Eh, I probably did too many things at once that weren't strictly going to achieve goals. For example, lower health growth makes sense systemically for enchanters (their items give HP, armor is synergistic with shields), but actively works against Mid/Bot skew (though it does help with Bot/Support). More shielding helps support but also helps bot, since you get nearly double value in both cases.
To be fair though, part of this observed win rate disparity is people building "wrong." For example, W max Seraphine Support is actually her strongest build now with a 1% win rate gain over Q max. It gained some popularity last patch, but we'd see a 1% win rate rise if the rest of the population moves over. On that vein, a significant portion of Mid Seraphine players max E 2nd, more than Bot Seraphine does, and is very incorrect even after the buffs. So because W max 2nd is still stronger than E max 2nd, any role that "obviously" wants to max W outperforms, which is bot moreso than m...
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