OwlcatStarrok

OwlcatStarrok



18 Oct

Comment

Originally posted by Smirking_Knight

Most speculation is that it's an earlier iteration / visualization of Ember or just a cool looking merc.

It's an early Ember version, yes.

Comment

Originally posted by Efficient-Ad2983

One again, WoTR soundtrack doesn't disappoint!

Will "The Lord of Nothing" have the same "survival" approach of "Trough the Ashes", right?

So less "charge towards every enemy", but a more "indirect" approach to combat

Maybe slightly less than the first part, as the heroes have become a bit more tough since then, but yeah, this approach will be here as well.


17 Oct

Comment

Originally posted by wolftreeMtg

It's more the "low point-buy stealth gameplay" that people object to, not the side story itself.

It has its audience. For the rest, there are 15 new archetypes and a quest and a dungeon in Act V :)

And don't forget the gargantuan bugfix list (400-ish fixes), new mythic feats, updates to VFX of spells and assassin rework that comes together with it.

Comment

Originally posted by wolftreeMtg

I really do wonder if they didn't make a huge mistake tying the new DLC to the most controversial DLC out there.

The story had to be finished. To make sure it will appeal to people who aren't interested in the side stories, we've added a big meaty chunk of mechanical content and some Commander content as well for chapter V.

Comment

Originally posted by Jubez187

I wanna play this DLC but I need to do the first one. I just can’t get myself to fight swarms at level 1 for no trophies on PS5 lmao.

Technically you can play it without going through the first part. But you'll miss parts of the story that way.


16 Oct

Comment

Originally posted by Baelaroness

Keep your voice down, they might hear.

Also, Lich raising those bastards back to fight their pals was deeply satisfying.

Comment

Originally posted by grenadier42

Alushinyrra but you can rotate around all three axes

I like the sound of that

Comment

We're actually working on more tools for the next game, Rogue Trader to make the modding process easier. I'm not sure if that can ever be compatible backwards with PF, but it's a start.

If you guys have any specific wishes about tools you'd like to see, let me know. They'll reach the people working on those.


15 Oct

Comment

Originally posted by Radiant_Assistant333

Too bad that it’s several months away but I appreciate the candor! Will there still be monthly updates during this time?

Yup, at the very least we'll see the same patch as the huge 2.2 on PC that will come together with DLC5, probably more updates inbetween as well.


13 Oct

Comment

Originally posted by MedicineShow

Hey, do you know if this DLC updates anything from the older DLC? Like aside from bug fixes and new classes (which I'm totally excited about don't get me wrong). I'm just wondering if I should play it now or later in preparation for the new one.

Not in terms of content, but there's a gargantuan 2.2 patch coming simultaneously with the DLC, which has the new armor and shield mythic feats, assassin rework, some new gorgeous VFX and multiple PAGES worth of fixes. I'm scared to count how many there are, but we're talking hundreds.

Comment

Originally posted by JonDarkwood

Any point in getting the dlc if I'm not interested in the side story itself?

15 (!) new archetypes and a new quest and dungeon in Act V for the Commander.


11 Oct

Comment

Originally posted by Nighteyes09

To your other point Owlcat don't see a single cent from Kingmaker as they lost the license. Just so you know.

What? Why?

The game was developed when we still were a part of larger company, and the license remained with that company when we claimed independence back in 2019. Since then, we don't own Kingmaker anymore and don't get any money from it.


09 Oct

Comment

Originally posted by Vegetable-Ring3616

Any update on the PS5 WotR update? Its been a year already.

Hey there! Still in production. Unfortunately it takes longer than expected - for the game to work on PS5, we had to switch to a newer version of the engine, and that caused a lot of compatibility issues that are still being solved. We don't have a set release date yet, but judging by the current status, we're looking at no earlier than Q1 2024 or so. I'm sorry =(


07 Oct

Comment

Originally posted by ErikMynhier

It's "thought" weretouched will be one of the 15 new archetypes.

It will be.


06 Oct

Comment

Originally posted by Skurrio

Their builds are tied into their stories, yes. The team believes that altering them has a negative impact on immersion

Please explain how 14/13/19/9/10/15 TSS Val with EWP: Bastard Sword ties into her Story. Or should we just look at the 9 Int and say "well that explains everything".

or if you are adamant that you need this and it won't affect your experience, I believe there are mods that let you accomplish that.

While I can certainly use Mods, there are still many People that play either on Console or just struggle to use Mods. Would it be to much to ask to put the Option for full Respecs into the Game together with the Warning that the Developers will be disappointed if you use it? (Similiar to the Unfair Warning)

You see, between having so much stuff we'd still love to improve about the game, a rather limited demand for this, availibility of mods for majority of the players and extremely limited resources for things like these, this would be very low on priority list, even if we wanted to do it. Sadly, as a developer team, you always have to choose what you can afford to put your effort into, can't have it all.