RiotExis

RiotExis



05 May

Comment

Originally posted by Thechynd

Frostbiting a unit targeted by Dawn & Dusk causes the copies to spawn with 0 attack but looking as though they have their normal attack. This makes players think the copies can deal damage only for them to not strike when combat resolves.

This should be fixed in 1.1 next week.

Comment

Originally posted by Neshama21

That Bilgewater allegiance card drawing animation takes way to long to resolve on the second card draw. Often makes me feel like it isn't going to trigger

Pilfered Goods? Agree. We did better catching slow-ass animations in Rising Tides, but a few slipped through that we need to fix up. I think Pilfered is our biggest offender at the moment.

Comment

I have a shaved head and a big beard. Many moons ago, an extremely talented concept artist on our team produced "Cooper Draven," aka "Reverse Draven"... which is just bald Draven with his hair flipped upside down and turned into a beard.

It's perfect. Thank you, Riot Denwhat.

Comment

Originally posted by reddit5lave

Is this why server was down for a sec?

Nope! We had an unrelated service issue earlier in the day, but the hotfix went out stealthily around 5pm pacific. Hopefully no one noticed. :)

Comment

Originally posted by SirRichardTheVast

The card says "the first time I see you damage the enemy Nexus this round." If you are able to trigger it multiple times, that does sound like a bug that should be addressed.

Edit: Realizing now that I misunderstood this comment, so I have a bit of egg on my face. Glad to know everything is working as intended, though.

Sejuani behaves as described here; so the first time she is both leveled-up and sees damage dealt to the enemy Nexus, her ability will trigger. That still supports the scenario u/Fast2Bfast described.

Post

Hey folks,

Here's the important part. Today we hotfixed some critical bugs affecting some equally critical cards:

  • Sejuani's leveled up ability should now always apply, even with start-of-round effects like Citybreaker. Previously this worked sometimes. "Sometimes" is even more frustrating than "never."
  • Lee Sin should now properly receive Barrier, even if he leveled up from the first spell in a round. Previously this gave him double Challenger, which sounds cool but is about as useful as a screen door on a submarine.
  • Vi should no longer temporarily gain +8 attack power during her level-up. Previously she would Dragon's Rage your nexus for a staggering amount of damage and you would cry.
  • Twisted Fate should now be playable with a full board, like any other unit. Previously... he wasn't.

Expect to see more fixes in Patch 1.1 n...

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04 May

Comment

Sorry for the interruption folks. Things should be recovering.


03 May

Comment

Originally posted by Scatti94

Happens when lee sin levels up after the first spell. This is a bug and i think it will be fixed next patch. (In about 1 week)

Yep, next patch.