going non-stop for soon two months. Many hardware units have been bought and some cases of crashes and freezes have been fixed, but on some hardware combinations it still keeps occuring. Don't have any ETA at the moment, can only hope it gets fixed as soon as possible.

Comment

Originally posted by stillestwaters

Don’t forget us Mac users, please. We’re still stuck at the end of the 1st Act - never even got a chance to meet this Latverk dude or have a bug regarding him.

Glad this got fixed for the rest of you guys though

Not forgetting at all. Daily work over Mac hasn't been stopping for weeks. There are some partial results, but sadly still no full solution. Rest assured, we'll announce immediately when the problem will be resolved.

Post

We're back with one little fix for one little problem with this guy named Latverk. Apparently we got a little carried away with our problem-solving in the previous patch, and Latverk disappeared a bit earlier than he was supposed to. Oops, our bad. We talked to our… contractor in Alushinyrra about it, and he promised that the quest involving Latverk will proceed as it should now.

...

Read more External link →