Peanits

Peanits



07 Sep

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RELEASE SCHEDULE

NOTE: While the characters will be available immediately through the in-game store, the DLC will release on storefronts shortly after.

The times listed below are estimates and can vary s...

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01 Sep

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We’re back with another Developer Update, a series of posts where we go into detail on some upcoming changes to Dead by Daylight.


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17 Aug

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The Player Test Build is an early build of the final release available through a BETA-branch of the Steam version of Dead by Daylight.

As with all early builds, there are some bugs and known issues that the team is already working on. Please check our list in the Patch Notes before playing, and leave us your feedback and additional bug reports in the links down below! 

SCHEDULE

PTB goes live: Augu...

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19 May

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    Peanits on Steam - Thread - Direct

Bug Fixes
  • Fixed an issue which prevented scoring events from firing while struggling on the hook.
  • Fixed an issue which prevented survivors from being picked up in a corner of the gas station car pile.
  • Fixed an issue which prevented survivors from being picked up if close to certain basement walls.
  • Fixed an issue which caused one hatch in Grim Pantry spawns above the ground.
  • Fixed an issue which allowed Killers to completely block access to some Coldwind Farm basements.
  • Fixed an issue which could cause the hook struggle prompt to display an incorrect skill check keybinding.
  • Fixed an issue which could allow changing the selected Killer while searching for a match.
  • Fixed an issue which could prevent accessories ...
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11 May

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    Peanits on Steam - Thread - Direct

Balance
  • Added a maximum turn rate per frame to the Blight's rush for very high sensitivity input.
  • Increased controller sensitivity and controller maximum turn rate for the Blight's rush.
  • The Huntress add-on "Wooden Fox" now triggers undetectable at the beginning of the reload interaction and its duration has been increased to 15 seconds
Miscellaneous
  • Huntress ammo count is now updated at the end of the reload interaction.
Bug Fixes
  • Fixed an issue that caused characters being sold with temporary discounts to not be purchasable with shards anymore.
  • Fixed an issue that would cause survivor characters to emote when pressing Numpad 1 or Numpad 2 even if not bound to those keys.
  • Fixed an issue that ...
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04 May

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    Peanits on Steam - Thread - Direct

The 4.7.0 Mid-Chapter Update is now available!

This update includes:
  • Visual Update for the Coldwind Farm Realm & The Doctor
  • New Hook Struggle Mechanics
  • Balance changes for The Twins, The Nightmare, The Demogorgon, and The Huntress
  • Balance changes for multiple perks
  • Adjustments to Rift Fragments to make Rift tiers easier to unlock
  • Various bug fixes

For full patch notes, click here: https://forum.deadbydaylight.com/en/kb/articles/281

02 Mar

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    Peanits on Steam - Thread - Direct

FEATURES
  • Added a new Killer - The Trickster
  • Added a new Survivor - Yun-Jin Lee
  • Added a setting to change the privacy of the party
  • Added the Chat Filter feature
  • Added an error message when a user fails to add a friend because he has too many friends

CONTENT The Blight
  • Adjusted his first person animations and camera position to be higher up
  • Reworked the collision detection for his power. It should now be consistent with basic attack obstruction and no longer result in sliding off various surfaces.

The Wraith
  • Increased his cloaked move speed
  • Decreased his move speed while uncloaking
  • Reduced the Windstorm addon move speed bonuses to comp...
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23 Feb

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    Peanits on Steam - Thread - Direct

CONTENT
  • Raised camera to original position when crawling
  • Changed transition animations in Survivor Locomotion to make the controls feel more responsive.
HUD Layout Changes:

  • Moved the objectives from the top center of the screen to the bottom left corner and removed the additional text. Objectives are now icon based.
  • Increased the size of the objectives icons and added background shading to help improve their visibility when viewed on bright environments.
  • Increased the font size of the generator count number.
  • Reduced the size of the Killer's hook count widget to be more in line with the other objectives.
  • Lowered the stack of player status widgets from the top left corner to the lower left corner. They n...
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28 Oct

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    Peanits on Steam - Thread - Direct

Bug Fixes
  • Fixed an issue that might prevent medkits with 32 charges to completely heal the second health state.
  • Fixed an issue that caused survivors auras not to be shown if a killer equipped with the Discordance perk enters the activation range after the survivors have started repairing a generator.
  • Fixed an issue that caused killers to have their first person view posture during the intro.
  • Fixed an issue that caused Halloween event hook auras to display a base.
  • Fixed an issue that cause the Nightmare not to dissolve at the end of his mori animation.
  • Fixed an issue that caused the Demogorgon not to have an animation when using the Shred ability.
  • Fixed an issue that may allow the killer to use its power before Blighted Rush afte...
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21 Aug

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    Peanits on Steam - Thread - Direct


The 4.1.3 Bugfix Patch is now live on Steam. This patch includes fixes for sync errors (Error Codes 111 & 112).

While running version 4.1.3, you will still be able to cross-play with people running version 4.1.2 of the game on other platforms.

