dance_BHVR

dance_BHVR



Yesterday

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Spring has sprung, and so has a new Developer Update! In this post, we’ll share everything we’ve been working on for our next update. As always, these changes will first head to the Public Test Build on Steam. We encourage you to give them a try if you can and let us know what you think!


The Twins
  • [CHANGE] Reduced the time it takes to switch back to Charlotte to 1.5 seconds (was 3 seconds).
  • [CHANGE] Reduced the time it takes to unbind Victor to 0.75 seconds (was 1 second).
  • [CHANGE] Reduced the time it takes to charge Victor’s Pounce to 0.85 seconds (was 1 second).
  • [NEW] Added the ability to recall Victor at any point while he is unbound.
  • [NEW] Added the ability...
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25 Mar

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Content
  • Re-enabled The Twins.
Killer Updates The Hag Add-Ons
  • Cracked Turtle Egg:
    • Increases triggered Phantasm Trap duration by 30% (was 20%).
  • Half Eggshell:
    • Increases triggered Phantasm Trap duration by 25% (was 15%).
  • Powdered Eggshell:
    • Increases triggered Phantasm Trap duration by 20% (was 10%).
Survivor Bots Reaction Time
  • In order to ease the learning of how to play Killers in Custom Matches, we have updated our Survivor Bots:
    • Base reaction times are now randomized and slower on average.
    • Reaction time versus Powers now increases according to distance between Survivor Bot and Killer.
      ...
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12 Mar

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Content New Killer - The Unknown Killer Power
Press the Power button to charge UVX. Once ready, press the Attack button to launch UVX, a bouncing Projectile which creates a Blast Area upon impact. Survivors become Hindered if touched by UVX while airborne. Survivors touching the Blast Area become Weakened. Weakened Survivors lose health states if touched by Blast Area. Survivors lose Weakened by successfully Staring Down The Unknown.

Special Ability: Hallucinations
The Unknown will intermittently create up to 4 Hallucinations. Hallucinations cannot be created while charging UVX, performing interactions, or in proximity to map objects like Hooks. Whenever Survivors are touched by Blast Area or otherwise become Weakened, the next Hallucination's spawn time decreases by 10 seconds.

Special Ability: Teleport
The Unknown can t... Read more

07 Mar

Comment
    dance_BHVR on Steam Forums - Thread - Direct
Originally posted by Can't Be Touched: What's the "major" update about Wicked? It's still the same, or do I miss something?
The PTB had an older version of Wicked - that used Tokens and allowed Survivors to recover from Mangled faster.

We made a note on the PTB patch notes that it would be changing before the live release; that version is what was included in the most recent Dev Update.
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The All Things Wicked PTB has come and gone. As always, our team has discussed the feedback you’ve shared with us on all the new and changed content, and we’ve prepared a series of adjustments which will be made before this update goes live. In this post, we’ll go through each of them and provide a brief explanation of our thought process.

We’re trying out a new, less wordy format this time. Feel free to let us know what you think!

  • [NEW] Weakness’ duration now increases by 6 seconds when a Survivor is injured by UVX.
  • [CHANGE] Increased Hindered effect on airborne hits from 3% to 6%
  • [CHANGE] Increased Blindness duration for the Homemade Mask Add-On to 60 seconds (was 45 seconds)
... Read more

20 Feb

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Important Progress & save data information has been copied from the Live game to our PTB servers. Please note that players will be able to progress for the duration of the PTB, but none of that progress will make it back to the Live version of the game.

Content New Perk Type: Invocation Invocations are a new type of Survivor Perk. Invocations require Survivors to activate a salt circle in the Basement; on activation, a penalty is paid in exchange for a large boost.

New Survivor - Sable Ward Perks
Invocation: Weaving Spiders
  • When in the Basement near the circle, press the ability button 1 to begin the Invocation.
  • Invocations take 120/120/120 seconds. Other Survivors will see your aura during this and can join an ongoing interaction, increasing the speed by 50/50/50% each. If they have an Invo...
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19 Feb

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It’s time for another Developer Update! In this post, we’ll cover all the balance changes & improvements making their way to the game the next major update.



