RPG_Wrel

RPG_Wrel



28 Jun

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All PC servers will come down for the following update on Wednesday, June 29, at 6:00am PT (3:00pm CEST). Downtime for this update is expected to last up to 2 hours. -- Independence Day Event! Double Experience for ALL Double Experience for ALL from July 1 - July 4. Holiday Event Items Starting July 1, you'll find the FREEDOM THRUSTERS
, a max-rank Icarus Jump Jet available to equip in your Light Assault's loadout screen. This seasonal item will remain active all through July. New to the Depot! (Available July 1 - July 31) Stars and Stripes Contrail Bundle! - 999 DBC Patriotic new contrails available for the following vehicles!
  • Galaxy
  • Libera...
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25 Jun

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21 Jun

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All PC servers will come down for the following changes on Wednesday, June 22, at 6:00am PT (3:00pm CEST). Downtime for this update is expected to last up to 2 hours. -- Misc. Changes, Fixes, and Additions
  • The current summer event directive line has been extended through July 5.
  • Summer Support Ribbons now require fewer ticks of Resupply and Repair experience to earn a ribbon.
  • Trident Takeover directive now correctly counts Trident Facility defenses toward the objective goal.
  • Aerial Anomalies will now trigger more often, but still only once per continent in most cases. This corrects an issue that prevented the event from firing, even under intended conditions.
  • Fixed an issue with the Diamondback's underbarrel causing incorrect hand position.
  • Corrected some visual issues with the Exodus Fleet Carriers on Oshur.
  • Lightning's utility timer no longer overlaps other HUD elements while in first-person view...
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15 Jun

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All PC servers will come down for the following changes on Wednesday, June 15, at 6:00am PT (3:00pm CEST). Downtime for this update is expected to last up to 3 hours. -- Splashdown in 3, 2, 1... Summer events have landed on Auraxis. This year we'll be offering loads of double experience all through the summer, special items, and new directives! Double Experience Schedule Bask in the Auraxis sun and rack up that Double Experience all summer long!
  • June 17, 18, 19 - Double Experience FOR ALL
  • July 8, 9, 10 - Double Experience FOR ALL
  • August 5, 6, 7 - Double Experience FOR ALL
*Daybreak All-Access Member's Double XP Schedule
  • June 24, 25, 26 - Double Experience FOR MEMBERS
  • July 29, 30, 31 - Double Experience FOR MEMBERS
  • August 26, 27, 28 - Double Experience FOR MEMBERS
  • ...
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09 Jun

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The following update is now available on the Public Test Server. -- Download the Test Server client from this thread after reading the Test Server Policies: https://forums.daybreakgames.com/ps...st-test-server-policies-download-link.114038/ -- Connery Server Performance A couple of weeks ago, we implemented hardware and network changes to the Connery server, and based on reports, those issues seem to no longer be present. Thanks for bearing with us on all of this. If you see any major slowdowns or h... Read more

24 May

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All PC servers will come down for the following changes on Wednesday, May 25, at 6:00am PT (3:00pm CEST). Downtime for this update is expected to last up to 2 hours. -- Server Issues The detailed server performance data that we've gathered over the past week is currently being analyzed by our network engineering team. With any luck, it will land us closer to a solution for the ongoing performance issues on our west coast servers. We'll keep you posted as more information becomes available. Misc. Changes, Fixes, and Additions
  • Trees on Oshur no longer sometimes show purple edges.
  • Fixed an issue preventing neighboring facility indicators from being togglable in the HUD settings menu.
  • Fixed an issue with vehicle shield generators not being togglable in the HUD settings menu.
  • Fixed an issue with certain main menu elements shrinking too much on smaller screen resolutions.
  • Fixed alignment of currencies in terminal screens.
  • ...
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17 May

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All PC servers will come down for the following changes on Wednesday, May 18, at 6:00am PT (3:00pm CEST). Downtime for this update is expected to last up to 4 hours as we conduct additional backend maintenance. -- The PlanetSide Franchise Celebrates 19 Years of War On May 20, 2003, the original PlanetSide was released. With the Legacy update, we celebrate 19 years of the PlanetSide franchise, and the battle on Auraxis. DOUBLE EXPERIENCE EVENT
  • From May 18 - May 26, ALL PLAYERS will receive DOUBLE EXPERIENCE.
  • DOUBLE EXPERIENCE for MEMBERS will continue as normal from May 27 - May 29.
REDEEM ME Redeem the code LEGACY2022 when this update goes Live to receive the NS-11C and the NS Harrower, a reliable pairing for soldiers young and old. Limited Time, in the Depot Throughout May, you can visit th... Read more

