Smin1080p

Smin1080p



19 Dec

Comment

Then a report can be made for that pod, as currently one has not been made at all as far as I can see. No claim was made that the Tornado would be the only pod ever in this way, as others are expected to come up over time.


This pod can be discussed in more appropriate topics and reported for any missing features via the correct means. Not raised in a Tornado topic, of which it has nothing to do with.

Comment

At the moment, all hands are on deck for the major. So it's not really possible to provide any further details at this time. But it's something they have in the plans.

Comment

It's 28 per pod now. So a total of 56. Average is generally around 60 for most aircraft (not counting the extremely high count on the GR.7). They are also the large kind of countermeasures.

Comment

We will certainly be following the feedback on these new voices and how they are received. But it's too soon to talk about anything further than that right now.

Comment

U wot m8? You don't like Bri'ish??!


In all seriousness though it's the first major rework of crew voices since Navy was first introduced. We fully appreciate it can't cover ever base from the get go, but we will work to improve it where possible. US voices will come in a future patch.

Comment

Yes, which is also not a confirmation one is coming. The point was, please don't go round telling people I said something was for sure coming. Otherwise a year later I find myself having to answer 10 pings a day asking where the "XYZ" was that I "promised" a year ago

Comment

No it wasn't. All we said is no TT version is coming this patch. We haven't promised another version at all.

Comment

Unfortunately it's a technical one. There isn't a system in game yet that allows two seperate types of countermeasures currently to be mounted, controlled and deployed. The Devs were/are trying to find a shorter term solution too, but it's not a quick fix. 1000+ flares would be equally incorrect in the same way. So for the time being the capacity per pod has been increased to 28.

Comment

It's not possible to give 28 of each currently without also allowing for a mix load of that value combined. As I said there is currently no way two have two seperate values of differing types inside the same container. So the 28 value will be used until such a time when a mechanic or system can be introduced that allows a mix like this.



If you want to report something or re-raise a report. Feel free to PM me or ask in the appropriate topic. This is however a Tornado topic and nothing to do with the AJ-37. So I'm not sure what your approach is here.

Comment

Passed it onto the devs thanks. But it seems they were aware of the chaff element.


Regarding the pods, the number of charges will be increased to 28 per pod for the time being. The devs actually had the info on the 540 chaff, however this would be the first pod that has two differing compartments of size and two differing types inside the same pod. All other launchers we have in game have interchangeable charge compartments.


So until a system is developed that allows for two differing types (flare + chaff) and of two different compartments, the aircraft will use the 28 charge compartment. Its not possible for the pod to take 540 flares, so it cant be that way for the time being. The system will be investigated.


18 Dec

Comment

I may be incorrect but I don't believe we have any pod in game currently that doesn't use the given number of pod / pack chaff charges. I've forwarded the 14 > 28 per pod in the meantime.

Comment

If its the type of continuous release chaff like what's present on the Swedish pods on A32, then its not represented in that way when its not canisters. Its going to be hard to conclusively say.

I will update the report about the 28 packets per pod for large calibre flares.

Comment

28 total of flares is present in that report but I don't see a figure of 540 chaff? Unless im missing something

Comment

Forwarded to the devs for their consideration.


Thanks for your report.