TynanSylvester

TynanSylvester



05 Jun


04 Jun


03 Jun

Comment

I lol's at this one but must admit - I was waiting for the "incapable of: caring" to come up :p

Comment

Originally posted by SihvMan

Thank you Tynan for being awesome! This update got me back into RimWorld and put another 100+ hours on my (actual) playtime.

That's real dedication - I'm pretty sure it was released less than 100 hours ago :)


02 Jun


01 Jun

Comment

Originally posted by Vine009

Keep getting the following error:

[Modcheck] using outdated Modcheck.dll. Update all outdated Modcheck.dll files and/or load Modcheck mod in the modlist

The problem is that I don't have a mod named "Modcheck". I don't even remember ever intalling such a mod. Does anyone else have similar problems? A quick fix would be much appreciated.

ModCheck was updated to be compatible with new build 2282. But some mods included an old version of ModCheck. If you install new ModCheck by yourself, the old versions of ModCheck in your other mods won't be used.


31 May


30 May

Comment

Originally posted by RogueIceberg

Sexual orientation should not be a trait, it should have a different section instead

I've seen this thought a few times, though, so I figured it was worth explaining why it works the way it does.

A major goal in UI design is to reduce noise. You don't want to repeat the same information if the player can easily deduce that information. Otherwise you're forcing the player to read words that don't carry information, which increases cognitive load for no benefit.

For example, every character in RimWorld is somewhere on the spectrum of industriousness. Some are lazy, some are typical, and some are hard-working. However, since the vast majority of characters are of average industriousness, we reduce noise by omitting this information. When the player sees nothing about industriousness, an average level in this trait is implied. Players understand this ~100% of the time.

It's the game UI version of Strunk and White's classic writing advice: "Omit needless words."

The same goes for the other traits in the game - psychopathy, move speed, nat...

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