RSPN_Thieamy

RSPN_Thieamy



26 Mar

Comment

Originally posted by FamilyGB

I typically do not play with Discord open, but I'll try that next time I'm playing with Discord.

Cheers, keep us posted!

Comment

Originally posted by Firm-Constant8560

Announcement was posted yesterday and there's a litany of questions posted by the community. AMA has now been live for over 15 minutes and we've yet to see any responses. What's going on? u/RSPN_Thieamy

We book the two hour window with the team to answer questions, but with all comms they generally have to go through some checks before they can go live. Tis a good callout though and we can look at ways to make this tighter so answers can get out faster.

Comment

Originally posted by FamilyGB

Same here. 4080/14900hx. DX11 was buttery smooth. DX12 feels like I'm playing 60fps even when I'm getting 240. I've tried using only one monitor as I've experienced the weird windows monitor issues as well but the game still feels horrible and I never had issues on DX11 even with multiple monitors.

Any chance you're using Discord while player? We've had a few similar reports from players who saw improvement after disabling the Discord overlay specifically. Lmk if that helps at all.

Comment

Can confirm that DX12 is required as of the mid-season update. We dove into some of the reasoning as to why we had to move away from supporting both variants with our first comms back around the launch of From the Rift. Some more details are also in our latest patch notes. Keep us posted if this poor performance continues after the initial compiling and we may have some suggestions to help.


25 Mar

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Can confirm that DX12 is required as of the mid-season update. We tried to give folks as much notice as possible about this change both in and out of game, with our first comms back around the launch of From the Rift. Some more details are also in our latest patch notes. Lmk if your PC supports DX12 and you're unable to get the game to work with the added callouts in the PN.

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Have you tried disabling Adaptive Resolution FPS Target in the Video Settings (more specifically, setting it to 0)? If not, give that a whirl and see if it helps at all. This has been flagged internally either way.

Post

[11:30AM PT]: Thanks for joining us! Our Matchmaking AMA has now concluded. For those that didn’t get a direct reply, please check out the dev’s replies as there may have been an answer to a similar question. 

There were a couple of anti-cheat questions as well. While these were off topic and couldn’t be answered today, we’re looking at hosting an AMA for anti-cheat soon.

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Hey, r/ApexLegends!

This is a big one. We’re going to be diving into your matchmaking questions and feedback. If you need a jumping point, here are our last two matchmaking updates: ...

Read more External link →

13 Mar

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Know this is now older, but wanted to share some quick insights. Team dug into this one and found a bug related to it. TLDR: some of the player data hadn't fully loaded prior to the Rank Distribution screen generating which resulted in some players ranks defaulting to appear as Rookie for this match. That default is incorrect and we have a fix in progress. Cheers for the flag and helping us find this bug.


11 Mar

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Can confirm that this challenge is also for any mode and this is a visual error only, kills in all modes are being counted. The BR tag should not be there for the "250M kills" challenge. Cheers for the flag.

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Originally posted by ScontroDiRetto

Bullshit, the event ended last week and i didn't get the skin since my counter was stuck at 5K, great job, ty

We did two rounds of grants to cover folks with stuck event trackers, last one went out March 7 after the event had ended. If you're not seeing this reflected, could you drop me a chat with your in-game name and UID?

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Originally posted by OllieBoo1

Is this likely to be resolved? It seems like a longstanding and reoccurring issue.

This has since been marked as resolved. Lmk if you're seeing otherwise.


07 Mar

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Originally posted by 1Remon1

YOU ARE REPLYING AFTER 6 MONTH ?????????????
I HAVE HAD THE SAME PROBLEM FOR OVER 6 MONTHS
I CANT ACTUALLY BELIEVE THIS

Recent increase in reports brought it back to the surface, so flagged on as many relevant threads as I could find in case folks are still impacted.


05 Mar

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Originally posted by lavenderman21

When will wraith be buffed?

Couple of Wraith related replies: here, here, and here...

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Originally posted by mufcordie

Any plans for wraith?

Couple of Wraith related replies: here, here, and here...

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Originally posted by ExoShaman

First off, who cooked up the "Redemption" mode? THANK YOU! That is some of the most fun I've had on Apex in ages. It feels like an arcade game where you just gotta keep inserting coins to keep having fun. Please keep that one around!

Question: What is the philosophy behind introducing movement abilities in the game like Ash's dash? Are y'all thinking about introducing more to other legends or across all legends? Thank you for all your wonderful work!

A couple of other similar questions with replies: here and here.

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Originally posted by PizzaWithBong

Can you change the daily Legend specific challenge to a Class specific challenge? As a day one player, it’s frustrating to have to play 4 games with a character I know I don’t like playing. Having it class specific will at least give players the chance to play someone they like to play in order to complete the daily.

Can't guarantee anything, but feedback shared with the team!

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Originally posted by Traditional_Rule_307

Is the performance mode issue on console sydney servers a known issue to the developers? When using performance mode on sydney servers console players get packet loss that shows on the right side of the slash mark example (loss 0/15) this causes the game to be completely unplayable. When turning off performance mode and playing on balanced 60hz the packet loss goes away. Playing on overseas servers there is no packet loss while on performance mode but the ping is avg 200 - 300 every game. This issue seems to only be affecting OCE console players specifically and there are multiple reports of this issue from many console players in OCE. Will this issue be fixed and sydney server players can go back to 120hz on our own servers? Issue has been going on since middle of last season. PLEASE HELP!

Comment

Reminder to please keep replies on topic (Legends and Weapons) and limited to 1-2 related questions (drop any more questions in additional replies). Seeing a few questions and feedback around modes, skins, matchmaking, and Ranked. We'll look to do a future AMA on some of these to get your questions covered!


04 Mar

Post

Hey, r/ApexLegends!

Takeover brought with it many changes to our meta with updates for Legends and Weapons a like. Now that you’ve had a chance to jump in yourselves, maybe you’ve got some questions or feedback around our latest season’s meta adjustments. If you’d like a quick refresher, check out our Takeover Patch Notes.

We’ll be answering as many Legends and Weapons (including Arsenals) questions as possible tomorrow, March 5, 2025, at 1pm ...

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