Peanits

Peanits



02 Mar

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    Peanits on Steam - Thread - Direct

FEATURES
  • Added a new Killer - The Trickster
  • Added a new Survivor - Yun-Jin Lee
  • Added a setting to change the privacy of the party
  • Added the Chat Filter feature
  • Added an error message when a user fails to add a friend because he has too many friends

CONTENT The Blight
  • Adjusted his first person animations and camera position to be higher up
  • Reworked the collision detection for his power. It should now be consistent with basic attack obstruction and no longer result in sliding off various surfaces.

The Wraith
  • Increased his cloaked move speed
  • Decreased his move speed while uncloaking
  • Reduced the Windstorm addon move speed bonuses to comp...
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23 Feb

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    Peanits on Steam - Thread - Direct

CONTENT
  • Raised camera to original position when crawling
  • Changed transition animations in Survivor Locomotion to make the controls feel more responsive.
HUD Layout Changes:

  • Moved the objectives from the top center of the screen to the bottom left corner and removed the additional text. Objectives are now icon based.
  • Increased the size of the objectives icons and added background shading to help improve their visibility when viewed on bright environments.
  • Increased the font size of the generator count number.
  • Reduced the size of the Killer's hook count widget to be more in line with the other objectives.
  • Lowered the stack of player status widgets from the top left corner to the lower left corner. They n...
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28 Oct

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    Peanits on Steam - Thread - Direct

Bug Fixes
  • Fixed an issue that might prevent medkits with 32 charges to completely heal the second health state.
  • Fixed an issue that caused survivors auras not to be shown if a killer equipped with the Discordance perk enters the activation range after the survivors have started repairing a generator.
  • Fixed an issue that caused killers to have their first person view posture during the intro.
  • Fixed an issue that caused Halloween event hook auras to display a base.
  • Fixed an issue that cause the Nightmare not to dissolve at the end of his mori animation.
  • Fixed an issue that caused the Demogorgon not to have an animation when using the Shred ability.
  • Fixed an issue that may allow the killer to use its power before Blighted Rush afte...
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21 Aug

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    Peanits on Steam - Thread - Direct


The 4.1.3 Bugfix Patch is now live on Steam. This patch includes fixes for sync errors (Error Codes 111 & 112).

While running version 4.1.3, you will still be able to cross-play with people running version 4.1.2 of the game on other platforms.

05 May

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Bug Fixes

  • Fixed an issue that could cause Survivors to fall out of world when escaping a trial and transitioning to the match result screen. 
  • Fixed an issue that allowed Survivors to vault while staggered after falling.
  • The Oni: Fixed an issue that caused the grab animation to trigger twice when picking up a survivor in Blood Fuiry mode. 
  • The Huntress: Fixed an issue that caused the camera to reset incorrectly when putting away a hatchet.
  • The Huntress: Fixed an issue that failed to award bonus Deviousness points when hitting a Survivor with a hatchet.
  • The Oni: Fixed an issue that caused the Oni's Kanobo to float briefly when he transitions to Demon Mode.
  • Fixed an issue that could cause the Killer to hang when the match start timer reaches zero.
  • Fixed an animation issue that caused the Killer to be offset when performing a Mori on a Survivor that is quickly spinning.
  • Thompson House: Fixed invisible ...
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27 Apr

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Features & Content

  • When all remaining Survivors in a trial hit the Struggle phase on the hook, the Entity will instantly drain their remaining life bar.
  • The repair speed Efficiency Debuff for each Survivor working on a generator has been increased to 15% (up from 10%).
  • Great Skill Checks while repairing now give 1% bonus progression (down from 2%).
  • Great skill Checks while repairing now give to 300 Bloodpoints (up from 150).
  • Memento Mori interaction adjustment: Mori animations only begin playing at the end of the interaction charge.
  • The Legion Feral Frenzy adjustment: Restored The Legion's ability to see scratch marks and pools of blood at the beginning of the fatigue (when Feral Frenzy expires).
  • The Emblem System: Adjusted the Benevolent Emblem progression thresholds.
  • Added additional player feedback when Survivors attempt to escape a hook by themselves.
  • Improved the Controller sensitivity range i...
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23 Mar

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Bug Fixes

  • Fixed an issue that would award progress to both the Killer and the Survivor for the achievement Quick Draw.
  • The Deathslinger: Fixed an issue that caused the Deathslinger's chain winch to not break after shooting.
  • The Trapper: Fixed an issue that wouldn't award any score event when resetting a bear trap.
  • Fixed an issue that caused Survivors with the perk Saboteur to see the hook auras while being in a locker.
  • Fixed an issue that caused Survivors to be unable to be healed to full health when using the perks Solidarity, Autodidact and For the People on other Survivors.