Killer Tweaks
For this update, we’ve given a few of the Killers in our roster both quality of life and balance improvements. We’ve identified a handful of Killers that could use some small base kit improvements to help reduce their dependency on certain Add-Ons. There’s a lot to go through, so we’ll do our best to keep them brief!

The Pig
In a shocking turn of events, we have decided to buff The Pig. More specifically, we have made improvements to both The Pig’s Ambush and Crouch abilities. The goal with these changes is to make her Ambush and stealth abilities more useful and make her less reliant on her Reverse Bear Traps.

Ambush:
  • Increa...
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15 Feb

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Since we’ve started regularly sharing stats last year, we’ve received various requests for different kinds of data you would like to see. On top of the usual statistics we share, we’ve selected a few of the most requested topics to share with you today.

Before we dive in, we would like to remind everyone that while data may be fun to talk about, it does not paint a full picture. The numbers we’ll be sharing are very broad, covering millions of matches played all around the world, so the numbers may not reflect your personal experiences. We encourage you to have fun discussing this info, but please try not to draw any conclusions from data alone! It’s important to dig deeper understand the context behind the numbers you see; even we don’t make decisions based on data on its own.

Popular Perks
Starting things off, here’s an update to the 10 most popular Perks for each role! The percentage listed next to each Perk indicates their usage rate- in other words, the lik... Read more

14 Feb

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Release Schedule
  • Update releases: 11AM ET
  • Note: Update times may vary slightly.
Content Killer Adjustments - The Blight Add-Ons
Iridescent Blight Tag
  • Rush cannot be performed more than 3 times (new functionality)
  • Increases maximum Rush look angle 20 degrees (new functionality)
  • Increases Rush speed by 20% (new functionality)
Killer Adjustments - The Hillbilly
  • Decreased Chainsaw miss cooldown movement speed to 1.84 m/s (was 2.3 m/s)
  • Increased Initial Turn rate adjustment duration to 1 second (was 0.75 sec)
  • Added an audio cue when The Hillbilly's Chainsaw cooldown is over and the Chainsaw is ready to be used again.
  • Increased The Hillbilly's Chainsaw volume from the S...
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08 Feb

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Release Schedule
  • Update releases: 11AM ET
  • Note: Update times may vary slightly.
Content Killer Adjustments - The Blight Addons
  • Adrenaline Vial
    • Increases maximum Rush tokens by 2.
    • Increases maximum Rush look angle by 20 degrees.
    • Decreases Rush turn rate by 55%. (re-added functionality)
    • Increases Rush speed by 5%
  • Compound Thirty Three
    • Rush cannot be performed more than 2 times (new functionality)
    • Increases Rush turn rate by 33% (slightly adjusted functionality)
    • Increases Rush duration by 33% (new functionality)
Killer Adjustments - The Hillbilly Addons
  • Greased Throttle
    ...
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30 Jan

Comment
    dance_BHVR on Steam Forums - Thread - Direct
I'm not entirely sure which reworks you mean, but Update 7.5.0 brought changes to The Hillbilly and The Onryo. The Blight's Add-ons were also adjusted with today's update.
Comment
    dance_BHVR on Steam Forums - Thread - Direct
Originally posted by Tsubaki Lake:
Originally posted by dance_BHVR: I can confirm that the new Tome opens up tomorrow (Jan. 31st)

means you can actually play it by than ? or do we need to wait another day than ?

