Ubi-RealDude

Ubi-RealDude



07 Dec

Comment
    Ubi-RealDude on Support Forums - Thread - Direct
FIXED

  • Fixed an issue causing no UI elements for the Manhunt to be present in the Menu or Megamap whilst inside The Summit.
  • Fixed an issue causing players to not receive apparel event keys after the specified required level-ups.

*with the December 8th maintenance.
Comment
    Ubi-RealDude on Support Forums - Thread - Direct
FIXED

  • Fixed an issue causing no UI elements for the Manhunt to be present in the Menu or Megamap whilst inside The Summit.
  • Fixed an issue causing players to not receive apparel event keys after the specified required level-ups.

*with the December 8th maintenance.
Comment
    Ubi-RealDude on Support Forums - Thread - Direct
FIXED

  • Fixed an issue causing no UI elements for the Manhunt to be present in the Menu or Megamap whilst inside The Summit.
  • Fixed an issue causing players to not receive apparel event keys after the specified required level-ups.

*with the December 8th maintenance.
Comment
    Ubi-RealDude on Support Forums - Thread - Direct
FIXED

  • Fixed an issue causing no UI elements for the Manhunt to be present in the Menu or Megamap whilst inside The Summit.
  • Fixed an issue causing players to not receive apparel event keys after the specified required level-ups.

*with the December 8th maintenance.

04 Dec

Comment

Originally posted by Deathsquads

Thank you very much dude 🤘🤘🤘🤘

Some solid advice above - all I'll add is that getting a sort of shopping list together and using Targeted Loot areas to your advantage is hugely helpful. Especially when trying to put together specific builds.

Welcome back, agent, and happy hunting!


24 Nov

Comment

Originally posted by QuebraRegra

respectfully, and not an attempt to create further consternation, but the negative community feedback on resources required for optimization was made abundantly clear. The UBI response was to the effect of "that's nice, but we're going it anyway".

Maybe not initially due to scheduling, etc., but do consider reviewing this further.

Completely fair. Though there are also those who dislike the Optimization Station just on principle, and don't want the entire system - to say nothing of the costs.

Me personally, I like to ask and hear that it's the same reason as others rather than not ask and just jump to my own assumptions.

Comment

Originally posted by swift4010

Dealing damage isn't the only way to grab aggro, I've played enough tank to know what things play into the aggro algorithm. Proximity, line of sight, duration that you've had aggro, being in melee range, all can allow a tank to hold aggro. If you're the first person to shoot a shot in a room, and you don't ever lose line of sight on a target, you'll be able to hold that aggro well. I've held boss aggro in a crowd of 4 people all within 5 meters of him, because I had already been holding his aggro for a good while while my team cleared the room.

If you aren't careful, you can lose aggro, and it'll be very hard to get it back without walking up to them and giving them a slap, but if you know what you're doing, you can keep your team bullet-hole free!

Nice breakdown of the tank role - and really impressive display in the main post. Nicely done! Got chills when you had that singular armor break.

Comment

Originally posted by superdad0721

Forgot about increased inventory size. That will be nice. Opti station would probably be my least favorite

The Optimization Station is definitely a contentious topic already, both with the system overall and the nitty-gritty numbers behind it from the PTS. What makes it a least favorite for you?

Comment

Originally posted by Lodau

All the things, really.

But also afraid.
TU 11/Season 3 has been a shitshow.
I've had weeks that it was near impossible to play with the (un)skippable intro and other bugs, I've had godrolled mods turn into useless stats, and still no word on fixing those. I've been denied a bunch of apparel cache keys when they first said they would retroactively grant them, then said we would get EXTRA keys and it turned out that that was the "compensation", without an apology or explanation.
Ive been robbed from 10+ levels of double XP and other bugs where I haven't gotten a reply on my questions there from anyone on their official forums.

I'm still playing, I still enjoy the gameplay loop, but I haven't bought this seasons apparel keys or the season pass because of it, even if its not THAT expensive. I've spent my money elsewhere.

So yea, I like what I'm hearing about the content, but am scared.

Hey Lodau, what is your username and platform? Even though it's nearing the end of the Season, I still want to see if any of these issues can hopefully be redressed.

Comment

Originally posted by t3rm1nsel

On the season rewards track the previous manhunt missions become unlocked (toggle it like invaded missions). You can still get it running the mission that way. If you're not that high level, it will assuredly be available the same way next season too. (Jupiter mission was this way the last two seasons)

Yup! The Prime Target Missions for Hornet (Season 2) and Jupiter (Season 1) should be available from Season levels. Completing those missions will net you the skill variant rewards; the Repair Trap and EMP Sticky Launcher respectively.


16 Nov

Post
Agents,

The servers will shut down for a scheduled maintenance on Tuesday, November 17th at 09:30 CET, 03:30 AM EDT, 12:30 AM PDT.

Estimated downtime is 3 hours.

Maintenance Notes:

  • Enabling Season 3 level skips in the game store.

Please follow this thread for any updates as the maintenance progresses.

/The Division Team
Post
Agents,

The servers will shut down for a scheduled maintenance on Tuesday, November 17th at 09:30 CET, 03:30 AM EDT, 12:30 AM PDT.

Estimated downtime is 3 hours.

Maintenance Notes:

  • Enabling Season 3 level skips in the game store.

Please follow this thread for any updates as the maintenance progresses.

/The Division Team

12 Nov

Comment

Originally posted by No_Absolution90

In my specific cases it never seems to correctly remove the breaks until I die fully. Once revived by either a teammate or a hive the breaks are able to be removed correctly.

it happens completely randomly, regardless of the activity. This can happen both in the open world and on a mission or at the Summit.

Thank you for the info!

Comment
Originally Posted by As1r0nimo
Yep. Capacitor plus Memento as exotics. And new Brand set, all 3 of the bonuses. Striker drone and Sticky bomb. Demo spec and 1pc China light. That is the first what i can think about.

Scorpio is cool looking gun, although idk about it's stacks, waiting for PTS. 7 stacks is obviously for bosses. Since everything else will be dead already. So for raids it will be extremely effective (Scropio plus Opportunistic, hello +35% additional multiplicative damage for your raid!). But for solo play - meh. I think, there should be a way to stack them faster. Perhaps, Headshots should give 3 stacks instead of one. It's hard to do that (NPCs are pretty fast) but could be rewarding.

Weaver - idk, but +30% damage bonus that is changing every 10...
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Comment
Thanks for sharing all this so quickly after the stream, As1ronimo! Got a favorite you're feeling inclined to use or build around?

11 Nov

Comment

This is something the team is looking into. Do you happen to recall the activity and difficulty (monolingual here) you were playing when the different breaks that couldn't be repaired happened?

Comment

Glad to hear you liked what's coming with TU12/S4. I'm personally interested to see what can be done with the Scorpio... which we'll see in the PTS. :)


09 Nov

Post
Agents,

The servers will shut down for a scheduled maintenance on Tuesday, November 10th at 09:30 CET, 03:30 AM EDT, 12:30 AM PDT.

Estimated downtime is 2 hours.

Please follow this thread for any updates as the maintenance progresses.

/The Division Team
Post
Agents,

The servers will shut down for a scheduled maintenance on Tuesday, November 10th at 09:30 CET, 03:30 AM EDT, 12:30 AM PDT.

Estimated downtime is 2 hours.

Please follow this thread for any updates as the maintenance progresses.

/The Division Team

06 Nov

Comment

Hey Narream (and anyone else running into this issue) what platform are you on, what's your username, and what is your SHD level?