17 Mar

Post
    Peanits on Steam - Thread - Direct


The 3.6.1 hotfix is rolling out later today, including various bug fixes and improvements.
For full patch notes, click here: https://forum.deadbydaylight.com/en/kb/patchnotes
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Balance and Bug fixes

  • Dead Dawg Saloon: Repositioned some vultures.
  • Dead Dawg Saloon: Repositioned the generator on the second floor of the saloon.
  • Dead Dawg Saloon: Fixed an issue that caused the Nurse to see out of world when blinking in the basement.
  • Dead Dawg Saloon: Fixed an issue that caused the Old West Oasis achievement to not unlock after repairing the Saloon generator and escaping.
  • Family Residence: Fixed an issue that caused a Bear Trap to spawn inside a rock.
  • Fixed an issue that prevented The Nurse from blinking through the exit gates.
  • Fixed a heavy frame drop when walking on multiple Hag traps.
  • Fixed an issue that would award a Protection score event to a Survivor for breaking free from the Redeemer's spear near an injured Survivor.
  • The Hillbilly: Polished the animation when breaking pallets and breakable walls with the Chainsaw.
  • The Hag: Fixed an issue that c...
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16 Mar


17 Feb

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The first Developer Update of the new year is here! In this series of blogposts, we take a look at some upcoming changes and improvements making their way into Dead by Daylight, as well as our progress on any pressing issues. This time around, we’ll be revealing the changes coming to Toolboxes and Items, changes to a pair of Killers, and a new game changing feature.


Matchmaking

We are working on a brand-new matchmaking and ranking system. In case you missed it, you can read up on the full details here: ...

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10 Feb

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The disconnection penalty system is being re-enabled on PC, PS4 and Switch™️. Following our December 2019 test, we have fixed reported issues and made some changes to address Community feedback.

The system will be turned on Tuesday February 11th, 11 AM Eastern. A game update will not be required.

How does it work?

Users who disconnect from matches will be prevented from joining a new match for a predetermined length of time, which increases after each instance of disconnection. Our objective with this feature is to discourage players from quitting games and will serve a double purpose of excluding users who are a...

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03 Feb

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RELEASE SCHEDULE

STEAM

Planned: 11 AM Eastern

WINDOWS STORE

Planned: 11 AM Eastern

PS4

Planned: 11 AM Eastern

XBOX

Planned: 11 AM Eastern

SWITCH

Planned: 11 AM Eastern

PATCH NOTES

STEAM

...

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28 Jan

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RELEASE SCHEDULE

STEAM

Planned: 11 AM Eastern

WINDOWS STORE

Planned: 11 AM Eastern

PS4

Planned: 11 AM Eastern

XBOX

Planned: 11 AM Eastern

SWITCH

Planned: 11 AM Eastern

PATCH NOTES

STEAM

...

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27 Jan

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We’ve observed a growing Community concern about matchmaking in recent months. Matchmaking wait times have exceeded our targeted limits and we’ve seen rank disparities fluctuate. In this Status Update, we will go in details on factors impacting the matchmaking, our current matchmaking system and our future solutions.  

...
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24 Jan

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This post is a written recap of our Q&A livestream. If you'd prefer to watch the stream itself, click here: https://www.youtube.com/watch?v=3Aoe1H282oY


News & ANNOUNCEMENTS

We will be at PAX East. There will be no booth, but we will have a DBD party.

The Lunar New Year event is on now. Log in this week for some exclusive charms, and next week for some exclusive cosmetics.

A hotfix is coming soon.

Known issues:

  • Decisive Strike is not working with madness skill checks against The Doctor.
  • Rank achievements unlock at random (you will not be banned...
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21 Jan

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Here, you can find a list of any newly reported known issues following today's update. Please be sure to check here before reporting a bug!

Rank Achievements Unlocking Randomly

We are aware that rank achievements are unlocking incorrectly. Do not worry, you are not at risk of being banned for this.

Decisive Strike does not stun the killer sometimes

We are looking into scenarios where Decisive Strike does not stun the killer in spite of succeeding the skill check. If you create a bug report, please be sure to let us know which killer you were playing against when this happened.

Totem and survivor pickup issues on Badham Preschool

Due to a collision change, some totems cannot be cleansed on Badham Preschool maps, and survivors cannot be picked up when next to certain objects. The map and its offering have been disabled until this issue is hotfixed.


20 Jan

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RELEASE SCHEDULE

STEAM

Released

WINDOWS STORE

Released

PS4 EU & NA

Released

XBOX

Released

SWITCH

Released

CONTENT

The Doctor Update

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16 Jan

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Note: This roadmap may be updated over time to include new information as it becomes available. Be sure to check back often. Entries marked (TBC) may be shifted around at any time.

JANUARY 6TH

Forum

Designer Notes: Doctor, Ruin & Gatekeeper

JANUARY 7TH

In-game

PTB opens

JANUARY 8TH

In-game

Dedicated Servers enabled for PS4

Winter Sale (In-game Store)

JANUARY 13TH

In-game

Rank Reset

JANUARY 14TH

Forum

3.5.0 Q&A thread opens

JANUARY 15TH

In-game

Cosmetic Release

Winter Sale ends (In-game Store)

JANUARY 16TH

Website

Doctor Update News

YouTube

Mash It Up

JANUARY 21ST

Website

News (TBC)

JANUARY 22ND

In-game

Cosmetic Release

JANUARY 23RD

Twitch/YouTube

3.5.0 Q&A Livestrea...

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06 Jan

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Welcome to our Designer Notes, a series of blogposts presenting the fine details of upcoming design changes. Today, we’ll be going over the first update of 2020, which includes changes to The Doctor, the Gatekeeper Emblem, and Hex: Ruin. 

DOCTOR UPDATE 

In the next mid-chapter update, we will be changing core elements of The Doctor's gameplay. He's been a polarizing figure since his release, and we felt it was time to revisit his kit with an eye to making it less frustrating to play against him. We will keep his core identity as a Killer who shocks people with electricity and causes them to go insane, suffering several...

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