RiotTriptoid

RiotTriptoid



05 Oct

Comment

Originally posted by 1994Klint

Replays not working and crashing

We fixed this issue today. Should be good tomorrow, 10/5

Comment

Originally posted by Lunariz

Master player here. Have only played one game so far, so wanted to give my first impressions before I get used to things.

On jungle item stacking:

  • The effects of a fully stacked jungle item are exciting and seem like they're worth acquiring and playing around. The tooltip could still be refined a bit however, as I initially assumed that the unique bonuses would become active at 20 stacks
  • It's completely unclear to me when and why I get 'cookies'. I thought 1 jungle camp = 1 stack, but I get cookies from nowhere, and then the next camp gives me more stacks and +15g per cookie? The game is not telling me the details of this system anywhere.
  • Dragon and Herald seem to give 4(?) stacks each - this info is missing from tooltip
  • I'm unsure whether stacking works like Kindred (must assist in killing camp) or whether I'm required to get the killing blow.
  • It appears the jungle item still gives mana regen, but this information is missin...
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Hi, thanks for the feedback. We are still refining the companions, so a lot of these inconsistencies/issues will be addressed.

Comment

Originally posted by Lunariz

Just had the exact same, also in practice tool. https://imgur.com/a/kjFHQkt

Should be fixed for tomorrows build. Will follow up.

Comment

Originally posted by MMACheerpuppy

Hi GM here.

Problems:

There are a few reasons the combination of ward tracking and patience changes encourage us to play without teams and not with them, contrary to your goals and objectives. This is mainly because the combination of patience removal (jungle timing variance) and ward tracking (needing the support to do their job) just makes it way easier for SoloQ players to play in almost complete isolation.

Camp timings become almost entirely predictable and this is a problem. You could trick a marketing team into thinking these changes are low elo friendly but you're going to make the game more frustrating to play for those players (because why do we need to play with the jungler if we have perfect omniscience on camp timings, and why do we need to play with the support if junglers have perfect omniscience of ward timings, and how do you now gank your opponents). In competitive league, you have to leverage greater unders...

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Hey,

Just got around to reading your post and I appreciate the time and effort you put into this. I would like to emphasize that these questions and explorations are constant focuses of the team as we iterate through the design process. Please keep in mind that the iteration we have advertised is not a guarantee for what players will see in season 13, things are subject to change as we approach our ship date.

I can not provide hard answers for a lot of your questions/concerns at the moment, but I am actively collecting comments like this and relaying it back to the team. I know this is not the exact answer you are looking for at this time, but I'm more than happy to keep these lines of communication open.

Comment

Originally posted by adek13sz

Jungle companion damage triggers Viego Q's passive every time it damages jungle monster after using his Q (and maybe W) and applying passive to monster.
Buy new jungle companion item. Take Q, Use Q on jungle monster, consume stack by aa-ing the monster, next instance of damage from companion will apply stack on jungle monster which can be consumed (by stack I mean Viego Q's passive).

This is fixed in the next build.

Comment

Originally posted by V8_Only

Hi.

Not sure if this affects anyone else but the pets apply Viego’s Q passive. So an auto attack on a monster will cause the pet to attack and then applies the Q passive.

Fixed this in next build

Comment

Originally posted by Blastedsnake526

Lots of shields are bugged visually such as kassidin q galio w
Theres also kled hp bar being weird

This is being tracked, thanks for the report.

Comment

Originally posted by Oneprogoober

Practice tool doesn't have a "spawn chemtech drake"!

I'm looking into seeing if we can update practice tool. No updates at the moment.