OwlcatStarrok

OwlcatStarrok



01 Aug

Comment

Originally posted by TheAcerbicOrb

Why are all the big CRPG developers moving away from CRPGs these days? Really annoys me.

We are not moving away from CRPGs :)

Comment

Originally posted by snowglobe-theory

Thanks sweatie!! (=

Hopefully Owlcat has had a sit-down with whoever is the cursed combination of obsessed with puzzles and also very bad at making them. hateot and enigma, just please, have an intervention with this person.

We've significantly reduced the amount of puzzles in our games as you can see by Rogue Trader. Polls clearly show mixed reception of zones with a lot of puzzles, and thus spending a lot of resources on them isn't worth it.

Comment

Originally posted by TheMorninGlory

What u mean? :o they're very positive recent & all time

Or is there a developer response somewhere in them implying your suggestion that we're not getting much else?

A Dance of Masks release went extremely well. So much that it competes with the Last Sarkorians (the most popular DLC of all before Dance of Masks), despite being released a year later than them.

Comment

Originally posted by Bonezone420

I don't think so. Paizo seems to be doing their best to absolutely shitcan starfinder 1e entirely so I can't imagine them paying to make a game of it so soon after announcing their official end of support forever for it. And I'm pretty sure Owlcat have said they don't like 2e. Also Starfinder 2e looks like an absolute dumpster fire and making a game of it this early would be a disaster.

Just wanted to correct a common misunderstanding of the process.

Unless done in-house, license owner doesn't pay for the games to be made. It's actually the opposite - usually they get paid for the use of their universe by the devs willing to make the game, be that a % from the sales, a one-time payment, or both.

Comment

Originally posted by snowglobe-theory

Sad trend if true. We'll have Avowed also, when we should've had a third Pillars game imo. (set before Pillars 1 maybe, unrelated to the Watcher)

Oh well, so it goes.

Let's just say that's not the only project we're working on, and you'll definitely see more CRPGs from us :)


30 Jul

Comment

Originally posted by CookEsandcream

Pretty well, according to Starrok in the discord! 

 Golden dragon is getting a mechanical rework with many cool updates […] I do not lose hope for a bigger update, given the impressive reception of Devil. 

https://discord.com/channels/645948717400064030/1136663826939519117/1259271538880942240

https://discord.com/channels/645948717400064030/1136663826939519117/1259272280362586213

Read more

You guys did a great job with the reviews indeed :) Future's looking good.

Comment

Originally posted by Zoze13

Would love all this.

u/OwlcatStarrok Said we might get a Gold Dragon update still.

It is being discussed right now. Chances are pretty good that it will happen.


25 Jul

Comment

Originally posted by EducationalExtreme61

Core is considered lower or higher difficulties?

Higher.

Comment

Originally posted by Seigmoraig

One feature I would LOVE to see in your games is a way to build your own Auto Level Up paths where you go through the whole leveling up process and save the template so you can leave it on auto while you are playing.

This would be especially nice in the Rogue-like modes because you are leveling up once every 15 minutes there and doing the level up process for 6 characters every time distracts from the game play experience

Assessing how levelling experience can be improved is one of the reasons for this poll. What you mention sadly won't happen in Kingmaker and WotR, but it's not out of the field of possibilities for Rogue Trader and future games. I'm not making any promises or giving any ETAs yet, but we're researching what can be done in this direction.

Post

We're doing a small research how our players usually approach the character building in our games. Let us know what you think!

Automatic level up includes pregens and recommended builds.

View Poll

External link →

16 Jul


15 Jul

Comment

Originally posted by Watercooler_expert

I hope they fix the lag issues that seem to have come back with the previous DLC. I play on GFN ultimate (4080 tier) and the lag from turn based combat seems much worse than before.

It's to the point where I have to relaunch the game every 2-3 hours because it becomes unplayable.

Would be grateful if you recorded and sent me the video how this looks like. The game definitely isn't supposed to lag on 4080.


12 Jul

Comment

Took this to the team. Thank you for the feedback! :)


11 Jul

Comment

Originally posted by red_riddler

Anyone else having trouble loading into the game? Pre patch it was fine now the bar wont move beyond 50% while starting.

Try clearing the cache by deleting all files except saved games, portraits and screenshots from the following folder: C:\Users\\AppData\LocalLow\Owlcat Games\Pathfinder Wrath of the Righteous. If that doesn't help, verify the game files.

Comment

Originally posted by Defiant_Brilliant566

Is this update only for PC and has not come out for console yet? I am asking as I went to roll a drunken monk and am still locked under lawful, I am on Xbox. Thanks in advance for any answers!

Hello, it's not on console yet. Coming within roughly a week.

Comment

Funny observation, but jokes aside, this is a legit problem. We'll think what can be done.

Comment

Originally posted by Darth_Csikos

didnt they hotfixed it just today?

There's an issue with using it from the mount, where it doesn't count specifically for the x2 bonus. This will be coming in a later update. Other bonuses and the x2 bonus when using it from the rider should be awarded correctly.