Once it goes live tomorrow, you'll be able to access the Tome and complete the Challenges / Rift :)
Comment
    dance_BHVR on Steam Forums - Thread - Direct
I can confirm that the new Tome opens up tomorrow (Jan. 31st)
Comment
    dance_BHVR on Steam Forums - Thread - Direct
You should be able to find the Alan Wake DLC here: https://store.steampowered.com/app/2661250/Dead_by_Daylight__Alan_Wake_Chapter/
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Release Information
  • Update releases: January 30, 12 PM ET
  • DLC releases: January 30, 12PM ET
  • Tome 18 opens: January 31, 11AM ET
  • Note: Release times are an estimate and may vary from platform to platform.
Features Field of View Settings There is a new settings option in DbD! Players now have the ability to adjust their FOV, or field-of-view, with a slider in the Settings Menu. This allows players with a first-person-camera (Killers, with the exception of The Good Guy) to adjust their field-of-view, reducing motion-sickness and other accessibility issues. This feature is initially in the Beta Tab while we allow for thorough testing.

FOV Perk Updates
  • Shadowborn: When blinded by any means, gain a 6/8/10% Haste St...
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26 Jan

Comment
    dance_BHVR on Steam Forums - Thread - Direct
As Meta mentioned, a selection of older original Chapters have been bundled into 3 DLC packs. Demise of the Faithful is now part of the Old Wounds Pack

You can read more about it (and see which Chapters were moved) here.

25 Jan

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We’re a few weeks into the new year, and that can only mean two things: 1) Most of us have broken our resolutions already, and 2) It’s time for us to recap our first PTB of the year. In this Developer Update, we’ll discuss the feedback we’ve received from the most recent Public Test Build (PTB) and the changes we’ll be making before the update goes live.


The Onryō
In this update, we aimed to restore the gameplay longtime Onryō players missed while also maintaining some of the more recent quality of life improvements. We were glad to see such a positive reaction to these changes on the PTB. However, there are a few rough edges we’d like to iron out before this update releases.

Locked-In Condemned
With your current Condemned progress becoming permanent when you were hooked, Survivors who were hooked with several stacks became a clear target for T... Read more

09 Jan

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Important Progress & save data information has been copied from the Live game to our PTB servers on Jan. 2. Please note that players will be able to progress for the duration of the PTB, but none of that progress will make it back to the Live version of the game.

Release Schedule
  • PTB goes live: 11 AM ET
Features Field of View Settings There is a new settings option in DbD! Players now have the ability to adjust their FOV, or field-of-view, with a slider in the Settings Menu. This allows players with a first-person-camera (Killers, with the exception of The Good Guy) to adjust their field-of-view, reducing motion-sickness and other accessibility issues. This feature is initially in the Beta Tab while we allow for thorough testing.

FOV Perk Updates
  • Shadowborn: When blinded by any m...
Read more

08 Jan

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Happy new year! Our team is back in action, and we’ve got a doozie of a Developer Update in store for you today. In this edition, we’ll be covering everything coming to Dead by Daylight in our first major update of the year, from various Killer, Perk, and Map updates and more. We’ve been busy, so buckle up, it’s a long one.


Generators
Kicking things off (no pun intended), we have a few updates to Generators. More specifically, these changes target how Generators are damaged by the Killer and how their regression can be stopped by Survivors. The goal with this update is to bring an end to excessively long matches (3 gen scenarios in particular) and at the same time improve the Killer’s ability to damage Generators. (3 gen scenarios are those where the killer aims to defend 3 generators that are close by in particular, and does not participate in normal gam... Read more

13 Dec

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Release Schedule
  • Update Releases: 11AM ET
Content
  • Re-enabled Flashlight items and Perks Residual Manifest, Dramaturgy and Appraisal.
The Good Guy
  • Batteries Included (perk): When within 12 meters of a completed Generator, you have 5% Haste. The movement speed bonus lingers for 1/3/5 seconds after leaving the Generator's range. (Removed deactivation when all Generators are completed)
The Trickster
  • Decreased the base time between throws to 0.3 seconds (was 0.33)
  • Increased the Main Event throw rate multiplier to 66% (was 33%)
  • Increased the Main Event active duration to 6 seconds (was 5 seconds)
  • Reverted the time before Laceration starts decaying to 15 seconds (was 10 seconds)
Bug... Read more