OwlcatStarrok

OwlcatStarrok



23 Sep

Comment

Originally posted by Saint_Akagi

Is the demon mythic for inulectable prison still being worked on for those of us who respec'ed? The idea of throwing away 80+ hours really makes me lose my enthusiasm to play. Shit I'd even take a button that just auto completes it at this point

Unfortunately ineluctable prison is not fixable retroactively. The bug itself has been fixed since, but it was impossible to repair the older saves. I don't know the exact details, but something broke in a really wild way there :( It's extremely frustrating, I know, but sadly not much we can do with it =\

Some people here on the subreddit claimed to successfully to circumvent this location/quest through the usage of mods, perhaps they can help you.

Comment

Originally posted by BeastNeverSeen

I get that a lot of the stuff they're tackling right now is outright game breaking, but man I wish they'd get around to fixing metamagic not working on touch spells my magus is suffering.

Touch spells are being worked on at the moment. There's something really complicated about them, hard to pinpoint/reproduce consistently. It'll be there, just needs time.

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Originally posted by Shiiyouagain

Your crusade stats won’t get stuck anymore;

The lost experience is still applied retroactively! Oh thank God ;_;

Yup! When such bugs are fixed, with VERY few exceptions there's always some sort of a retroactive fix that puts your save to an intended state.

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Originally posted by veevoir

Do you report bugs with alt+b? Every time I report something it seems to be fixed next patch :D

:D

Comment

Originally posted by joeDUBstep

Fixed a visual issue with cloaks, tails, wings etc.;

Yesss no more spaghetti visuals, hopefully this was also the cause for the performance dips... gonna fire it up during my lunch break to see :)

EDIT: Well good thing is the cloaks don't stretch anymore, but performance is still ass.

A couple of performance fixes were prepared for this build, but were rolled back in the last moment due to some potential instabilities discovered in pre-launch testing. I'd expect them to be deployed in the next patch or shortly after. In either case, we're aware of the FPS issues and are working on them.

Comment

Originally posted by tyrion85

I have no idea to what you are even replying? Like, honestly, I don't understand a thing you're saying. In this thread a person asked if we can respec now, since there was a game breaking bug if you respec a couple of days ago. I said I'm also curious and also pointed out to you that a person like me would have no idea if it was or it wasn't fixed. What "bug that they have no evidence exists" are you even talking about, you sure you are in the right thread my man?

Again, is it safe to respec or not, thats literally all we're asking?

Heya! Known issues with respec have been addressed, but it is still a feature that has an above average level of instability due to the sheer complexity of the changes it makes when you use it. At least once it managed to break in such a critical way that we were unable to retroactively repair saves (ineluctable prison for Demon).

So, the answer is yes, you can, but keep a backup save before that, just in case.

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Should we fix it, I don't even...

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Originally posted by Orikanyo

Shit, death by that elemental huh.

Yeah, unfortunate :(

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Originally posted by Wash_Manblast

Is arcane agent still around? He had some amazing builds for kingmaker. Actually planning to use a large part of his mad dog amiri for my legend playthrough.

He's planning to participate in the challenge, yeah :) Waiting for him to start.

Comment

Originally posted by Piflik

Would it be possible to add an option to the game that if the portrait folder contains a folder with an NPC's name, this portrait would be used for their dialog? I don't know the code base, but considering that the import itself already exists and works, this should not be too complicated. (Bonus points is these portraits are automatically hidden during character creation). It would also make it easier to replace existing characters portraits, if the player so chooses, without the need for a mod that might introduce bugs.

That would be a staggering amount of work to implement I'm afraid. Maybe in something like enhanced edition, one day. Team recognizes the love for portraits and understands people would love to see something like this.


22 Sep

Comment

Originally posted by Willpanman

The patch released was for Windows and it said Mac version coming soon. Will the Mac version also be released today or will we need to wait 4 or so days like last time?

Expecting tomorrow. Black screen issue is tricky and we're still trying to pinpoint all cases where it appears. If you have the time and opportunity, please contact us at [[email protected]](mailto:[email protected]) or PM me your discord ID to work on it with us. It may help a lot, devs need a person who ran into this issue for testing.

Comment

Originally posted by Nixflyn

Is there an estimated time frame for the steam workshop? I'm really excited for the mod potential that will allow.

No ETA yet, I'd expect when the initial bugfixing wave tones down a bit.

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Originally posted by Icandothemove

You underestimate how important portraits are for some of us psychopaths.

I spent three hours yesterday finding a new portrait because I had like one default option for a tiefling male and it's actually incredibly distracting for me having a literal demon as a MC (reformed fiend bloodrager, demon path) with a human portrait.

I mean I get it, you gotta make those decisions somewhere and this one can partially be resolved by the player. But I'd 100% take more portraits as a stretch goal over another race.

Or even just a couple portrait options that are vague and don't show too much so that they could be anything.

We totally understand you guys. But sadly the portraits are very expensive and we gotta make the hard choice sometimes. Different people wish for different things, and we've got to find some sort of a reasonable middle ground for everybody to be more or less satisfied.

And after all, if you feel there's not enough portraits, you can always add more custom ones :)

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Yikes. Please leave a bug report via ALT+B and PM it to me.

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Originally posted by Canadish27

Fully appreciate the balance there. It's one that could be quite easily fixed by a mod given the amount of art out there as well, maybe something to facilitate for future games?

Steam workshop for Wrath will launch after some time, should make things like these a lot easier.

Comment

Originally posted by _plinus_

I wonder if they add it moving forward. I’ve noticed that some items still have the box image such as the demon heads you get from a certain companion when you’re in act 4, so maybe they’ll add more images as well

If it's not a default icon, but an actual box, sounds like a bug, please report it using ALT+B.

Comment

Originally posted by Canadish27

Portraits is less of a time issue, and more of an art budget issue.

They're not done in-house, they're commissioned generally, so the limited number implies that only so much budget was given over to this.

Correct. We'd always love to do more portraits, but we're constrainted by the budget. Would you want more portraits at a price of less creature models, fewer items or less detailed locations? I'd say it's unlikely. We're trying to keep a reasonable optimal middle ground between all of those.

Comment

Originally posted by Golvellius

Sorry to go off topic here, but do you know if the assumed bug concerning the Training Center lowering unit damage instead of raising it was already fixed?

Training Center lowering unit damage

It's known, but seems to be difficult to reproduce, so not being fixed in the nearest patch. Can you please send a bug report if you experience it, and PM me the ID of the ticket? That will speed it up.