13 May

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The following update is now available on the Public Test Server. -- Download the Test Server client from this thread after reading the Test Server Policies: https://forums.daybreakgames.com/ps...st-test-server-policies-download-link.114038/ -- Empire-Specific Anti-Materiel Rifles New Anti-Materiel Rifles are now available for each faction. The animations and audio are still a work in progress.
  • DAGR-81 (Terran Republic) - An infantryman's answer to long-range vehicle opposition, with a qui...
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03 May

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All PC servers will be offline for the following update, May 04, at 6:00am PT (3:00pm CEST). Downtime is expected to last up to two hours. -- Notes on Network Issues Connery Latency Issues: As of 10:30pm PT, May. 02, we have made revisions to the network infrastructure surrounding the Connery server. The goal with these changes are to, at minimum, cross certain factors off our list during the investigation into Connery's latency problems. The best case scenario would be that the changes resolve the current issues. We'd like to encourage folks to play on Connery tonight (and post update) and send CS report tickets for issues if they continue to occur (... Read more

28 Apr

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The following update is now available on the Public Test Server. -- Download the Test Server client from this thread after reading the Test Server Policies: https://forums.daybreakgames.com/ps...st-test-server-policies-download-link.114038/ -- Codex System Many more entries have been added to the Codex, alongside corrections and bug fixes. Main Navigation Menu Much of the feedback we've received since the last PTS update has contributed to improvements made to this latest ver... Read more

04 Apr

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All PC servers will be offline for the following update, Apr. 05, at 6:00am PT (3:00pm CEST). Downtime is expected to last up to two hours. -- Notes on Server/Client Performance Periodic Hitching: Hitching should be resolved with this update's downtime. With last week's repeated rolling zone restarts, the expectation is that we introduced a mismatch between data on certain environments that was causing the hitching. (Side note: This issue has nothing to do with the nanite timer, as some have theorized.) G15 errors: We're currently experiencing intermittent issues with gateways getting into a bad state. Sometimes a gateway will stop letting traffic through, which means that certain people won't be able to reach the server (resulting in the G15 error.) Those bad gateways need to be restarted manually after a problem is identified. We've added additional logging to the Live environment that will help us diagnose the cause of these gateway collapses. W... Read more

