@PolyphonicLemur:
@kkiniaes @IndieMEGABOOTH NICE DUDE! CONGRATS!
@kkiniaes I do mean those. Get me some pictures of the really close ones later though :D
@kkiniaes Duuude just wait for those snowy mountains 👌
Coming soon. #PAXEast2019
@J_Nevells @magequitgame nice dude! cya there!
@magequitgame: #PaxEast is in two weeks!! 😱
Come to Booth #10085 for
🧙♂️ #MageQuit Demo 🧙♂️ Merch 🧙♂️ A "Friendly" Tournament**…
@stainonmars Hey! Not at the moment actually, we have someone helping us part time. Thanks for checking though!
@thesmollestbirb You should do it 😁
@superdupergc Yo Garrett! Lol Eric just messaged me so I'm talking him about it in DMs
@VABSilent LOL Vab, that review 😂
I am blown away by the support here ♥️♥️♥️
@MoarShowerBeerz The quill is now yours, good sir.
@KnockOutKnight Lol wait, I was looking at someone else's username that started with KO 😂 we have a script that checks for new reviews once an hour. So let's just say you have time haha
@KnockOutKnight Brian, I ran the script a few minutes ago and it should've picked yours up. Your wizard should be holding that quill instead of the book when you boot up!
@MoarShowerBeerz We have a script that checks hourly for new reviews, but I can run it manually too once your review is up 😄
To everyone who has reviewed MageQuit:
YOUR WIZARD NOW HAS THIS COOL QUILL
To the rest of you, IT'S NOT TOO LATE #gamedev #madewithunity
@JakeIsDev Nice! You should consider tilting the camera when running on a wall 👌
[MenuItem("CONTEXT/Transform/Copy Quaternion")] private static void CopyQuaternion(MenuCommand c) { var t = c.context as Transform; var q = t.localRotation; TextEditor te = new TextEditor(); te.text = q.x + "\n" + q.y + "\n" + q.z + "\n" + q.w; te.SelectAll(); te.Copy(); }
Here's a handy script to copy the local quaternion value of a transform to the clipboard in @unity3d #unitytips