++ Pause/resume
++ Pause/resume
Design: Mangley Art pass: promEUs Collision: DraQu
Design: promEUs, Bjarke Art pass: promEUs Collision: DraQu
Design: promEUs Art pass: promEUs Collsion: promEUs
Design: promEUs Art pass: promEUs Collision: promEUs
Design: promEUs Art pass: Mangley Collision: DraQu Lighting: promEUs
++Design: promEUs ++Initial art pass: Bjarke ++Final art pass: promEUs ++Collision: DraQu ++Lighting: promEUs
Video from promEUs showing the map (before and after) https://www.twitch.tv/videos/468166879?t=03h50m00s
Design: promEUs Initial art pass: Scorch_ Final art pass: promEUs Collision : DraQu Lighting: promEUs
Video from promEUs showing the map https://www.twitch.tv/videos/468166879?t=03h58m17s
Design: promEUs, Blaze Art pass: promEUs Collision: DraQu Lighting: promEUs
Video from promEUs showing the map https://www.twitch.tv/videos/468166879?t=03h55m23s
++ Design: promEUs, Blaze ++ Art pass: promEUs ++ Collision: DraQu ++ Lighting: promEUs
VOD of promEUs’ stream where he worked on this map https://www.twitch.tv/videos/491894403?t=17m01s
Design: promEUs, Blaze Art: promEUs
RANKED MODE: ARENA 1V1
Arena is a round based game mode played 1 versus 1, where the objective is to frag your opponent twice each round. After a round ends the arena rotates and players will now face each other in a different location. The match is played best-of-9 rounds, the first player to win 5 rounds wins the match.
Players spawn with 200 Health, 100 Armor, Melee, Master Blaster, Super Shotgun, Shaft, Rocket Launcher, PnCR, Grenade Launcher. When a player dies during a round they will respawn with a Combat Weeball which is different each round but is the same for both players during each round.
There aren’t any items pickups and there is no self damage in this mode.
++ Design by James
RANKED MODE: MACGUFFIN 3V3
– Design by James