Zoythrus

Zoythrus



24 Jun

Comment

Originally posted by PryceC

Huge disappointment that you did not include a diplomatic victory option. The Crazy bot AI is still way too easy to conquer so peace treaties and embassies are just extra steps in a domination victory.

@ OP - Have you guys considered other victory options? Seems about time, no?

We did talk about why there isn't a shared victory yet.

Maybe in the future, but for now, it would add a lot more time to implement as there's some big questions we'd need to answer first.


21 Jun

Comment

Originally posted by randomusername044

That "disband dagger" idea would make sense lore-wise, I don't know about the mechanics tho... but it's strange having like 20 daggers from a defeated empire overthrowing the entire square if the enemies don't kill them all lol

An angry mob. 😜

Comment

I can confirm that 1 is actually a bug. We'll be fixing it soon.

Also, many top-tier players say that Daggers aren't strong enough and they've asked for a buff, claiming that Knights beat them too easily, even with the defense bonus.

Also, we don't want you to be able to pinpoint the exact location of a Cloak. It being vague is 100% intentional, but we may give it additional hints to help you out.


20 Jun

Comment

Originally posted by TheDashingPigeon

Zoythrus, may I ask something? How do you get your artwork noticed by developers as Pokerface did? Ever since I saw fanart in the news section of Polytopia, I made it my goal to perhaps get one of my drawings up there, so, that is why I'm a little curious about the criteria. Thanks for your time.

The artists are all chosen behind the scenes. We approached them, not the other way around.


19 Jun

Comment

Originally posted by Jonker1541

That does not negate the point that you changed the game to 50% fighting insurrection. Noone, AI or multiplayer will ever stop spamming cloaks.

We are looking into making them less prevalent while also still allowing them to accomplish their goals.


18 Jun


17 Jun

Comment

JoshJSRF is the name and yeah…sh*t still not showing up 😂 oh well I guess I’ll try a new tribe 😪

Comment

Originally posted by alt-acc-no666

JoshJSRF is the name and yeah…shit still not showing up 😂 oh well I guess I’ll try a new tribe 😪

JoshJSRF is the name and yeah…sh*t still not showing up 😂 oh well I guess I’ll try a new tribe 😪

Comment

Originally posted by Penguinmanereikel

Uhh… u/Zoythrus?

Huh, just a small bug

Comment

Originally posted by TMtoss4

One damn dude sneaks in and I have a 5-6 little swordsmen to contend with. Completely changed the dynamic of the game. Impossible to get >95%

Have you tried using Mind Benders? They can help sniff out Cloaks. :)


16 Jun

Comment

Pretty sure it's legit.


15 Jun

Comment

Originally posted by TMtoss4

Diplomacy ruin this game

How so?

Comment

Originally posted by garlicChaser

I like the idea to diplomacy in the game, but honestly this update is just terrible.

Insurrections are simply too powerful and a fun killer, not making the game more dynamic but turning it into trench warfare instead. Because otherwise, it's just to hard to defend against cloaks. Too cheap, too accessible, easy to send behind enemy lines. Games are now 50% fighting insurrections.

Sorry, but not fun

Did you know that Mind Benders can help sniff out Cloaks? Place a few around your base and it should make spotting Cloaks much easier.


14 Jun

Comment

Originally posted by Jonker1541

Than do some balancing. I was enthusiastic about the idea of diplomacy, but this is just a hot mess. Negotiating treaties is tedious, and cloaks and daggers gamebreakingly slowing every thing down. I haven't played since my last post, cause the game just sucks very very badly at the moment. I only check this subreddit cause I loved the original so much, hoping you will fix this mess. Don't you have statistics somewhere that tell you how many players abandoned the game?

Well, despite how it might seem, the update has gotten quite a bit of positive reviews, too, often praising the diplomatic features and overall slower feel.

Regardless, we hear your feedback and will make adjustments over time.

Comment

Originally posted by C-Hutty

Why aren’t multiplayer games playing with diplomacy? All members have the updated game version.

Double check that everyone has updated.

You should have version 7779


12 Jun

Comment

Originally posted by darthboolean

How do we get this feature in the pipeline then? It's not an unreasonable request. There's already a custom game option, why not just add it there?

Because out development of the game will take Diplomacy into account.

This is the direction we feel we'd like to take the game.


09 Jun


08 Jun

Comment

Originally posted by rfugger

Why can't we use our allies' ports?

The official answer is to stop griefing, as it's really easy to simply block your ally from making naval units.

Doesn't mean it's impossible to add, though

Comment

We will be fixing this soon.