VeryCoolUsernameBro

VeryCoolUsernameBro



18 Apr

Originally posted by Skeith4000

What was each team members favorite game that holds a special place in their heart to this day?

For me: Dune, the 1992 Cryo game

From Kall: Way too many to count. It's a bit cliche but can't go wrong with Chrono Trigger

Originally posted by FelloBello

Such a great game. I have enjoyed countless hours adventuring and discovering new places. Great job. May I ask, what inspired you guys to make the game? Did you have any inspirations from other games in the genre?

Keep up the great work! Easily one of my favorites and I look forward to what you do in the future! All the best!

It would be impossible to list all the games that inspired us in making Enshrouded. Game developers stand on the shoulders of giants. Some of the references are more obvious or immediate, so here are a few of these: our very own Portal Knights, Zelda Breath of the Wild, Valheim, but also to a certain extent the Souls game inspired us for the abandoned world, some aspects of combat (sorry no i-frames during combat rolls). Every one of us brings their own inspirations to the game, so if you think you recognize an influence somewhere... the answer is maybe! You should definitely make a 4-hour video essay on Youtube and let us know about it...


16 Apr

Just a reminder: it's easier for us to answer questions if you are actually asking only one per post. If your post is "here are four ideas for improvements and new features", then you should probably split it into four posts.
Sincerely,
Cool Person Who Has To Actually Type Answers Out


08 Mar


06 Mar

Originally posted by VeryCoolUsernameBro

We're on it. Toast and I will have a little chat with the stakeholders and contest organizers and we'll share what we got here

We opened a dedicated channel on our discord server (discord.gg/enshrouded) for you to share your twitter links. The channel is #contest-entries. Please only post twitter links in there and use the other channel #contest-chat for any talk related to the contest.

We're on it. Toast and I will have a little chat with the stakeholders and contest organizers and we'll share what we got here


13 Feb

Originally posted by Underl3veled

Yup. But in the absence of one, I make my own, lol.

Throw us a bone, it's not even been three weeks since the game hit Early Access...


08 Feb


06 Feb

*Looks at obvious bug*
"Uuuh yeah working as intended, great find guys"


02 Feb

Originally posted by GunnarHamundarson

Good April 1 patch note: "Physics have been implemented for all buildings and natural objects"

Imagine the backlash if we posted anything even remotely close to that.

But I wanna do it...


31 Jan

I cannot imagine the amount of effort that went into wrangling the terrain to get this skull. Mad props.


24 Nov

Originally posted by DeLindsayGaming

Maybe they meant the proper Cooking mechanic? I mean we could cook but it was super limited and we heard that Food plays a much bigger role later on, so that could've been what they were referring to on Discord.

Oh yeah, there are several tiers of foodstuffs, depending on the biome in which they're found. Bonuses grow accordingly.

There are lots of secrets buried under the ground, but cave systems à la Minecraft / Terraria aren't one. At least not in the existing biomes, and not in their existing shape. We recently increased the height of the map to be able to actually add more, bigger and cooler caves to a later biome we're working on.

Originally posted by DeLindsayGaming

I think it was a CM just replying to a comment in Discord at one point when I just happened to be on and saw it, so my guess is MANY didn't realize the Survival mechanic wasn't active in the Demo.

Not sure what comment this was specifically, but actually, Enshrouded has very light survival mechanics, and those were in the Demo already. We don't have a hunger meter or thirst or sleep... all the negative parts associated with the upkeep of a bunch of gauges. Food and rest give players various buffs, Valheim would be the closest game in terms of mechanics.


16 Oct