I'd also request you to voice your opinion a bit more respectful in the future.
Originally posted by Scuff100: There are mods for land claim crafting, but in vanilla Eco, the only way to obtain land claim papers is from skill books. Don't quote me on this, but I do believe that land claim distribution is planned to be changed in 10.0 (of course, we don't know when 10.0 will arrive) to be given by the government instead of skill books.That's correct.
Hey,
boats are being worked on currently and hopefully make it into 10.0. It will only be one or two for the start until we revisit it later.
Trains are something we want to do and chances especially for minecarts are very good, but don't count on it before leaving Early Access.
Aircraft is not planned and i don't see chances for it to be implemented.
You can change the permissions on the land claims so that you both can do things on those lands. However, only one person can get the experience multiplier for a particular house, and your skills and experience will be separate.
To change the permissions, if I remember correctly, one way is to hold a land claim stake in your hand, stand on the property, and press E
The XP stuff changes in 9.2 with residents, but you get a penalty of 10% per additional person living on the deed. And you can only have one residency claim.
Originally posted by DaRkWoLf: when the game already is struggeling in mainmenu with massive gpu utilisation it tells a story.The game is not struggling in the main menu, the main menu is not CPU limited at all and GPUs go insane calculating the scene, utilizing all they can. In 9.1 the scene is limited to 30 fps until we remade the scene to be a bit less taxing on your GPUs. So that's known and fixed.
thoughd about picking up the game again but nah, not gonna waste electricity on this one. cpu is chilling at 20-30% utilisation.
yet another indiegame wich never gets optimised.
We got that issue on the list!