Exciting! So will we perhaps get a 6th map over the course of this run, or is this planning for the 4th iteration?
And are you able to share how the team feels about the continued existence of cameos?
We like some of the things they are doing (forcing you to move around the map, forcing you to approach fights differently) but we don't think they are the best execution of those goals. We do want to eventually replace them with a better objective system, and you can see with the new map that we are already, in some ways, doing that. For this iteration of Arena we felt that the predictability of the item system and the number of players were higher value to address, in order to add more game to game variance/depth.