30 Mar

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Player Studio The Legion Armor and Helmet set by Doku are now available in the Depot. TR Heavy Assault wearing Legion Armor and Legion Captain Helmet. Loyalty until death, strength in unity. Misc. Changes, Fixes, and Additions
  • VR Training NPCs now play their death animations when they die.
  • Filtering weapons in the loadout now filters by showing the categories you select, instead of needing to deselect everything you want to filter out.
  • Fixed an issue where redeploying from a vehicle could cause you to see underwater caustics on other continents.
  • Exodus PPC will now target enemies riding a Flash.
  • Switching characters while underwater no longer causes that audio mixer to persist on the new character.
  • Spawning a Deliverer can now be done from Flotilla vehicle terminals.
  • Seapost bases are now properly affected by Ground ...
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Nanite Systems Operatives SR-100 (NSO Sniper Rifle)
  • Hipfire CoF bloom from 0.8 to 0.6
  • ADS starting CoF while moving from 0.55 to 0.25
  • Max damage from 400 to 450.
Dev Note: These changes make the progression from scout rifle to semi-auto sniper a bit more apparent as semi-auto snipers in general are made more useful. SR-L75 (NSO Sniper Rifle)
  • ADS starting CoF while moving from 0.55 to 0.25
  • ADS CoF bloom from 0.8 to 0.2
SR-150 (NSO Sniper Rifle)
  • Max damage from 425 to 465.
  • ADS CoF while moving from 0.55 to 0.25
  • ADS CoF while crouchwalking from 0.3 to 0.2
BAR-A75 (NSO Scout Rifle)
  • Renamed to BAR-A50 for consistency.
Directive Weapons SG-ARX Rutheford (NSO Shotgun)
  • Hipfire pellet spread from 4.5 to 4.
  • Magazine is now visible during a reload.
  • ...
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Terran Republic Weapons T7 Mini-Chaingun (TR Heavy Weapon)
  • Headshot multiplier from 1.5x to 2x
Dev Note: These changes drastically increase the potential of this weapon, for one on one encounters and room clearing alike. T5 AMC (TR Carbine)
  • ADS movement speed multiplier from 0.5x to 0.75x
  • Recoil angle from 20 to 0
  • Short reload from 2.265sec. to 2.2sec.
  • Long reload from 3.13sec. to 2.7sec.
  • Standing moving ADS CoF from 0.3 to 0.25
  • Crouchwalking ADS CoF from 0.2 to 0.15
Dev Note: These changes give a bit more in return for the lower rate of fire, allowing it to function with more mobility and control. MG-S1 Jackal (TR SMG)
  • BX Adapter no longer reduces magazine size, and uses the existing weapon ammo pool.
  • BX Adapter now consumes two rounds per shot.
  • BX Adapter's refire rate from 60ms to 80ms.
  • BX Adapte...
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New Conglomerate Weapons Jackhammer (NC Heavy Weapon)
  • Hipfire and ADS cone of fire standardized to 0.15 in most movement states.
  • Burst-fire mode no longer has hidden damage falloff over range.
  • Laser Sight converted to MPL.
Dev Note: Considerable buff to the Jackhammer's ability to reliably output damage, and carries over some of the sweeping shotgun changes were needed. NC6S Gauss SAW S (NC LMG)
  • Max damage from 167@10m to 200@10m
  • Min damage from 125@75m to 167@85m
  • Refire rate from 104ms to 126ms
  • Hipfire walk/stand/move starting CoF values increased by 0.25 (on par with the NC6 Gauss SAW.)
  • Hipfire crouchwalk starting CoF increased by 0.5 (on par with the NC6 Gauss SAW.)
  • ADS walk/stand starting CoF from 0.03 to 0.00 (on par with the NC6 Gauss SAW.)
  • Projectile velocity from 630 to 580
  • Hipfire CoF bloom from 0.12 to 0.14
  • ...
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Vanu Sovereignty Weapons Equinox VE2 (VS Assault Rifle)
  • Hipfire Cone of Fire reduced by 0.25 in most movement states.
  • Movement speed while aiming from 0.5x to 0.75x.
Dev Note: These changes carve a niche for the Equinox as a more mobile weapons platform, in addition to the wide attachment variety. CME (VS Assault Rifle)
  • Recoil angle from 17/18 to 0
  • Horizontal recoil from 0.22 to 0.18
  • Horizontal recoil tolerance from 0.5 to 0.2
Dev Note: Removed much of the random deviation from this accuracy-focused weapon, elevating it to one of the most accurate assault rifles in the game. Equinox VE2 Burst (VS Assault Rifle)
  • Renamed to Pulsar Burst.
Dev Note: The Equinox VE2 Burst is actually a burst-variant of the Pulsar VS1. Changing the naming convention to resolve this literally unplayable bug. VX29 Polaris (VS LMG)
  • Maxim...
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Infantry Suit, Ability, and Implant Changes Nanoweave Armor (Suit Slot)
  • Rank 1 Nanoweave now reduces Sniper Rifle (resist type 20) damage received by 20%, instead of Small Arms (resist type 2).
  • No longer reduces movement speed.
Dev Note: As part of the ongoing experiments with Nanoweave, we're pulling off the movement speed reduction and moving the resistances of sniper rifles into their own category that can be contested by this armor. Sniper Rifles traditionally have a low skill floor for the bodyshot damage they put out (yet feel bad when they're not given enough bodyshot damage, Daimyo being a good example.) Pushing more of the focus subtly toward headshots through this method is something we'd like to explore. Adrenaline Shield (Heavy Assault Ability)
  • Reduced the energy return on kill from 31/35/38/41/44% to 15/18/21/23/25%.
Dev Note: Returning a couple hundred effective health after ... Read more
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All PC servers will be offline for the following update, Mar. 30, at 6:00am PT (3:00pm CEST). Downtime is expected to last up to two hours. -- The Arsenal Update With this massive update, we've re-tuned many weapons, added more than 800 weapon attachments, revisited aspects of vehicle and infantry balance, and added new equipment that will expand your combat capabilities. Brace yourself for some very, very long patch notes. NSO Legacy Outfits When NSO went free to play (and received a revamped arsenal, new vehicles, and the ability to permanently align with a home faction,) in summer of last year, we mentioned allowing existing NSO outfits to migrate their members to a home faction, instead of having to disband and reform the outfit. This functionality has finally arrived, and the handful of legacy NSO outfits that are still holding on can properly migrate to a separate faction. NSO players w... Read more

25 Mar

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Download the Test Server client from this thread after reading the Test Server Policies: https://forums.daybreakgames.com/ps...st-test-server-policies-download-link.114038/ -- Basilisks Basilisk (Common Pool Sunderer Top Gun)
  • Refire rate from 171ms to 150ms.
Dev Note: This reverts a long-standing change that left Sunderer Basilisks less powerful than vehicles with only a single top gun. Reverting this renews the possibility of battle bus tactics. The new empire basil... Read more