05 May

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Bug Fixes

  • Fixed an issue that could cause Survivors to fall out of world when escaping a trial and transitioning to the match result screen. 
  • Fixed an issue that allowed Survivors to vault while staggered after falling.
  • The Oni: Fixed an issue that caused the grab animation to trigger twice when picking up a survivor in Blood Fuiry mode. 
  • The Huntress: Fixed an issue that caused the camera to reset incorrectly when putting away a hatchet.
  • The Huntress: Fixed an issue that failed to award bonus Deviousness points when hitting a Survivor with a hatchet.
  • The Oni: Fixed an issue that caused the Oni's Kanobo to float briefly when he transitions to Demon Mode.
  • Fixed an issue that could cause the Killer to hang when the match start timer reaches zero.
  • Fixed an animation issue that caused the Killer to be offset when performing a Mori on a Survivor that is quickly spinning.
  • Thompson House: Fixed invisible ...
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27 Apr

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Features & Content

  • When all remaining Survivors in a trial hit the Struggle phase on the hook, the Entity will instantly drain their remaining life bar.
  • The repair speed Efficiency Debuff for each Survivor working on a generator has been increased to 15% (up from 10%).
  • Great Skill Checks while repairing now give 1% bonus progression (down from 2%).
  • Great skill Checks while repairing now give to 300 Bloodpoints (up from 150).
  • Memento Mori interaction adjustment: Mori animations only begin playing at the end of the interaction charge.
  • The Legion Feral Frenzy adjustment: Restored The Legion's ability to see scratch marks and pools of blood at the beginning of the fatigue (when Feral Frenzy expires).
  • The Emblem System: Adjusted the Benevolent Emblem progression thresholds.
  • Added additional player feedback when Survivors attempt to escape a hook by themselves.
  • Improved the Controller sensitivity range i...
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23 Mar

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Bug Fixes

  • Fixed an issue that would award progress to both the Killer and the Survivor for the achievement Quick Draw.
  • The Deathslinger: Fixed an issue that caused the Deathslinger's chain winch to not break after shooting.
  • The Trapper: Fixed an issue that wouldn't award any score event when resetting a bear trap.
  • Fixed an issue that caused Survivors with the perk Saboteur to see the hook auras while being in a locker.
  • Fixed an issue that caused Survivors to be unable to be healed to full health when using the perks Solidarity, Autodidact and For the People on other Survivors.

17 Mar

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    Peanits on Steam - Thread - Direct


The 3.6.1 hotfix is rolling out later today, including various bug fixes and improvements.
For full patch notes, click here: https://forum.deadbydaylight.com/en/kb/patchnotes
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Balance and Bug fixes

  • Dead Dawg Saloon: Repositioned some vultures.
  • Dead Dawg Saloon: Repositioned the generator on the second floor of the saloon.
  • Dead Dawg Saloon: Fixed an issue that caused the Nurse to see out of world when blinking in the basement.
  • Dead Dawg Saloon: Fixed an issue that caused the Old West Oasis achievement to not unlock after repairing the Saloon generator and escaping.
  • Family Residence: Fixed an issue that caused a Bear Trap to spawn inside a rock.
  • Fixed an issue that prevented The Nurse from blinking through the exit gates.
  • Fixed a heavy frame drop when walking on multiple Hag traps.
  • Fixed an issue that would award a Protection score event to a Survivor for breaking free from the Redeemer's spear near an injured Survivor.
  • The Hillbilly: Polished the animation when breaking pallets and breakable walls with the Chainsaw.
  • The Hag: Fixed an issue that c...
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16 Mar


17 Feb

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The first Developer Update of the new year is here! In this series of blogposts, we take a look at some upcoming changes and improvements making their way into Dead by Daylight, as well as our progress on any pressing issues. This time around, we’ll be revealing the changes coming to Toolboxes and Items, changes to a pair of Killers, and a new game changing feature.


Matchmaking

We are working on a brand-new matchmaking and ranking system. In case you missed it, you can read up on the full details here: ...

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10 Feb

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The disconnection penalty system is being re-enabled on PC, PS4 and Switch™️. Following our December 2019 test, we have fixed reported issues and made some changes to address Community feedback.

The system will be turned on Tuesday February 11th, 11 AM Eastern. A game update will not be required.

How does it work?

Users who disconnect from matches will be prevented from joining a new match for a predetermined length of time, which increases after each instance of disconnection. Our objective with this feature is to discourage players from quitting games and will serve a double purpose of excluding users who are a...

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03 Feb

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RELEASE SCHEDULE

STEAM

Planned: 11 AM Eastern

WINDOWS STORE

Planned: 11 AM Eastern

PS4

Planned: 11 AM Eastern

XBOX

Planned: 11 AM Eastern

SWITCH

Planned: 11 AM Eastern

PATCH NOTES

STEAM

...

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28 Jan

Post

RELEASE SCHEDULE

STEAM

Planned: 11 AM Eastern

WINDOWS STORE

Planned: 11 AM Eastern

PS4

Planned: 11 AM Eastern

XBOX

Planned: 11 AM Eastern

SWITCH

Planned: 11 AM Eastern

PATCH NOTES

STEAM

...

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