Sarno

Sarno



06 Aug

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    Sarno on Forums - Thread - Direct

2 posts were merged into an existing topic: Skeleton mages fire pink squares instead of fireballs

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    Sarno on Forums - Thread - Direct

This bug will be fixed in Patch 0.7.9c.

I’ll close this thread as it’s not a very informative or helpful bug report.

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    Sarno on Forums - Thread - Direct

Hello,

This bug was introduced in Patch 0.7.9c and will be fixed it Patch 0.7.9d.

Apologies for the inconvenience.

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    Sarno on Forums - Thread - Direct

Beta 0.7.9c Patch Notes

 

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 1. Monolith of Fate
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05 Aug

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    Sarno on Forums - Thread - Direct

Sorry to hear that!

Would you mind posting your log file? You can upload it using the button.

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    Sarno on Forums - Thread - Direct

A post was split to a new topic: Crashing in the Monolith of Fate

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    Sarno on Forums - Thread - Direct

Beta 0.7.9b Patch Notes

Thank you for the amazing reception to Patch 0.7.9!

We’re releasing the first roud of changes and bug fixes in response to your feedback and bug reports, with more scheduled to be discussed during meetings both this week and next.
 

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    Sarno on Forums - Thread - Direct

Thanks for taking the time to post an update! I appreciate it. :+1:

I’ll reproduce this to see what the error message says to see whether it should be rephrased.


04 Aug

Comment
    Sarno on Forums - Thread - Direct

The update has been delayed slightly on macOS.

We’re working on making it available as soon as possible, apologies for the inconvenience.

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    Sarno on Forums - Thread - Direct

Additional infrastructure is now in place and our services are recovering.

We’re continuing to monitor the situation.

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    Sarno on Forums - Thread - Direct

3 posts were merged into an existing topic: [LE-18] data transfer failure & [LE-04] data transfer failure

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    Sarno on Forums - Thread - Direct

Renamed thread to help other affected users find it.

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    Sarno on Forums - Thread - Direct

We’re currently working to increase the capacity of our authentication servers.

Apologies for the inconvenience!

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    Sarno on Forums - Thread - Direct

Animation

  • Implemented a complete new set of animations for the Sentinel class. Includes idle, running channeling, melee and spell casting animations, with variations based on the type of weapon equipped.
  • Judgement, Rive and Forge Strike have had their timings sped up to feel more responsive and match new animations better.

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User Interface

  • Choosing the “Move or Attack” option ...
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