@JustGresh You would need a license to use trademarked or copyrighted material.
@kingl4d
@Victoriio So happy to hear I've made a new gamer :) Thanks Pannacotta
@JacKeown Nothing wrong with writing a story, if that's the task at hand. However you're hiring a game designer, not a writer. Presumably the task at hand is to design games. Slipping into story mode unprompted indicates and inability to think about mechanics and systems.
@BurdenOfCommand @haikus_by_KN It's the wrong place to spend mental effort.
We should be thinking about how players will percieve, pace, and feel about the game, not about how it exists as some sort of abstract system in a mathematical vacuum.
@BurdenOfCommand @haikus_by_KN Yeah I've looked at these kinds of abstract modeling tools in the past and found them pretty useless. Real game systems which are interesting enough to be worth playing have so many non-modelable aspects that the abstraction can't predict anything useful about them.
@BerboLIVE Turn on category mode, it's in the bottom right. No mod needed.
"Take 5 minutes to describe a game about cowboys entering the depths of hell. Any genre."
-If they can't describe anything, fail -If they describe a story instead of a game, fail -If they describe mostly game mechanics, pass
Substitute any other story-like prompt for variety.
Ever wish RimWorld looked more like Ultima VII?
@KuuHaKu_OtgmZ Classic mod, I know it. That is a form of Z-level which skips most of the challenges and opportunities of doing it full DF/Minecraft style. A worthwhile idea but not quite "z-levels", more like teleporting to another map.
@hashtagsbyNoah No, but "bad luck" is a feature that everyone gets :)
@RagingAcid I wonder what would happen if it gave points for "volunteer at a soup kitchen".
Thank you for the answes everyone!
Giant spike in review counts across many games on Steam in the last 3 days. But why? Sales didn't do anything nearly that crazy, and RimWorld isn't even on sale. Anyone know what's going on?
@stbachmann Thanks!
@TwitchVancouver @JamesMattWeir Thanks :)
In Vancouver this month, any game-related events I should know about?
@henryyoung720 Honestly, designing it. But I enjoy doing code and art too. I like the whole thing really.... and maybe that's intentional.
Except tax work. Hate tax work.
@GulaGames This is a massive issue. People get emotional rewards from work they like doing; this conceals the fact that it's not the work that needs doing.
Seen many many indie devs waste years this way.
@GregorKoomey I wish I could be in such good shape, sadly not quite